Gnomes out and about
Example art from Tumblr users @poltergrease @teenageclown @randomationality
This combines all integral aspects of my identity. I'll never find anything that makes me as happy as elf Columbo with a big egg
Klumbo my beloved…
Can we see a puppy
okay, just sit there and listen. i'm having this problem with my code, see? i think it's something to do with this function here... are you still listening? you are? good duck
In case anyone here follows me for Ruby Dungeon's related content (I don't think many do, the updates got little attention so far, but just in case), I just wanted to pop by to say that the game's not dead, I'm still actively working on it and great progress is being made.
I don't want to make content-related devlogs publically so to not spoil the game, nor release the content as it's being made because of the exploratory and open nature of the game, as slowly releasing stuff would force people into a single linear path, which isn't the intended experience.
What I can say though, is that 2 areas, a new ennemy type, more noticeable stat variety on existing ennemies, a new healing item and two special events have been added to the game so far in the past three weeks.
As for quality of life, I've just made a little rework of the inventory system to make it a lot more ligible:
I'm now working on a new higher level shopping area for the game, which isn't my favorite part to work on honestly. The progress to work ratio there is much smaller due to the amount of assets and texts that need to be made for the content, wheras a new area only take a few parameters, a few paragraphs, a single picture and a song, and bosses don't take much more then that either.
Therefore, it's probably gonna be a few days, if not weeks, before I'm done with the new shops. Once that's done though, progress should be much faster again, and the first half of the game should be quick work.
Thank you to anyone staying tuned for the game, and hoping to continue making progress fast.
If you haven't already, don't hesitate to check out the demo for Ruby Dungeon on my itch.io page:
https://bruoche.itch.io/ruby-dungeon
Art by Lennart Helje
I was looking through my old old sorcerobe folder, all this stuff is from like 10-15 years ago now, and I probably posted all of it on tumblr back then too... Honestly pretty impressed, I still like a lot of it
Well, you gotta learn somehow
Paper-Thin Tutor, game dev, proud owner of exactly one working laptop
58 posts