Premier post, autant faire une entrée classe :)
“i want an anime with non binary characters!!”
“i want an anime with a visibly disabled character!!!”
“no, a visibly disabled POC!!! and make them a woman!! and dealing with extreme poverty and homelessness!”
“well, what about a POC with severe mental and emotional trauma? and a narrative about the horrors of war and imperialism, and race supremacy!!”
“give me a woman who is as strong as the men in the power structure of her society!!! but don’t sexualize her!!!”
“give me an anime with a cast that’s diverse in terms of gender representation!!!!”
“show me the most successful anime of the past 30 years…that’s been written by a WOMAN!!!!”
“give me an anime with a cast of different races and religions!!! and show me a narrative that includes the way imperialistic white-dominated power structures oppress and devastate minority groups based on racism and destructive actions of war!!”
“give me an anime with character development and intense personal narratives!!”
“strong female characters and a narrative without sexism!!!”
“the best anime of the past twenty years!!!!! if not one of the top animes of all time!!!!!!”
“what should i watch next?????”
How am I not playing this?
Cleric: *aggressively puts foot on table and shows off Yu-Gi-Oh socks*
DM: ROLL A FABULOSITY CHECK WITH A GODDAMN ADVANTAGE
More work done for Paizos Pathfinder
THE WHOLE MAP
How much of your map you draw depends on you and your story. Start with what is important to the story and when you have time, you can draw maps for other places as well.
When you draw the main area, whether it be an island, a whole country, or just part of a country, start with the outline and geography. Draw the main borders, add some geography, and figure out its climate based on its position. I would suggest drawing borders within an area after drawing the geography, as rivers are often used as borders and they can help give your world a more natural look.
If you’re making up the whole world with all its land masses and whatnot, I would suggest creating one giant landmass, cutting it up, moving the pieces around a bit, and then adding and taking away some coastal lands to change the shape a bit.
When focusing on an area and with a story in which characters travel, it’s a good idea to figure out the distance so you know how far and how long your characters need to travel. To do this, compare the map to a real-world map and come up with a conversion for distance (ex: 1 inch = 15 miles).
If you have trouble coming up with borders, coastlines, rivers, mountain ranges, and other geographical and political locations, grab some maps or an atlas and trace small parts of real world places for your map. Put them all together and you’ve got a whole new world.
Stuff to Include:
Compass rose
Names of geographical places
Symbols to represent settlements
Bodies of water
Geographical places such as mountains and deserts
Important major roads
A legend for these symbols
The trail that your characters travel on
SETTLEMENTS:
If there are important settlements in your story, it’s a good idea to make a map for your own reference. Some settlements are (in order of smallest to largest): hamlets, villages, towns, and cities. Of course there are other settlements, but the terms used and what they mean vary by region.
Before you make your map, you should consider the following:
What is the population? How many people make up a village or a city is up to you and it should reflect the population and the population density of the fictional region you’re writing in.
Where is it located? The first permanent settlements started small and sprung into cities while farms and villages popped up around them. These settlements were also near water and other resources, which brings us to the age:
How old is it? The oldest settlements will be near water no matter how much technology is available in the time period you’re writing in. Older settlements were not built with the technology needed to transport water to far places. How old a settlement is will also affect the architecture and the artifacts and structures found nearby.
What is the layout? Newer settlements will typically have an organized layout based on the geography around the settlement. Older settlements may be organized as well, but are more likely to have roads built around permanent dwellings and buildings rather than the other way around. If your settlement is organized, build the roads first. If it’s not, mark structures first and build the roads around them.
Roads & Buildings:
Like mentioned above, the layout of your settlement depends on geography, roads, and structures.
It would be best to start with the geography, such as hills, bodies of water, and forests. Once you have the general geography of the settlement, you can either put the roads down or the structures.
Organized settlements should start with major roads. How many you have depends on the population size. If there are only a few hundred people in the settlement, there may only be one or two main roads with several minor roads. The main road should lead people to important areas of a settlement, such as a government building, the roads out of the settlement, and other non-residential buildings or structures. However, there can still be residential dwellings. The minor roads should come off the main road(s) can lead to anywhere from residences to parks. To differentiate between the main roads and minors roads, draw the main roads as thicker lines.
Unorganized settlements usually, but not always, start with the structures and without a plan of what this settlement will develop into. While organized and pre-planned settlements are more likely to cut into geographical areas rather than work around them. If your settlement has less grid-like roads and more random placements, start by placing all the structures of your town before drawing the roads.
These types of settlements will still have some type of structure. For example, non-residential buildings tend to be in one area with the occasional stay building. This is usually where a main road ends up. Residential buildings are more random. How far apart they are depends on the type of settlement and what the people at that residence do. Farmers will have more land while those who don’t work off the land or who work outside of their home may or may not have smaller properties.
Draw the oldest roads in unorganized settlements first. The oldest roads usually end up being major roads whether they are straight or curved. The minor roads will go next or there may be no minor roads at all.
Now you have to name your roads and buildings. You don’t have to name all of them, but it can help for reference and it can help build your world.
If you are building a city rather than a smaller dwelling, there are more tips for that here.
GEOGRAPHY:
Climates and Ecosystems:
World Climate Zones
World Biomes
Tundra
Tundra Biome
Taiga
Grasslands
Grassland Biome
Chaparral
Savanna
The Mediterranean Biome
Forests:
Deciduous Forest Biome
Forestry Terms
Tropical Rain Forests
Temperate Forest
Forest Biome Regions
The Forest Biome
Sand:
Deserts
Anatomy of a Beach
Types of Dunes
Desert Biome
The Formation of Deserts
How Are Deserts Made?
Where Are Deserts Found?
Caves:
Caves
Cave Terms
Sea Caves
Solution Caves
Volcanoes:
Anatomy of a Volcano
How Volcanoes Work
Water:
Waterfall Classification
River Anatomy
Anatomy of a River
How Rivers Are Formed Animation
Freshwater Biome
Marine Biome
Lake Origins
Water Geography
Mountains:
How Mountains are Formed
Mountain Ranges
The Alpine Biome
Alpine
More:
Nations and Culture 2.1: Giving Land a Face
Fantasy World Maps
Glossary of Geography Terms
Fantasy Map Photoshop Resources
Fantasy Map Brushes
I apologize if this comes off as disrespectful to Michael Brown or Trayvon Martin. Or their families. Or YOU, the reader. I’m not about that. That’s not why I drew this.
I am just really freaked out that 40% of Americans (and 47% of White Americans) do not think that the killings and violence in Ferguson ‘raise any racial issues.’ Fellow White Persons, this is our chance to learn. This is our chance to change.
When Trayvon Martin was murdered because Full Grown Men in America are frightened to violence by the presence black children, the dialogue turned very quickly into a conversation about gun control.
And gun control is an issue that deserves our attention.
But it won’t change the massive poverty in Black America. The arrest rate. The education statistics. The institutional, systemic, casual, and passive racism that plagues our country.
And it wouldn’t have saved Michael Brown.
Anyway. I’m sorry if this comes off as disrespectful or insincere or preachy. I’m sorry if my execution (or personality) gets in the way of what I’m trying to say. I am an imperfect artist, an imperfect person, and I am, undoubtedly, blinded to a million things by my own glaring whiteness. So this might be… Lord, this might be awful. I’m so sorry if it’s awful. Really.
But. I just keep thinking… Look, my wife is pregnant with our first child. A boy. We’re nervous, we’re excited, we’re SO ANXIOUS because what the hell do you do with babies? WE don’t know. But if we were a black family… in this country… we would be so terrified. Because we live in a nation that murders the children of black parents, puts it on the news WITH RIOTS AND TEAR GAS as decoration, and still half of us don’t even see it as a problem. Can you imagine that? Can you imagine bringing a child into that reality, to face the odds we lay out for black kids?
That would break me. I’ve never known anything like that. No one should ever know anything like that.
So let’s talk to our friends about race. Lets talk to our families. And when actual victims of racism try to tell us what’s going on in, say, a peaceful community protest as they are being gassed and shot at by cops WE SHOULD LISTEN TO AND BELIEVE THEM. Let’s talk to each other about this until we are all on the same page.
And then let’s turn the damn page.
Bloody hell this is just great *_*
Some dwarves beauties for your day <3
Barís - @the-dragongirl Mizim - @flukeoffate Gimris - @aviva0017 Photos - @houkakyou Characters by @determamfidd
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Matt Colville is a great person and a awesome DM. A combination too rare to ignore.
(via https://www.youtube.com/watch?v=EHUCi6ZbVxU)
i love hearing stories of successful popular DMs being super inclusive
3D-printed prosthetic costs way less than other alternatives
Video
Puppy reacts to getting hicups!
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Yet another geeky guy on the internet of Things. Plot-twist: is actually a feminist, expect some reblogs.
96 posts