I Finally Got My Shit Done Back To Elvaria I'm (temporarily) Free🙏🙏🙏

I finally got my shit done back to elvaria I'm (temporarily) free🙏🙏🙏

More Posts from Elvaria-project and Others

2 years ago

Types of intelligence for your OCs

What kind of intelligence does your character posses? Based on theory of multiple intelligences, these are some ideas what kind of smarts your characters might posses that aren’t the typical academic or street smarts. 

1. Visual-spatial (space smart)

These people are good at visualizing things, seeing in 3D, being able to imagine how things look even out of sight from the information they have about it. They are good with directions, maps, charts and pictures. Eye for drawing, patterns and puzzles. 

Especially useful for: architects, engineers, artists, pilots

2. Linguistic-verbal (word smart)

The ability to use words well, when writing and speaking. Typical strenghts are telling stories, memorizing information, love for reading, skill with words, debating and persuasive skills, adept at explaining complicated subjects. Also tend to be great at languages. 

Especially useful for: writers, journalists, lawyers, teachers, public speakers

3. Logical (reasoning smart)

Not necessarily but possibly mathematical, these people are great at reasoning, pattern recognition and logical analysis. Enjoyment for abstract thinking and ideas, excellent problem-solving skills and logical argumentation are other common traits. Pattersn, categories, relationships. 

Especially useful for: mathematicians, accountants, scientists, and detectives.

4. Bodily-kinesthetic (body smart)

Great hand-eye cordination, physical movement, often skilled at sports, dancing and creating things with their hands. Learn and remember rather by doing than listening or reading. Sense of timing and mind-body union excellent. 

Especially useful for: dancers, sculptors, actors, athletes, surgeons, crafts people, soldiers, police officers

5. Musical (sound smart)

Sensitive listeners. Thinking in patterns, recognizing rhythms, notes and melodies, good at remembering tunes, these people often enjoy singing or playing instruments. Often show great understanding of musical structure and know quickly when they hear someone going off-key. 

Especially useful for: musical teachers, composers, musicians, 

6. Interpersonal (people smart)

These people are very good at understanding and interacting with others. From verbal to non-verbal communication, they are proficient at assessing motivations, moods and desires of others and seeing things from multiple perspectives. Great communicators, create positive relationships with others easily and solve group dynamics and group conflicts well. Also enjoy discussions, debates and teamwork. 

Especially useful for: psychologists, counselors, salespeople, politicians, philosophers, teachers, managers, team leaders

7. Intrapersonal (self smart)

The opposite of interpersonal smarts is the intrapersonal intelligence, where people are very in tune with themselves and their feelings. They are honest with themselves, enjoy self-reflection, analysing theories and ideals, love daydreaming, and show great self-awareness and assessment of their own strenghts and weaknesses. 

Especially useful for: writers, philosophers, theorits, scientists

Bonus types: 

8. Creative (ideas smart) 

People that show exceptional curiousity, get inspired by little things around them and connect ideas and concepts in an unsual way. It’s a more feeling-based, spontaneous type of intelligence that gets less recognition, but brings immense benefits in all fields. 

Especially useful for: artists, marketers, scientists, concept artists, 

10. Abstract (concept smart)

Drawn to abstract ideas, these people enjoy deep discussions, don’t like to settle on one truth and ask questions that have no easy or no answer at all. Connecting, conceptualizing, analysing, listening and putting things together, they are great at seeing things from a distance, seeing the whole and not just the pieces. 

Especially useful for: scientists, philosophers, researchers, theorists, designers, analysts

Writing advice masterlist

2 months ago

super simple low-effort ao3 summary methods that are 1000% better and 1000% less annoying than just saying you suck at summaries:

copypaste the first few lines of the fic. u already wrote ‘em. let ‘em be their own damn hook

if ur feeling fancy & don’t mind showing ur hand a bit, copypaste the first few lines of the fic that u feel are esp. Important or Interesting - the ones where u first start getting into the real meat of things

state the main tropes! theyre probably already in ur tags - just say them again - maybe as a full sentence if ur feelin fancy. or with a joke if ur feelin Extra fancy

ask a question. pose a hypothetical. eg what happens if u take [character] and put them in [situation]?

make an equation. [character] + [thing] = [outcome]

just write like a one-sentence summary of what the fuck is going down. just one (1) sentence. doesnt matter if it doesn’t cover every important aspect. or if it sounds bland. any summary sentence is gonna be miles better than “idk i suck at summaries”

just…explain the fic like u would to a friend? it doesnt have to be a polished back of the book blurb. it can just be “[pairing] coffee shop au, but like, still with murder, and also i made everyone trans. enjoy”

just stick a meme in there

honestly who cares

just put literally anything but a self deprecating comment in there & ur golden

2 years ago

Oversimplified(?) Elvaria Lore- Part 4, Kingdom History(Key Points, Major Kingdoms A-F)

Åskorhal-

N/A shit doesn't really happen there

Avianaen- War of Bloodied Storm

So during the early Minor Wars era they had their own shit The Sky Lords were their leaders, being Aenirel, Lord of Rain, Enthivar, the Dragon Lord, Ilravoin, the Traveling Lord, and Thiroaven, the Lord of High Clouds They were basically viewed as divinity and were powerful enough to be seen as such, having forgotten their roots as elves and were really more like elementals. Thiroaven was the most respected of the bunch since he was basically viewed as the embodiment of the sky But of course, as they were still elves by soul, they still knew greed. Aenirel, Enthivar, and Ilravoin could keep their act together for the good of the new Avianaens, but Thiroaven could never settle for his reach being limited only to the air-lands of Syklari So yeah he betrayed everyone and tried to kill the other Sky Lords so he could hold sole control and scheme from there Whole war broke out and it ended with all the Sky Lords being dead and the Avianaens are still trying to figure out their purpose to this day since they feel lost without the leadership of the Sky Lords Since then they've created the Triumvirate of the Skyborne with three seats to represent the three Sky Lords that remained noble, and these seats are held by the priest families that once stood by their sides

Dalirna- Origins of the Nalgira and the Weathermagi

There was a very minor(?) crisis where when Dalirna was first established, some mages tried to make the deserts more habitable and made whole squadrons for it creating a new type of mage called Weathermagi(pre-Fall they imbibed pillars to deal with weather) That backfired pretty badly, and they're the reason why all the cities have to be covered by an Asurei barrier at all times because of the frequent strong sandstorms created from fucking around with the environment Some of those squadron members had their new magic backfire on themselves because no one was quite used to elemental energies yet, so they became poisoned by their own magic and mutated to become Nalgira which were not very intelligent but had very chaotic magic So that's the story of how Dalirnans figured out that even though they have better Asurei adeptness than the other surface kingdoms, they're also the most susceptible to being poisoned by it(compared to Lustariseans that are basically the masters of it and also immune(as far as they know) to the radiation-like effects of being exposed to too much of it) Any Nalgira that are discovered have their magic sealed off and sent to the desert to eek out a living and it's generally considered a crime against public safety to try to keep a relative that turned into a Nalgira in your house, especially if you live in a city

Weathermagi still exist to control weather and they're better at it, but generally the duties rely on elemental magic more than pure Asurei so it's left to Zodianans and Avianaens

Flaerna- The Ligniar Elthir and Tale of Asharena, The Warrior of Earthen Flame

Shit happened When the Solarian survivors of The Fall were figuring out life in the new fiery hellscape of Emorscal, on top of trying to understand their new fire magic, they had to deal with primordial giants(not the same as elementals) coming out of volcanoes that would terrorize the new towns The most powerful ones were coming from the volcano at the center of the land and it seemed to have some sort of "core" that was triggering the birth of more giants in the other volcanoes In underground caves it was less bad, they found half elves(hey it's the surviving pockets of elves post-Fall) that were like coal, and the half elves were willing to help from a shared sense of kinship They were skilled at making do, but mostly kept to the underground since they were very physically fragile and prone to burning out their lifespans whenever they used magic

The new Flaernans initially tried to fight back against the giants with the help of the coal half elves and had scrounged out a military to cull the giant population, with the charge being lead by a young Flaernan named Asharena Zhirkiyen

This lasted for about two centuries and as people got more desperate, the coal half elves were basically taken out of their caves and enslaved to become conscripted soldiers despite their physical constitutions being naturally terrible The Flaernans were considering leaving and moving to the surface of Cevris Atsal or joining the Dalirnans out of fear that no one could solve the giant problem, but Asharena got sick of the giants' shit and decided to charge into the central volcano alone to break the core, basically burning herself from the inside by letting her fire magic burn up her lifespan in exchange for power to charge through many giants and surviving plunging into pure elemental energy for just long enough to destroy the core surrounded by infused lava

The remaining giants would begin to crumble in the week after and the central volcano would become dormant, then solidify and be nothing more than a big hole in the ground

Asharena would be celebrated as the first warrior of Flaerna and become an example of duty to the kingdom and courage to the people that came after, with the city of Embylviska being established in the former central volcano No remains were ever found, so it's believed by everyone that her bones burned up in the lava and her soul became part of the land to watch over the kingdom

As for the coal half elves, only the Flaernans ever knew they existed, and they don't talk about it as it's considered a shame upon their history. The half elves themselves died out during the war against the giants

Floernia- The Tale of Lynaea and Cirania, the Speaker of the Forests

Okay they have less problems than Flaerna

So Cirania, a Dysheraln, lead the group of survivors to what would become Floernia out of benevolence, but the other Dysheraln did not respond so kindly Nature does not forget, and the memories of the Dak-Shan never faded. Cirania was willing to set aside the old grievances between the elves and Dysheraln, but the others felt that the elves culling Dak-Shan when the Dust Era ended, the Fall destroying land and rearranging continents, then the fallout poisoning the world with new elemental energies were all slights against them

Some of the Dysheraln, out of respect for Cirania, would move into isolation so they would not have to suck up to elves but also not be able to cause them harm Some of the other Dysheraln held onto the old hatred and would wage war with the new Floernians when they tried to settle in the forests A few were willing to set aside the past and actively ally with or at least advocate for the Floernians to the vengeful Dysheraln, but they'd be socially ostracized by the other Dysheraln

Now is there another war? No actually which is probably shocking

So even though the Dysheraln are technically not elementals(at the same time they kinda are, but are counted as half-elementals), they have their own little realm limited to a little half-plane above the land of Floernia and there's two big trees, The Ebon Cypress and The Cedar of Life The Ebon Cypress is what dictates natural death for the Dysheraln, and each of them that passes grows another branch upon the tree The Cedar of Life is what dictates the birth of Dysheraln and memories of nature Now this realm is supposed to be just pure nature, but the long forgotten past that even nature does not remember comes back to haunt them

So the Ebon Cypress actually doesn't do much load bearing, the Cedar does which means it's also more prone to problems Usually these problems are fixable, but this time it was hidden darkness that spread in the core of the tree and spread this darkness into the cores of the Dysheraln This darkness has always existed but never really spread until now, and it stored the malice from the memories of the past which became contagious and was why many Dysheraln could not move on

The new Floernians were told this by Cirania, who despite her great power was not immune to such corruption either, and all of them would gather to use their newfound control over nature to create a birch seed enchanted with their goodwill, with the nicer Dysheraln joining them to teach them how to keep the magic stable

As the malice continued to bleed into the wills of the Dysheraln, it was found that the process would accelerate if a Dysheraln was in the realm compared to outside of it, so many would remain in Floernia and didn't dare to venture into it Floernians that tried to go in were drained of their very essence by the trees as they were not elementals in any way, so some of the Dysheraln would choose to "reproduce" with some willing Floernians by pouring their essence into a pregnant Floernian, which would lead to the births of the Nynphor, a new variant of half elves that were free from the binds of the Cedar and Cypress and could also withstand their power better than Floernians could

As they grew up, Lynaea would be marked among them as the one with the most potential to bring the birch seed to the trees and plant it between them to purify the corruptive malice, as she was one that gave love and kindness freely even to a bitter darkness

When she was a century old, she took on the birch seed and acknowledged that she would likely not come back, with Cirania following her to guide her to the space between the Cedar and Cypress

Though the draining properties of the trees made her weaker with each step, she powered through and would clutch the seed closely, using her essence to plant the seed and allow it to take root from her own goodwill Cirania would sacrifice herself and become a shell for Lynaea's essence and the seed to protect them from the corruption for as long as it took to reach the roots of the Cedar, and thus would begin the process of the reversal of the corruption

Lynaea would never come back, but the Dysheraln knew her and Cirania's sacrifice as they felt the darkness that clouded their wills dissipate, and the majority of them would gradually return to their realms with the ones remaining choosing to tolerate the Floernians

The Nynphor still exist as the symbol of goodwill between the Dysheraln and Floernians, and the names of Lynaea and Cirania are still celebrated every thousand years as the ones that brought peace and unity

Föllen Alatsa- The Cave of Bloodied Quartz

No long story I swear So during the Ember War, there was a cave that was mined into and it was filled with bright red quartz that glowed and had an ominous feeling to them People that saw the crystals felt sickened on sight and could not be in their presence for very long Some people thought that these crystals had a new source of power and went in, and basically found out that those crystals are like an elaborate system of magical parasites and drove people mad if exposed to them for a long enough time in high amounts The cave was quickly sealed off and guards placed around the tunnels that led into it, and samples brought from the cave were quickly destroyed with the people exposed to them thrown into the cave Everyone exposed would mutate and go mad from the strange power of the crystals, and this actually warranted Lustariseans stepping in to magically seal off all the stone around it to prevent the cave from growing bigger through erosion and prevent people from mining into it by accident


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2 years ago

Images only, link to original Twitter at the bottom of post.

Images Only, Link To Original Twitter At The Bottom Of Post.
Images Only, Link To Original Twitter At The Bottom Of Post.
Images Only, Link To Original Twitter At The Bottom Of Post.
Images Only, Link To Original Twitter At The Bottom Of Post.
Images Only, Link To Original Twitter At The Bottom Of Post.
Images Only, Link To Original Twitter At The Bottom Of Post.
Images Only, Link To Original Twitter At The Bottom Of Post.
Images Only, Link To Original Twitter At The Bottom Of Post.

Full🧵 here:

A.i. watermark removers are popping up like mushrooms. These are trained a.i. models that recognize and remove watermarks, even those never seen before. 
After some testing Francesco realized how almost everything seems to depend simply on the contrast between pixels. pic.twitter.com/IV91EOu51U

— Magnifico Art Heritage (@art_magnifico) February 15, 2023
2 years ago

Lore Post Masterlist

Note as of 10/14/24: The direction that I've wanted to take the project's lore and organization has changed and there's also been some major changes to specific pieces of lore. Essentially, everything in the Modern and Kingdom History sections are missing information. The biggest changes were to kingdom lore.

If you want updated information, shoot ask my active blog @ilisteria

Oversimplified Elvaria

Dust Era(before the Cycelian Empires): https://elvaria-project.tumblr.com/post/701918504380661760/okay-so-may-as-well-start-with-a-very-bad

Classical History-

Age of the Cycelian Empires(before The Fall): https://elvaria-project.tumblr.com/post/702579281401954304/oversimplified-elvaria-lore-part-2-classical

Age of Shadows(post-Fall, before modern kingdoms): https://elvaria-project.tumblr.com/post/702769161697378304/oversimplified-elvaria-lore-part-2-classical

Creation Era(beginning of the modern kingdoms): https://elvaria-project.tumblr.com/post/702773927220592640/oversimplified-elvaria-lore-part-2-classical

Modern History-

Warring Era- Minor Wars: https://elvaria-project.tumblr.com/post/703233019527544832/not-oversimplified-elvaria-lore-part-3-modern

Warring Era- Ember War: https://elvaria-project.tumblr.com/post/703951269062197248/not-oversimplified-elvaria-lore-part-3-modern

Era of Orders(current era): https://elvaria-project.tumblr.com/post/703955151357165568/the-current-state-of-elvaria

Kingdom History-

A through F: https://elvaria-project.tumblr.com/post/704024010136207360/oversimplified-elvaria-lore-part-4-kingdom

H through Z: https://elvaria-project.tumblr.com/post/704560268013879296/oversimplified-elvaria-lore-part-4-kingdom

Universal Lore

Civalthax(Voiskana): https://elvaria-project.tumblr.com/post/704568530086051840/universal-lore-part-1-the-high-realmsvoiskana

Anarexen(Altersae): https://elvaria-project.tumblr.com/post/704772914731515904/universal-lore-part-1-the-high-realmsaltersae

Derizaren(Spaelcul): https://elvaria-project.tumblr.com/post/704968067239886848/universal-lore-part-1-the-high-realmsspaelcul

Boriasonde(Tilemgie): https://elvaria-project.tumblr.com/post/709767137490796544/universal-lore-part-1-the-high-realmstilemgie

Realms of Death(Realm of Endless White and Realm of Skybeasts): https://elvaria-project.tumblr.com/post/709927201541423104/universal-lore-part-1-the-realms-of-deaththe

Mortal Realms(Lower Planes and Lesser Realms): https://elvaria-project.tumblr.com/post/712277912575950848/universal-lore-part-3-the-mortal-realmsthe

Elemental Planes: https://elvaria-project.tumblr.com/post/714264400696066048/universal-lore-part-4-the-elemental-planes

Other

Organizations on Elvaria: https://elvaria-project.tumblr.com/post/708409826648129536/organizations-on-elvaria


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1 year ago

Geology of Natural Disasters and How to write them into your fictional universe.

So, you want to write about a natural disaster to advance your plot and torture your players/characters even more? Let me tell you how, accurately.

I feel like unless it is a volcano, natural disasters are a pretty slept on plot drivers, and some of them are really cool and unique! Today, I will talk to you about land slides, earthquakes (And earthquake related disasters), and volcanoes.

Landslides: Probably one I see the least in stories, but one that would be incredibly interesting to write into a plot where they believe in curses. Landslides can happen along ocean bluffs, slightly hilly areas, and highly mountainous areas, this means it is something that can happen in most landscapes. But what can trigger a landslide? Mostly all you need to trigger a landslide could be just abnormally large amounts of rain, excessive deforestation (with a little bit of rain), or an earthquake. If you don't want to use deforestation or an earthquake as a catalyst, a really cool indicator that the land is slipping and may be prone to a collapse is J hooked trees.

Geology Of Natural Disasters And How To Write Them Into Your Fictional Universe.

This indicates that there is soil creeping slowly over time, and it may lead to a major landslide.

2. Earthquakes: Probably one of the easiest things to write, earthquakes can happen anywhere, but they are most common in places that are tectonically active areas. There are about three types of environments you can expect earthquakes to be common. The first is just rugged mountains, if your landscape looks like this, you should write in earthquakes. Associated hazards could be landslides, avalanches, and large falling rocks.

Geology Of Natural Disasters And How To Write Them Into Your Fictional Universe.

The next landscape could be a thin mountain range, next to the ocean, very scenic, but very dangerous. Essentially, I am describing a subduction zone environment.

Geology Of Natural Disasters And How To Write Them Into Your Fictional Universe.

Earthquakes in these areas could equal a couple different associated disasters. Scenario one: A very large earthquake happens, and the ocean begins to recede. This is a tsunami, enough said. If you are writing a tsunami though, please, please, do not write it as a large wave, thank you. Also, a common way people are hurt by tsunami's are from them going into the ocean because they don't understand a tsunami is going to happen.

Geology Of Natural Disasters And How To Write Them Into Your Fictional Universe.

Scenario two: A large earthquake happens, your characters are in a valley and suddenly the ground begins to liquify as the ground shakes, once the shaking stops, the ground becomes solid like nothing ever happened, except everything has suddenly sunk into the now hard ground. This is called liquefaction and it typically happens in areas that have loose dirt or lots of saturated soil.

Geology Of Natural Disasters And How To Write Them Into Your Fictional Universe.

Scenario three: There are a lot of small earthquakes, they do not cause a lot of damage, but you begin to notice that one of the isolated mountains has a plume rising. Earthquakes can indicate lava moving underground and the filling of magma chambers.

Geology Of Natural Disasters And How To Write Them Into Your Fictional Universe.

The next environment that can host lots of earthquakes would be regions that have a lot of really deep valleys and small mountain ranges (not cone volcanoes), but overall seems pretty flat.

Geology Of Natural Disasters And How To Write Them Into Your Fictional Universe.

This indicates a transform fault like the San Andreas. If you want to hint at there being earthquakes in the area, you can show fence posts that are suddenly several feet out of line at a dilapidated farm or something similar.

Geology Of Natural Disasters And How To Write Them Into Your Fictional Universe.

(These earthquakes are different because they are cased from sideways movement, not an up-and-down movement this hint can only be used for this environment). Volcanoes would not be found here, but liquefaction and landslides could still occur here.

4. Volcanoes: If you thought earthquakes had a lot of information, volcanoes do too. First you have to ask yourself, what kind of volcano you want to have, what kind of eruption style? So lets break down the kind of eruptions you can have and what their landscapes look like. Hawaiian Shield volcano: This will produce a smooth fast lava, the landscape typically is pretty flat, but there will be small cones and the rocks can have a ropey or jagged texture and the rocks will be almost exclusively black to dark red.

Geology Of Natural Disasters And How To Write Them Into Your Fictional Universe.

Stratovolcanoes: These will be solitary mountains, typically, that look like perfect cones (Picture shown in earthquake section). These will have large ash cloud eruptions and pyroclastic flows, they may have some lava, but typically most damage is done from the pyroclastic flows (think Pompeii). Some hints of these, other than describing the cone features (which can be hidden by other mountains), would be to talk about petrified wood! Trees can get fossilized in the ash and I imagine it would be very strange to find this rock that clearly looks to be a piece of wood, but its a rock. Subcategory- Calderas: Used to be a large stratovolcano, but they erupt so explosively that the entire cone collapses and creates a basin.

Geology Of Natural Disasters And How To Write Them Into Your Fictional Universe.

There are a lot of kinds of volcanoes out there, so forgive me for just putting an infographic and then talking to you about these really rare types of eruptions that I feel like people should know about.

Geology Of Natural Disasters And How To Write Them Into Your Fictional Universe.

Okay lets talk about blue lava (kind of) and black lava

Geology Of Natural Disasters And How To Write Them Into Your Fictional Universe.

You will notice the lava is still red in the middle of this image, during the day these would look like a normal eruption, but at night the burning sulfur would make it appear blue. Some cool features other than this, would be that any water in the area would become very acidic and burn the skin due to sulfuric acid. This would again be really cool if you are trying to describe a 'cursed' land.

Black lava: This happens only in the east African rift I believe, but it is a carbonatite lava, but if you are writing in a rift valley (where the continent is tearing apart to form a new ocean) this might be a cool feature. The lava will cool white and will quickly erode, it makes for a very alien landscape!

Geology Of Natural Disasters And How To Write Them Into Your Fictional Universe.

Anyway as always, this is supposed to be an introductive guide for the basics of writing geology to create cool landscapes/features into dnd or fictional universes, if you are a geologist please understand my oversimplification of tectonics, I didn't want people to run away.

2 years ago

please vote if you haven't before 🙏

Poll for the Universal and Realm lore

I don't want to jump straight into it if there's no need for it besides basic details, so I'm using strawpoll for this Also shameless discord server plug https://discord.com/invite/t4ch8K63xP

Universal and Realm lore - Online Poll - StrawPoll.com
StrawPoll
What's your opinion? Vote now: Yes, Universal lore only, Yes, Realm lore only, Yes, both universal and realm lore, No to both...
2 years ago

Universal Lore- Part 3, The Mortal Realms(The Lower Planes & The Lesser Realms)

A Cycle consists of the beginning and end of an Existence and the nothingness before and after. An Existence consists of the universes and realms that are born and die within it.

This Existence was born with the gleaming light which pierced through nothingness, with that light having brought forth the flow of time as a seemingly endless stream of sand, the tapestry of strings that formed the expanses of space, and the possibility through alternatives that allowed the creation of new branches on the tree of universes. But of course, you've heard the whole story by now.

In that light was a force of creation that stretched throughout all the universes of existence, swathes of iridescent cosmic gas that quickly formed the first stars and planets.

To the beings that lived and remembered many previous Existences, this all came at what felt like the blink of an eye, and this plane that would belong to true life would become known as the Lower Planes.

What distinguishes the mortals from the denizens of the High Realms is what eternity is to them. To mortals, their lives are finite but what comes after is infinite- they have souls that can pass on to somewhere beyond the reach of the High Realms, an existence where there is no end other than when they feel it should end. To immortals, their lives seem infinite but what comes after is nothingness- they lack souls, with their options being to reform back in their home realm and toil once more or cease to exist; an existence where the end dictated to them is the one of all nonliving things.

Those of the High Realms lack a concept of a soul, and most do not understand what one is, save for Nix- but even he does not fully understand the origins of souls and thus can only create imitations of them, false lives that are unstable and lack a true free will.

In the Lower Planes are countless souls of civilizations and species that once or will or do exist, and thus with souls comes a force called "potential". This "potential" gives them the ability to evolve, and some by slim chance become more than mortal, but less than immortal. These evolved beings may have been created through manual evolution, magic, technology, or a fusion with elementals(should the world have them), and some are born through pure chance, but these beings often have the ability to faintly see the threads of Space.

Through these threads do they slip into a space in-between, above the Lower Planes but below the Realms of Death, and here can they thread their own strings into the grand tapestry of existence and create Lesser Realms.

These Lesser Realms are only able to be created in relation to a place in the Lower Planes, such as a city above the clouds or a mirror of the environment reflected by a lake, but some more powerful beings may create a Lesser Realm bound to a unique concept or state of conscious, such as a realm of dreams or a realm that is only accessible to those that understand a fundamental concept of a belief.

As such, some species may consider these evolved beings to be "gods", or at the very least an embodiment of some aspect of their world or civilization.

Lesser Realms are often inaccessible to High Realms beings, but if the location one is bound to or if the concept it relates to is fathomed or influenced by a High Realms being, the Realm can be subject to the influence of a force of creation, such as corruption from the Abyss' nothingness.

These realms can persist after the evolved being dies so long as they willed it, but when they die, the Realm begins to unfurl its "strings", and thus can be destroyed by another evolved being that comes across it.

In the grand Order of this Existence, the High Realms house both outsiders and creators, the clockmaker watching the clock and only reaching down to repair cogs and gears-

To the Lower Realms, the face of the clock is all they perceive, and every atom that composes the face is another world and civilization.

The hands move because Fate dictates as such, and the numbers that are raised above the clock face can observe the space above the face and the movement of the hands.

These numbers are the evolved beings, and with their differing perspective on their place in existence, they may alter the face of the clock ever so slightly to leave a scratch or dent that can slip past the eye of the Creator.

These dents are the Lesser Realms, a miniscule puncture on the grand tapestry of Space, and the way for mortals to alter Creation's truths akin to ants on an endless field.

--------------------

Taglist for writing-

@aneci

If anyone else would like to join the taglist, feel free to DM me or send in an ask! I will also have a separate taglist for art posts.


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2 years ago

this will be relevant soon :)

This is a note to myself Elementals- foreign beings from the elemental planes Primordials- beings that sprung from Elvaria when elemental energies started bleeding into the world Elementals aren't like fully sentient beings from the view of a regular person, they're more than that but sort of in a lower dimension way(?), like if people think in 3D(concept of length width and depth so having a tangible idea of space and being limited to what can be seen from a point on a 3d object like a globe), elementals think more like 2d where they're missing the idea of "limits" and inherently will not understand strictly 3d concepts unless they fuse with something 3d(so like half elves on Elvaria just think normally but with a different perspective of existence compared to before they became half elves) Abstract ideas to us are not abstract to elementals, that's how they think normally and vice versa with regular beings

They're not simple and have different needs than Lower Realm beings so they don't need ideas like distinct cultures or individuality, but rather the desire to spread influence Bringing elemental energies to Elvaria to them was extending a gift to the elves and embracing the world's "potential" as it now had the energy(asurei) to "reach" and break through limits, while the elves at the time saw it as making their problems worse and the elemental energy as bleeding into the world instead of a gift for them to prosper The elves in the modern day think of elementals as cryptic and foreign beings but elemental energies are now widely used and there is definitely more appreciation towards it

Primordials are not that smart and were never meant to be, they're basically when things in the world have the spark of "potential" and elemental energies will seep into them to create a core in something, which will spring out a primordial from similar structures(ie volcanoes created the fire giants but the main core was in Embylviska) Since they lack the kind of spark elementals have, they're very simple and think like animals even if their thoughts are "3d" Half-elementals are right in between, since by technicality they're from the world but were created from outside means that didn't come from the elementals. Their intelligence also varies since it's determined by whoever created them

So what is the "potential"? Honestly I have no idea yet, but for now the idea is ability to adapt or if it's at a certain threshold that makes it distinct from others of the same kind The ability to adapt doesn't necessarily have to have been there from the start, it can be triggered from a specific event that gives everything in the world "potential" and that "potential" will attract elementals to it naturally Not every world in the Lower Realm will have "potential", so not every world has an elemental presence. There still may be elements, but they're just regular elements like in the real world Half elves aren't necessarily elves with more "potential" than others, but rather what's most convenient for an elemental seeking to assimilate because of its core losing energy

4 months ago
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elvaria-project - FOLLOW @ilisteria I've moved to that profile
FOLLOW @ilisteria I've moved to that profile

A fantasy worldbuilding project focusing mainly on elves. This account has been retired, my posting account is now @ilisteria

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