Translucence
I'm a queer, disabled, freelance artist and gamedev, currently working on Fadunn:
Fadunn is a puzzle game inspired by Shapez and SOLAS128, where you play as an alchemist building pipelines of weird alembics to move, rotate, cut and assemble shapes to match the seal on the door to the next level.
I am currently in the process of remaking the whole game from the ground up, this time in 3D! You can read the devlogs on my blog!
I work with Godot, Blender and Krita, on a Linux distro no less!
I also draw a lot! You can check out my art account @tootkin-art or my portfolio on Cara, You can even commission me, either by DM or at Tootkin [at] protonmail.com =)
Please consider supporting me on LiberaPay if you can! it would mean the world to me!
Something critical that a lot of modern tabletop RPGs that are shooting for the "shitty late 1980s/early 1990s indie RPG" vibe usually miss is laser animals. If you really want to capture the spirit of the era, your setting absolutely must have a "monster" that's just a regular animal that can shoot lasers. Doesn't matter what kind.
Example art from Tumblr users @poltergrease @teenageclown @randomationality
Art by Lennart Helje
Are you ready to be a star? 🪐💚
#indiegames #gamedev #lowpoly
More of Noita because I can
Have you played Frogun Encore yet? Like it's a whole sequel to Frogun, a platformer about a grappling gun that's also a frog 🐸💙
My favorite kind of game development
i actually love when a project has me like this for a month straight
Paper-Thin Tutor, game dev, proud owner of exactly one working laptop
58 posts