I made some tips on how to draw eyes in a side profile. I am not a professional artist.
I get asked a lot for tips with coloring black people, so i put together a little tutorial! (and bumps my kofi if you found this helpful)
When it comes to textured hair there’s many styles, here some I’ve seen at powwows. Braided locs have to be my favorite style so far 💖
Reminder braids are not a universal hairstyle between tribes! I’m coming from the perspective of Great Plains tribes. I just thought I might share what braided hair means to my community and people. I see people trying to make ocs or redesigns of characters who are native but don’t actually represent us too good. Reminder to always research a tribe before making a character learn their protocols and at least try to learn something new! 🌸💖🍇
I just wanna say I love our hair! It means so much to us please take care of it🥺💖
I forgot I have to be active here so here’s my Twitter tutorial on how to draw folds I made a while back to help a friend!
yesterday i reblogged a drawing resource that included how to draw hijabs - and it honestly wasn’t the best advice i’ve seen out there
now, i’m not an artist. but what i saw was a video that included hijab styles most of us don’t really wear and incorrect terminology surrounding niqabs and burqas (yes, there is a difference between the two)
so, i went searching and found a tutorial that i felt was better! these drawing guides and examples come from @/winchestermeg on twitter, and i think they’re really great 💕
this has more relevant examples and correct terminologies, and is drawn by a muslim woman
enjoy, artists of tumblr!
How do you draw unkempt hair in a more simple style? I have a character who the most he does is probably brush his fingers through it but I can't draw him not looking like he has nicely styled wavy locks.
Using a variety of hair textures and abstract hair shapes can help create the messy effect you want;
Here’s an example for hair textures, The left is a full head of curly hair; on the right I made some generals shapes on the base to guide where the textures would change, this could be as smile and complex as you want!
If your character reference doesn’t allow for different hair textures, you can always try building abstract or conflicting shapes out of the hair itself. Long hair which is messy generally has lots of fly-aways you can shape, as well as crude edges or bunching together at random. Short hair is more diverse in my opinion, it depends on the texture and the cut, but I would try to group part of the hair together at random, and direct the shapes to give a sense of asymmetry to the silhouette. The simpler your style needs to be, the fewer general the shapes you may want to build into the body of the hair.
I hope this gives you some fun ideas!
(With Love from Mod Koikro55)
By me, Sara D. (Heh.)
I think it’s very important for artists to vary the types of bodies they draw! Not only does it add visual interest and diversity, but different body types can enhance your characters! (Plus it’s more realistic; when was the last time you walked down the street and everyone had the same body type?) I know I have a hard time drawing different bodies, especially with men, so I’m making this tutorial to teach myself as well (I’ve heard the best way to cement learning something is to teach someone else).
So! Bodies! I’m going to use women for this tutorial because I feel they have more variety in their bodies. One of the most obvious ways bodies differ is in their amount of fat.
[Click here for full size]
On average, people store fat mostly in core areas like the bust, the waist, and the hips. It is important to remember that people gain and lose weight differently, and this is true no matter how fat or skinny one gets. However, these are common places people store fat:
The face and neck can be immediate indicators as to how much fat the rest of the body has; when someone loses or gains weight, it’s initially obvious in the face. This is possibly because the eye is (usually) drawn first to the face.
In addition to differences in the amount of body fat, bodies vary vastly in their proportions. The two main ways they differ is skeletally and in fat distribution. The hip to shoulder ratio is skeletal, and someone with wider shoulders might look more powerful or masculine, and someone with wider hips might look more grounded or feminine.
The torso to legs ratio is also a skeletal ratio. Someone with long legs in comparison with their torso might look taller than someone of the same height with a long torso, and they might also look skinnier.
(I say as I finally get some visual variety all up in here.)
Because the hips are also one of the places with the most weight gain in women, large hips can also be a matter of fat distribution. The three main places where the fat ratio really matters is in the bust, the waist and the hips (making up the core of the body).
While men usually carry weight in the belly area, the fat distribution can really vary with women. Some women carry more weight in the bust, some in the belly, and some in the hips/thighs. Some women carry more weight in two areas, like the bust and the hips, the bust and the belly, or the belly and the hips. Some women show no obvious bias to any area and carry weight equally.
[Click here for full size]
Taking into account skeletal ratios, fat distribution patterns, a vast human weight range, muscle tone and age, there are endless permutations of body types. It would be a shame if you used only one!
Oh, and that first image looks really interesting as a gif.
Yesterday was my “Free to draw” day, and I was of course, drawing my guilty pleasure that is goth nerd boys. In light of the many beetles in my room that have crawled their way in, I decided to make this beetle witch character.
I thought I show people my thought process when creating a character. This is basically it, I always start by drawing the face then getting a concept, which ends with the body/colors scheme. Depending on the character, this process can take hours, days or a couple of minutes. I plan to make a full illustration of this guy, pretty soon.
WANT TO SEE MORE COOL STUFF! Support my Patreon if you like my artwork and get a ton of exclusive content, Patreon: [https://www.patreon.com/lunaartgallery] Thank you~!
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I'm a little confused. If it's racist to depict characters with noticeable epicanthal folds, then doesn't that imply that the epicanthal fold is considered an ugly feature by the person making the criticism? Seeing as it's a normal feature that many asians have...I can understand not wanting it to be exaggerated into a racist caricature, but leaving it out entirely? That doesn't rub you as being a little "Look, I left the East Asian features out so they'd be pretty!"? Which is racist in itself?
i’m assuming you’re referring to my we bare bears example. first of all, drop the ‘gasp you’re actually being racist against yourself??’ tone. i’m fine with dialogue but i have asian perspective and experience. be respectful.
no one said it’s racist to draw epicanthal folds. if your art is more realistic and detail-focused, it makes sense to include different kinds of eye folds. but in a cartoon, non-epicanthal folds aren’t translated. it’s not like you see little lines above a white person’s eyes. they’re just the typical round style. so it makes sense that the element of eye folds are left out entirely when it comes to all depicted races.
i used we bare bears as a good example because it’s the rare time asian characters’ eyes actually fit in with the style. they don’t need to squint, or be abnormally small, because no one else’s eyes do that. i don’t care that chloe has big eyes, because she’s a kid and everyone else, regardless of race, is similar. it matters more to me that her heritage is shown and celebrated rather than her having token asian traits.
sometimes cartoons can give asian eyes a lil difference and that’s fine too! candy from gravity falls has wider eyes, but they’re still round and cartoony. it’s a noticeable aberration from the style but it’s a small and harmless detail.
total drama, while not the uh, best example for a lot of things, has a great angular style. a lot of characters (gwen, izzy, duncan) have smaller eyes while not being asian. so it makes sense that heather, a polynesian character, has a bit of a half-circle shape to her eyes. it shows a diversity of eye shapes and sizes without focusing on racial stereotypes.
but ‘everyone has big eyes except the squinty asians’ happens. a lot. take trixie from the fairly odd parents. everyone’s eyes are round and big. hers are half circles, like 40% the average size. if her eyes are ‘accurately’ shaped, why does everyone else get identical cartoonish circles?
disclaimer: i grew up idolizing any representation i found, and i liked trixie a lot. and for children, it’s not the end of the world if exclusively asian characters are given small eyes. but it’s clear that she was designed by non-asian people, and there is always room for improvement.
onto more realistic art! when it comes to stereotypically limiting asian design vs. respectfully showing asian diversity, _ket2 put it best.
in conclusion, if you’re going to draw asian characters, don’t make them all have the same ridiculously small eyes compared to everyone else. asian people, especially artists, have been saying this forever.unlearn limiting racial preconceptions. learn from references and how diverse people look in real life.