In a box, to be studied like a bug.
It’s a bit sketchy, but I really like the idea of small boxes diorama, so that you can just pile them up (this one is roughly the same size as this other thingy I made .
(You can also check up my Moon design, while you’re here !)
I tried to cram as much stuff as possible in there (an overseer, pearls, the entrance tubes…), which is quite the challenge in a 6x6x6 cube. I also added a small rail for the arm to 'slide' on. The technic itself is not exactly difficult, although, once more, brick-textured bricks are here to save the day. As it is the only 'illegal' connection of the whole build (who could believe it, coming from me, uh ?), I’ve also been refining it in StudIO to possibly make other Iterators~
Everything is held together through these four black brackets on the back, which makes working on it ridiculously simple : I can simply clip off a panel to modify it. (Also featuring my hand, for scale and because I still can’t take photos properly, it seems.)
Speaking of, since you made it all the way down here…I’m also working on another Rain World MOC, just a tiiiiny bit bigger. So here’s a sneak peek~
[edit] : here it is !
A small gift made for a relative ! I’m not entirely happy with the result, because it feels a bit empty, but anything I tried to add did not help (such as plants, to get a result similar to this old MOC I made a while ago).
Anyway, other angles, because I like these small MOCs to be visible from all angles :
Also, if anyone like the design of these books, you might want to check what lies below~
Feel free to use this !
I made this because I did some tests virtually before actually building it, and although I slightly modified the design to stack them up, it’s pretty much the same~
6/6, that’s the last one ! And the biggest one, too-
Closeups under the cut !
Front/back views
As you might notice, it is tall. And it has more than four limbs, which would not be a problem if it was the only one. But. It appears that all my green mocs end up with too much limbs, and I can’t fathom why. Really, another prototype standing on my desk also has for and so does the green hero factory one…You get the idea.
Anyway, the colour scheme for this one is dark green and silver, with some translucent bright green accents. Using only bright green would have brought too much contrast with the others Toas (notably the dark red one), but I had these cool pieces to use and no one else to put them onto. And since these are experimental…
The two supplementary limbs are intended as movement claws, given that we usually see air Toas moving in jungles (Lewa mostly, that is). The silver pieces at the front and back ends are respectively Kopaka’s skis and Pohatu’s foot pieces (shoes ?). The largest bits are made out of technic pieces directly, to give some simple angles.
Bust views
I find this silver/green chest piece really cool, it’s a shame I don’t have much of them. The two bright pieces on either sides are Vahki head pieces, and since their only connectors are on their relative tops (side of the piece in their actual orientation), you may remark that they are connected to nothing. I’m having the arm socket go through them, and the rest of the body’s shape avoid too many movements. While nice, this also limits the movement range of the arms, but it works well enough (these are not really made to play, anyway~). The two bright pieces with spikes are from a Ehlek. Wish I could have managed to put that one back together, but it instead served a higher purpose.
The Kanohi is Hordika Matau’s, with transparent Bohrok eyes underneath (it share this technic with my previous white Toa). The back piece is coming from a Piraka, but it’s actually a broken piece. I have quite a bunch of these, where the mask and flexible parts have broken off, so I make the most of it (like you might see in the future on another MOC). I’m using technic angle (type 3, to be precise) to keep the shape of the middle ones, but the others are free.
Finally, a (dismantled) leg view.
Finally, the leg segment !
The Toa was too big for proper leg showcase, my lights created terrible contrasts (shelf not deep enough…), so here is a stand alone leg instead.
Once again I have integrated the Metru chest piece to the leg, but as a foot this time. It offers a good stability and looks nice.
The next part doesn’t have much interesting bits, except that I’m using technic tubes to hold the additional piece, making this technic less illegal that my usual works (keyword : less; there is still a whole lot of stress on these poor pieces).
The top part is…somewhat more complicated. The frame is of technic pieces (like the additional limbs), which keeps together an immobile socket joint which keeps the double socket and two Bohrok feet (one for decoration, one connected to the hip socket). The double socket is used both to connect the two halves of the leg and to hold the small arm piece which is here only for decoration.
And that’s it for this series ! I’m hoping to bring them to next month’s exhibition, along with some Bionicle MOCs I haven’t showcased here because…shelf…Given the sheer size of my big project (posted here next week in theory), I’m gonna have to improvise something quickly, and profite of it to get some pictures of my other big ones while I’m at it. Eh, I’ll figure it out (and if I don’t, I’ll just delete that statement later :}
Thanks for reading, have a good day !
✨ Custom AT-TEs ! ✨
(Not entirely custom, actually, but more like a custom paint job / some tweaks)
These two pieces are part of a larger custom clone battalion, the 284th, that I’ll explain in detail in another post. In the mean time, these are already in use on a larger mix that doesn’t exactly fit in my small studio right now (I’m talking BIG moc)
Individual views :
The stickered plate, stolen from a Ninjago set, was awfully convenient, you may understand why here (not posted yet)
And a small wither to go with it~
There’s not much to say about this build, it’s mostly just a tiny box with triangles and cubes inside. I’m considering making more of these in the future (feel free to suggest biomes/mobs in my inbox !) while keeping the scale (8*8*8), which is a bit of a challenge, but it’s fun.
A friend of mine said I could use it — they were right !
Essentially, I now have all of my published MOCs sorted by theme in a single place (as well as a few unpublished ones !)
Here it is : https://enteroctoups-darkysils.carrd.co/ !
It also feature some none-Lego photographs, too, feel free to take a look.
Small, unnecessary update bellow the cut :
I’m gonna have to remove the 'one post every Wednesday', for multiple reasons : firstly, I’m gonna start a long maths cursus which won’t leave me much time to build — or even to post; and, beside that, I’m running out of MOCs ! I still have a few, which I will probably work on and queue so that they appear semi-regularly. I received just earlier today part of the pieces I’ll need for my final(?) MOC. And it’s a big one. Well anyway, I’ll be off to work on it now ! Thanks for reading this far~
Or the fact that I don’t have access to real legos anymore will not stop me from making mocs (more on that under the cut).
I’ve really enjoyed Helldivers and I’ve been meaning to make one of those for some time, now. And I think it turned out quite alright, all things considered. It’s a shame this happened he will never physically be on my shelf, but it’s better than nothing~
Anyway, details and rumbling under the cut, as always.
Here are more viewpoints :
Most of the parts here are articulated, although the head barely moved, and the second joint of each leg is fixed, because making it movable with this size would have been a hassle.
Though, it still has a lot of posability (even the small pincers move !).
The bottom is not really detailed, because it won’t be seen much, but I’ve still added a few things, including the protuberant bile sack underneath, because it gave me a great excuse to use an alien egg, which used to be an incredible piece.
Now though, let’s deal with what this isn’t : real.
It’s fully made with Bricklink’s Studio, which is a free computer software giving one access to pretty much all the bricks you can think of, without limitations on colour (this is great, because 99% of the pieces I use here do not exist in the colour scheme I used). It also comes with a part designer, to create custom prints and/or bricks. There aren’t any prints here, but I am working on something else which uses them.
The only down part is that I can’t use any illegal technic, which is a shame since I usually rely on those a lot (check my post about the Citadel and you’ll understand~). It does make sense, though, and custom rotations are allowed, so it’s not all bad.
Also, if you’ve read until there, congrats ! I do have one more thing to say, though. Given that I know have access to an infinite amount of bricks, I can take requests, if you ever have an idea you’d want to see realised (albeit note it might take a while !).
✨Quetza and its pilots !✨
Another combat mech ! And I have more in stock~ (See previous work here)
…and of course closeups and lore under the cut :}
Pilot closeups :
Mech closeups :
Lore !
(All the world’s lore can be found in the first of these posts)
So, this mech is quite impressive, notably because it’s one of the only of the arena featuring four arms ! Quite a complex model to handle, but devastating when mastered. Quetza’s been designed by the two sisters who pilot it.
This, too is unusual, because there’s usually only one pilot — two would require an extreme coordination. But the controls have been modified (you can see the controllers in the hands of the pilot, featuring controls on both sides of the objects, while most controllers only have one). These control the essential of the mech’s basic movements, and require to be very dexterous. The pilot using these is the one considered as the 'true' pilot, contrarily to here sister, who acts as a technic team on her own (hence why only of them wear something cool, and the other plain black clothes). But the so-called technical support is actually completely part of the mech’s piloting, because the holoscreen paired with a lone controller help to automate sword combos and general coordination.
Speaking of the swords, they obviously aren’t made of gold, but a good paint job after each battle can help fix that. This type of weapon caused some problems at the start of Quetza’s career, because without them, the mech was defenceless. This have been fixed with magnetic locks, which hold the swords in place while allowing flexibility.
And next time : …I don’t actually have a name for that one yet, you’ll have to wait-
The swords are also a hassle in real life, because they’re only connected to the hands through a meh illegal technic. You can barely see it on the first image, but they are connected to the back finger using a small claw/tooth, which does the job, but nothing more.
Also, I can’t fathom what set all the plates featuring stickers are coming from, if anyone has a lead, please tell me.
Finally, taking the first picture took me about 15 minutes because there was no angle that could reflect what I actually saw, which was terrible.
Bonus, because you held on until there :
Photo of Quetzal from my former shelf studio, not cropped, and with terrible focus (feel the pain I feel when I realise later that this is a terrible photo~)
A like to make custom clones only using official pieces, here is a scuba (because lego did not give us a Monnk...)
It's not really complicated, although trying to get a DC-12U was far from easy. It's still a bit bulky but I like how it turned out (and one day, I'll try to have multiple of these to get a small underwater diorama, that would be lovely).
(Or, last post for the space station)
<Previous< [4/4]
Under the cut are closeups of (practically) all ships and hangar from the station !
Before anything, the third post is somehow completely gone, even if I do have proofs that I did do it. Well, it was already posted late, and I don’t have the courage to do it again — and it’s not like people would care much anyway, so how this station is holding up will remain a mystery~
Anyway, closeups.
Hangars (groupes by similarities)
This first batch here contains the 'empty' hangars. Left is meant to be a closing/opening hangar, which I usually keep in the back because it's not the most interesting one; while the right one is the bare hangar. There are two of these across the ring, in which I sometimes pluck a ship, though it's hard to keep them in place because of the station's inclination.
Next is a batch of random boxes and other scifi-y grates and boxes. To keep the boxes in place, I use modified 1*1 bricks (because the floor is is made of horizontal pieces, aligned with the outer tiles). Minor variation are present in the middle hangar, where a third of the floor is composed of 1*2 modified bricks to add a tiny bit of texturing. While these might a tad repetitive displayed like above, they actually are separated by three other different hangars, so the repetition is barely visible.
A bit similar to the previous ones, these have (in my opinion) more interesting details. Left is two racks of large barrels, supposedly fuel. Middle had another barrel (made with flowers pieces) and a yellow cable, which was surprisingly hard to add because it pushed the back plate (which holds a lot of the hangar together). The last one is a stack of long crates, and an observation deck (I'm guessing the original sticker comes from a small star destroyer).
Last batch, and probably the best of all, the containers (scaling from not too crowded to very crowded). These are the same size as the big ship's. There are very few attachment points to the ground, as most of them are held by other containers above or bellow, although the middle hangar had two modified 1*4 bricks in the floor. The original plan was to get them all aligned, but it looked terrible, so I went for this more haphazard placement, which works better.
Ships
These first two are the smallest of my little fleet. The top one is two 2*1 plates held by black 1*1 mod plates. It's small, it's smooth, and it works quite well with the station. I'm probably gonna make other of these in different colours someday.
The next is one of the first I made, using some shiny pieces. The two chromatic studs on the reactors are differently shades of chroma silver on purpose because this is meant to be a much older ship (compared to other most of the other, smoother ships).
This is a much larger one. More of a military design, I mostly played with angles on that one (and added big reactors for fun purposes). The transparent light blue used here is the same as the fuel barrels of the station, and are the most used on the ships I have. Lore would say it's because it's the most common fuel used in the universe; pragmatism would say it's because it's the most common transparent colour in my boxes.
More blue reactors ! The top one is my one of my favorite. Only 7 pieces, including an old aquaraiders piece which I had to use as a ship the moment I found it. It's simply ship-shapes ! Given the colours, you could imagine it's an old model (not as old as the small one). The bottom one is a very thin one, with a Y piece which can allow for many cool shapes (like this one) !
Weird alien ships ! The first one is curvy~~ It's a nice concept which is quite common, but I really like the idea, and thus made one. Notice the green reactor this time, because alien fuel. Next one is more organic (or at least trying to), using mostly car pieces (and an orange reactor, wew !). It's also quite compact, with a single mod 1*1 brick as the core. The final one is by far my favorite (and not only because it has a purple trail). While hard to because of my lighting, the three main parts of the ship are separated by clear studs. I originally made it without the in-between studs, but then it fell the the floor, broke, and separated, and it looked much more futuristic. Consider this a very advanced ship of a peaceful species, or something like that.
✨Aroace Door Tag✨
‘Name' looks really terrible, but couldn’t just put my real name here-
In hindsight, Sample might have been better. Anyway, if you want to get something like that yourself and are struggling with the letters, my dms are open — or asks even, if you’re feeling bold-
And of course, studio closeups bellow the cut
With, and without 'name' (M is really a terrible letter because of how wide it is, though now that I’m writing this, I know how I could have done it better. Well, too late.)
They/them - AroaceLego MOCs and photography with a wide range of different characters and environments, every Wednesday (in theory-)
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