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This is probably going to be an on & off again game diary for the 5th edition campaign I am running for my friends.
It's the first of Evening Chill. The year is 922 A.K.C
Our heroes, (an aarakocra wizard named Klauce Sextius, a satyr fighter named Kéfi Dieben, and a tortle druid named Herb) have found themselves in one of the largest cities on the continent. Unlike the capital of the kingdom of Alavast to the north, the people of Elaine have declared it to be one of the few free cities on the continent. Though whether it's truly free is up for debate. Many smaller towns in the region rely on Elaine for its vast resources, oftentimes at the cost of local resources and independence. Elaine has become what it had always dreaded, though not all see it that negatively. The party spent the day screwing around and getting supplies after their healer departed from the group. Klauce potentially found a lead for the next step in solving a great magical mystery which plagues the cosmos, by way of a soon-to-be-starting excavation of a small town just northwest of the city. The excavation was for a small series of tombs in the town, which had served as the last holy bastion for empires of old.
What happens next? Find out next time we get our session scheduled.