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Lai, Wen | Non-Binary (he/him, they/them) > Here is Kiku’s Baba! Her parent basically. They’ve raised Kiku since they found her!
Kiku's new pog.
Just a quick sketch and base color of Kiku with her Baba. (Her parent, they raised her after finding her.) The two in the background are her actual birth parents though. She's never met them in her life. Nor does she know if they're actually alive. But it doesn't matter, she's got Baba.
Baba is a bard as well. Which is how she got into music in the first place. They're a loving person who, just like their daughter, care about others very dearly.
Still working on her color pallet but hey some quick sketches!
Based on a scene from the roman holiday! Was trying to figure out what my boy and his wife looked like before they got older.
Got a new dnd character my dudes. He's a dad and he's got a goat and kids.q.
Been redoing his design slightly.
Hey look! More DnD art. She’s a drow bard.
In the dnd game I’m in last night we did a few things:
We spent far too long trying to open a door only to learn it was a sliding door.
The other player had to mute themselves because of how much they were dying XD
We also spent two game days somehow rebuilding a sky ship while the apocalypse is looming.
The sliding door was on the ship.
I saw ypur post about D&D, did something happen? You kept saying it was a terrible idea and now I'm scared lol
unfortunately yes. @leidensygdom made a really good summary post about it here.
haven’t seen this posted here yet
the ‘dragons’ part of dnd got me interested originally, but it was the fan creations like taz and critical role that really drew me in and kept me around
what a god awful decision
Hi friends! I recently opened up commissions for D&D/Fantasy characters!! ♡´・ᴗ・`♡
Feel free to check out my etsy for more details abd my instagram (artbysmallplum)
You can message me here, instagram, or on etsy with any questions. You can also email me!
New post from my TTRPG page
Hi there~! Didn't expect me to be making content so soon huh?
Well, I am here simply because I've put together a quick errata for the warlock reborn, because upon a second read-through I realize there were a ton of things I overlooked. I'll go over the changes made in this post here
-Added a spellcasting focus section for the pact magic feature. I have no idea how I forgot to add that until later but here I am, the only difference between it and the OG warlock is now you can use occult items, such as a skull or tarrot cards as a focus.
-Eldritch Invocation rebalance, a lot of the 5th-level such as eldritch smite and arcane barrage were pushed back to 6th-level because 5th-level is loaded as is, since you not only obtain 3rd-level spells, but your pact also improve at that level, so I felt somewhat justified in pushing those invocations back a level.
-Updated the dragon and evergrown patrons, upon further examination I found myself not entirely satisfied with how those two subclasses came out, so some updates were made. Which I will go over.
The Dragon:
Draconic burst was overhauled, it's damage got reduced from 2d6 down to 2d4, however, you can now use the feature without a resource cost, meaning you can blast away to your hearts content! I also added a paragraph explaining how it interacts with the eldritch blast invocations, mighty breath was reworked into the might of the wyrm feature, with comes with an increase to your draconic bursts damage, allowing it to deal 4d4 damage on top of the additional effects it gives. The last paragraph of Primordial tyrant was also updated to make it clearer.
The Evergrown
The natures child feature allows you to double your PB in the nature skill if you already have the proficiency, I'm honestly surprised I forgot that, but rushing to meet a deadline will do that to you. The might of the wilds part of your 6th-level feature was updated to instead reduced a creatures movement speed by half, wild sanctuary was updated to allow you to ignore difficult terrain created by your spells (Such as spiked growth or plant growth) and apex of gaia now buffs your curse of the wilds, allowing you to deal additional damage to surrounding creatures when a target afflicted by your curse of the wilds dies.
The general layout was also updated to make it a bit better on the eyes, otherwise that's about all of the changes made to the warlock reborn, hope you have fun with it and remember. Go out and make something awesome.
Hey you! I made this on my TTRPG account, go check it out!
Hi there~! It's been a long time coming, but here it is, my attempt at reworking the 5e warlock, due to my dissatisfaction with the version presented in One DND (5.5??) feature a whole host of reworked and altered options so you may be the best devil worshiper you can be, the rest of this post shall go over some of the changes made along with my intention behind the changes.
The base class.
For starters, eldritch blast is now a class feature. Simply put, every warlock takes eldritch blast, doesn't matter if you're focused on support, damage, or you're a weapon wielding hexblade, eldritch blast is such a good option, so I might as well give it as a base class feature. Similarly the agonizing blasts ability to add your charisma modifier to its damage rolls was added for similar reasons, skipping over the spellcasting, pact boon and invocation changes, the contact patron feature from the One DND UA was added for thematic purposes, and eldritch master was reworked to instead allow your patron to concentrate on a spell, which yes, does allow you to concentrate on two spells at one (At disadvantage)
Spellcasting.
The One DND warlock features the rather unique ability to choose between intelligence, wisdom or charisma as its casting stat, while I enjoyed the concept I decided to take it a step further by tying your spellcasting ability to the otherworldly patrons themselves, essentially using their spellcasting stat in a way.
Additional changes include you getting your 3rd-level slot at 6th-level as opposed to 11th, cause the highest most dnd campaigns reach are around 10-11th level, and it feels bad having to wait all the way until then just to cast three spells a day, some other changes of note include the warlock being able to ritually cast, and the spells gained from their otherworldly patron are now automatically prepared, rather than added to the warlock spell list. Which i'm not sure why they did that? Unless they though the warlock would be too good?
The Pact boons.
Basically every pact boon got upped in power, such as pact of the blade and pact of the chain, alongside them growing in strength when you reach 5th-level, in addition, two new pact boons were added. The first being the Pact of The Gunpowder, based on the Pact of The Trigger by MonkeyDM, its an eldritch blast/cantrip focused pact for those who want to truly commit themselves to the eldritch blast lifestyle, alongside the Pact of The Idol, allowing you to sacrifice your hit dice to perform various features.
Eldritch Invocations.
A selection of (Mostly new) invocations were made for this document, my favorite would have to be the ones given to the pact of the blade. Admittedly in the rush to get this out by the deadline I chose to cut back on the invocations in particular, but who knows, maybe when I get to revising this someday I can add even more invocations to the list.
Subclasses
All of the subclasses were revised in one way or another, but for the sake of time i'll go other three in particular: The Hexblade, The Horror and The Undying. The hexblade is a rather infamous subclass within the DND community in no small part cause of how strong a 1st-level dip is for many characters (Cough, paladin) but the more I looked at it, the more I found myself bored of it. Don't get me wrong the 5e hexblade is rather powerful, but it just doesn't scratch the itch of the cursed item patron, and with hex warriors main drawing being ported over to pact of the blade, reworking was a must. The horror (Originally called the undead) I generally don't have to many issues mechanics wise, in fact it's one of my favorite warlock subclass, my only gripe is cause of how much if steps on the undying toes flavor-wise, speaking of which, the undying is possibly the subclass I had the most fun reworking, transforming it into a tanky summon focused as opposed to....Whatever the original was trying to accomplish.
Along with the revision of old subclasses, three new subclasses are included: The Arcanist, The Dragon and The Evergreen. The arcanist is a pact with a powerful being of magic (Such as an archmage) it allows you to learn wizard spells from your pact magic feature, manipulate your spellcasting and eventually imbue spells into trinkets, the dragon are for those that simply want blast their foes away, you can create bursts of draconic energy, absorb elemental energy and even assume the form of a dragon, lastly the evergreen is for those that couldn't decide if they wanted to be a druid or a warlock, allowing you to create a garden around yourself that damages enemies, alongside implanting magic seeds within your foes and protecting allies within your garden against spells, similar to an ancients paladin.
New spells
Because I like making more work for myself, a handful of new spells are available at the end of the document, so I apologize if they're a bit on the lower end quality wise, but I hope they'll be at least somewhat interesting.
That's about all I wanted to talk about in relation to this rework, keep in mind everything in here is untested, and I encourage anyone reading this to leave any thoughts or constructive criticism they may have. With that in mind, thank you for reading, go out and make something cool.
Sketched out a new tiefling character cause tieflings are gay culture and I needed to represent.
Currently they’re name is Uriel and they’re an undying light warlock that knows nothing about themselves prior to their pact formation and believes themselves to be a celestial entity that disguised themselves as a tiefling to be more relatable on their task of assisting those that need more positivity in their lives.
I don’t normally create art for Critical Role, but sometimes you gotta draw a chibi moth Jester
Samuel Pavel. Gentleman. Archer. Connoisseur of fine wines.
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Hey guys, I’d like to offical announce that I’m open for commissions. Currently I’ll draw any character in a bust style for the cheap price of $5!
DM me if interested.
Even if you can’t afford it, it’d be really appreciated if you can boost this post!
Thank you so much! 💕
Insta: @aver_sani
Buy me a coffee ☕: ko-fi.com/deuskaze
Let me tell you about the one time a nat one nature check led to an action packed adventure that included white water rafting in a tropical storm
New DnD campaign, new character! this one is pirate themed! my character is unfortunately the captain (the first captain died before the campaign started. she was first mate soooo...) She doubles as shipwright which means she has a lot of work and a ton of stress to deal with. mainly caused by the bard of the campaign...
commission for my friend kale!!! his character turbo literally has such an amazing design i adore it
commission me here!
Okay hear me out. DND x Hazbin Hotel.
Charlie: Half-Elf Paladin.
Vaggie: Aasimar Fighter.
Alastor: Shifter Warlock.
Husk: Tabaxi Sorcerer.
Angel Dust: Changeling Bard
Niffty: Gnome Thief.
Sir Pentious: Yuan-Ti Artificer.
Oh yea i forgot to post this one also ! did some character design for my boyfriend's D&D character, Nicholai ( ̄y▽ ̄)╭
He's an aasimar warlock and !! Dan chose to give him long limbs for.uncanny reasons. ✨tall boi
(bonus Nephlius for scale)
I’m sorry guys it’s going ….slow I guess i dont know life has been different thanks for sticking with me all of you moots! I love y’all!💕
bruh I’m so sad like in the wow they have no life way and at the same time wow I wish my family loved me way-haha anyways
I got bored