newlena-hs - Lena
Lena

23. any pronouns. here to reblog my friends' stuff

190 posts

Latest Posts by newlena-hs - Page 3

2 months ago
Elrond
Elrond

elrond

2 months ago

part of what makes tragedies tragic is the story being preventable from the outside but unpreventable from the inside


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2 months ago
Ah Yes. Me. My Girlfriend. And Her Five Cat Sized Spiders, She Found In A Hole.

Ah yes. Me. My girlfriend. And her five cat sized spiders, she found in a hole.


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2 months ago

need to aromanticise this fandom more


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2 months ago

It is fascinating to me that, despite being one of the games love interests, Avery is essentially an optional part of the game. Like I'm thinking about it and the time that you are actually forced to interact with/be in general proximity to Avery is significantly less than every single other one of the potential love interests, even moreso now that the update has come out and you can completely avoid even meeting Avery until the third episode (and even then I don't think you actually learn their name. And you barely even interact with them).

All of the instances of you actually interacting with Avery (going to the diner in ep 1, seeing them on the street talking to Sybil in ep 2, hanging out with them in ep 3, and talking to them at the diner when you're looking for Stella in ep 4 (assuming that they haven't joined you to look for Stella beforehand)) are optional and can almost completely be avoided. You have to actively try to hang out with and include them in activities because they won't naturally be invited along.


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2 months ago
How To Impress A Girl With Your Art Skills
How To Impress A Girl With Your Art Skills

how to impress a girl with your art skills


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2 months ago

Girl Solas. Femme'Harel.


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2 months ago

"You don't know me. I'm not the same person anymore."

"That's okay. I'll get to know you again."


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2 months ago

i would look so hot half dead on a floor


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2 months ago

what’s the point of having a boyfriend if he doesn’t moan like a girl

2 months ago

Relationships in Scarlet Hollow

Have you ever wondered why every playthrough of Scarlet Hollow feels so different? It isn't *just* from branching off of major decisions. A lot of characters make use of a hidden 10-variable relationship system that maps to their perception of the protagonist.

Relationships In Scarlet Hollow

These variables influence a *lot* of dialogue, as well as the sprites and emotional range of these characters in a given scene, and tracking this much information lets us take a very nuanced approach to PC/NPC relationships.

It's also why SH will probably never get voice acting.

Relationships In Scarlet Hollow

So instead of just looking at someone likes or dislikes you, we can look at "trust" as its own value separate from surface-level likeability

ex: You and your cousin can be at each other's throats and still trust each other with your lives, or you can be cordial and share nothing with each other on an emotional level.

This system also dovetails into other parts of our narrative design, often unlocking different paths or scenes based on who someone is to you.

Your relationship with your cousin, for instance, has the possibility to unlock an entirely separate outcome in episode 3.

Relationships In Scarlet Hollow

We go out of our way to not show off this system, even though it's a big part of our secret sauce, mostly because the whole point of it is to make our story and characters feel more alive and dynamic.

Having a meter to see that x statement gives you y openness points with Tabitha would ruin that immersion and gameify things to the detriment of the narrative.

When you're making decisions and choosing what to say in Scarlet Hollow, it shouldn't *feel* like a game, at least not in the sense of it being something you're playing on a meta-level. You should pick what feels right for you, and the game should respond accordingly.

Hiding the system has other benefits as well, including being able to *change how it functions* as time goes on without calling attention to those changes.

Values move A LOT (almost every dialogue choice) in episodes 1-3 as you make a first impression on characters, but by late episode 3/early episode 4, most of the characters in Scarlet Hollow have decided who they think you are, and it starts to take big, character defining moments to move that needle.

Just like in real life!

Anyways if this stuff interests you and you want a longer read on it, please take a look at this devlog!

Creating a dynamic relationship system in Scarlet Hollow
Medium
In our first run at figuring out the relationship system for Scarlet Hollow (play Episode 1 for free on Steam), we tried a kind of Dragon…

Or if you haven't played the game, try episode 1 for free!

2 months ago

If you believe hard enough, every character can be aroallo


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2 months ago

top 3 places to bleed out:

1. the snow

2. your lover/best friend/homoerotic comrade’s arms

3. bathroom floor

2 months ago

you guys think john lennon was ever jealous of martha the dog like a little bit

2 months ago
Wyll, Scratch And The Owlbear Cub Taking A Short Rest~

Wyll, Scratch and the Owlbear cub taking a short rest~


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him
2 months ago

Normal guy voice . I need to watch him lose consciousness in a vulnerable position


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2 months ago

Anders, mid act 3, on the verge of a mental breakdown that will shake Thedas to its core: Everyone was hooking up in Kinloch. I was the biggest slut to ever graduate from there.


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2 months ago
The Kirkwall Political Compass
The Kirkwall Political Compass
The Kirkwall Political Compass
The Kirkwall Political Compass

the kirkwall political compass

2 months ago

i think the near-extinction of people making fun, deep and/or unique interactive text-based browser games, projects and stories is catastrophic to the internet. i'm talking pre-itch.io era, nothing against it.

there are a lot of fun ones listed here and here but for the most part, they were made years ago and are now a dying breed. i get why. there's no money in it. factoring in the cost of web hosting and servers, it probably costs money. it's just sad that it's a dying art form.

anyway, here's some of my favorite browser-based interactive projects and games, if you're into that kind of thing. 90% of them are on the lists that i linked above.

A Better World - create an alternate history timeline

Alter Ego - abandonware birth-to-death life simulator game

Seedship - text-based game about colonizing a new planet

Sandboxels or ThisIsSand - free-falling sand physics games

Little Alchemy 2 - combine various elements to make new ones

Infinite Craft - kind of the same as Little Alchemy

ZenGM - simulate sports

Tamajoji - browser-based tamagotchi

IFDB - interactive fiction database (text adventure games)

Written Realms - more text adventure games with a user interface

The Cafe & Diner - mystery game

The New Campaign Trail - US presidential campaign game

Money Simulator - simulate financial decisions

Genesis - text-based adventure/fantasy game

Level 13 - text-based science fiction adventure game

Miniconomy - player driven economy game

Checkbox Olympics - games involving clicking checkboxes

BrantSteele.net - game show and Hunger Games simulators

Murder Games - fight to the death simulator by Orteil

Cookie Clicker - different but felt weird not including it. by Orteil.

if you're ever thinking about making a niche project that only a select number of individuals will be nerdy enough to enjoy, keep in mind i've been playing some of these games off and on for 20~ years (Alter Ego, for example). quite literally a lifetime of replayability.

2 months ago

i Love that anders’ clinic delivers babies and treats STDs. thank you for calling planned parenthood of Kirkwall. we are one guy in the sewer. they’ve been trying to catch him for Years . for birth control inquiries, press 1. for hormone therapy, press 2


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2 months ago

leliana ruining dinner in the origins camp by trying to explain he/him lesbians to oghren


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2 months ago

thatbemeqq

video is mildly funny but this comment killed me

Thatbemeqq

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3 months ago

"Varric hat so die energy von so nem Kölner" joining the ranks of the best German Dragon Age take, only bested by "Anders ist so links-grün-versifft".

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