Wide-cat-hrs - Bein' Chill

wide-cat-hrs - Bein' chill

More Posts from Wide-cat-hrs and Others

4 years ago
Hey Y’all, I Rarely Use This Site But I’ve Been Kinda Feeling Like Absolute Garbage Lately So Here

Hey y’all, I rarely use this site but I’ve been kinda feeling like absolute garbage lately so here is a photo of my cat. He’s babey and the only thing keeping me somewhat together.


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4 years ago

Over the Garden Wall has no right to send me to tears like that every time I watch it or listen to the soundtrack.


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4 years ago
Cthulhu Mythos Fanart, The King In Yellow.
Cthulhu Mythos Fanart, The King In Yellow.

Cthulhu Mythos fanart, The King in Yellow.

Along the shore the cloud waves break, The twin suns sink behind the lake, The shadows lengthen In Carcosa.

4 years ago

Everyone complaining about the Castlevania ending, you dirty filthy lot with no taste are few but let me address this anyway: YOU DESERVE TO GET THE FINALE SUPERNATURAL FANS GOT BECAUSE YOU CANNOT APPRECIATE AN ACTUAL GOOD ENDING.

Yes, that's all. You can say what you want but an actual bad ending is so traumatizing you cannot watch the same show ever again. Appreciate the good things in life such as the masterpiece that is Castlevania season 4, you fools.

4 years ago

i’m moving to skyrim - where should i live?

1.) solitude: wealthy, well-protected, festive, and boasting an exciting arts scene. this is the best place to live in skyrim. as long as you respect that free speech is not welcome here (unless you’re dressing it up in layers upon layers of inscrutable metaphor and calling it skaldic verse), you’ll do just fine. religious sorts and imperial sycophants will also appreciate solitude’s good old alessian values.

2.) whiterun: let’s be clear that there are actually only two good places to live in skyrim, and this is the other one. fair and respected leadership, a strong sense of town pride, and convenient access to just about anywhere else you’d like to go. one thing to consider is that the walls are terrible, and there’s about a 70% chance your house will be burned down with you in it if a dragon or stormcloak trebuchets come rolling by.

3.) riften: mild climate and beautiful views. plenty of employment opportunities both above and below ground, if you don’t mind that you’ll essentially be working for the same people at any of them. you won’t be allowed to get too ambitious, but that’s OK, because there’s a great sense of camaraderie among the diverse and hugely exploited working class.

4.) dawnstar: obviously chilly, but the port is busy and the mines are well-producing enough that their proprietors are taking out hits on one another. awe-inspiring sunrises over the sea and a somewhat picturesque, mysterious, maybe malignant tower overlooking the town. leadership is horrendous but easily ignored and will hopefully die of old age soon.

5.) falkreath: lovely pine forests, though the dour weather often makes it difficult to appreciate them. quirky sorts will find themselves right at home with the town’s singular fascination with death, and if you know someone who’s likely to die soon, there’s a sweet little family in the area who can help put them to rest. you might also be introduced to falkreath’s historic cemetery through having the jarl sic his bandits on you.

6.) morthal: seat of the poorest hold in skyrim, so not an ideal launching pad for your latest business venture. the remote and revolting location makes it seem like a good place to retire if you’re looking to withdraw from the outside world, but be aware that the outside world might still come creeping in from the bog. and eat you. or turn you into a vampire. or any other number of horrific things that the locals boredly chat about.

7.) winterhold: if you weren’t born in winterhold, it’s already too late to move in. the people follow a traditional nordic way of life that involves complaining loudly about how much they hate it here, but they will kill you if you agree with them. mages are so far removed from municipal life that the college of winterhold might as well be considered its own settlement for you magic users out there, but only a slightly better one.

8.) markarth: home to the greatest class disparity in the province. people from all walks of life travel through markarth, and half of them end up prison labor. if you want to live in skyrim without feeling like you live in skyrim, this completely backwards, hateful city is just waiting to murder you with its sheer drops and unmaintained 4000 year old stairs. afterwards, your broken body will support markarth’s popular farm-to-table movement.

9.) windhelm: everything bad about markarth, plus the fact that it’s also cold as the void itself. this is the worst place to live in skyrim. with one exception: if you care about history at the cost of your fingers and toes (and if you’re a woman, maybe also your spleen and your entire life), this could be the place for you. talos-deniers need not apply.

3 years ago

mad at brennan bc he said “gilear wouldn’t have such a sad life if the bad kids didn’t interact with him so much” and yet in The Seven, bad kids nowhere to be found, he has aguefort give him a wedgie. brennan I wanna fucking talk


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5 years ago

in-depth tes oc questions

some world-building and character-building questions.

It’s a little unreasonable for everyone in a Middle Ages-esque fantasy to be perfectly literate, and writing with quills was considered legitimate labor! How well can your oc read and/or write? How detailed is their quest log/journal, if they keep one at all?

How educated is your oc? Did their parents teach them, did they have a tutor or were they apprenticed to a master, or did they attend a university? What university? What are they educated in? How long did their education take? (Learned skills like blacksmithing count here too!)

Does your oc have any kind of crafting skills that either aren’t in-game or don’t have as much importance in-game as they would in real life? (For example, can your oc sew or weave, etc? Are they skilled in any kind of art? Can they make jewelry or work glass? Are they musicians? etc)

What pantheon does your oc worship? If they worship the Cyrodiilic/Imperial pantheon, does that include Talos? If they secretly worship Talos, how do they justify hiding it?  

How religious is your oc? Do they come into conflict with others over their beliefs? If their patron deity told them to do something extremely undesirable or against their moral compass, would they do it? Would your oc sell someone’s soul for a corn chip?

Does your oc have a family of origin? How many members of their FoO are still living? Do they have a good relationship? How much contact does your oc have with their FoO? How in-the-loop is your oc’s FoO about your oc’s being Dragonborn/HoK/Nerevarine?

What social class was your oc born into? Did they change classes at all? How?

How politically active is your oc? Are they obviously influential, or is their influence more subtle?

What unplayable faction would/did your oc join, if any? Why?

How trustworthy is your oc? Would they ever change opposing factions?

What is your oc’s main source of income, if they have one besides plundering tombs and adventuring? If they’re mercenaries, are they part of a company? Does your oc own their own business, and if so, what is it?

Is your oc good with finances? Bartering? How long can they keep the money they make? 

Does your oc have any particular rivalry or mutual dislike with any NPC?

How well-liked is your oc? What is their reputation, if they’re well-known? Are they simply liked/disliked, or are they respected but feared, or personally liked but not taken seriously, etc? Do major factions consider your oc an important player? 

Does your oc have a horse/other mount? A pet? How did they get this animal? If they were given the animal, do they have the money to maintain it? How careful/careless are they with their animal? What do they do with their pets while adventuring, especially on dangerous quests?

Does your oc take their time as they travel, or are they purposeful? How do they survive in the wilds, especially if they aren’t hunter-types? How dependent is your oc on civilized society?

What does your oc like to eat? How much food do they eat? Can your oc cook, and can they do it well?

If your oc is a vampire, do they go outside in the daytime? Does the daylight affect or hurt them in any way different from in-game? If they interact with society, how do they justify looking half-dead and hating sunlight? How good is your oc at blending in? Do they even like dealing with society?

If your oc is a werebeast, how much control do they have over their transformations? Have they ever lost control? What happened? If not, why do they have such strong control? Does Hircine ever call on them, and do they answer?

What does your oc wear in the city/settlements? In the house? When travelling, but not adventuring or expecting combat? Do they vary their clothes depending on what hold/city they’re in? If they don’t, why not (e.g., if your oc wears the same outfit to tend their garden or lounge around the house as they did to meet Ulfric or Elisif, why?) Does your oc have a good or bad sense of fashion? How many clothes does your oc have?

How picky is your oc about their gear? Do they have different equipment for different adventures, or is it the same suit of armor for everything (not counting upgrades like from steel to ebony)? 

How does your oc acquire their clothes, and from where/whom?

Can your oc swim, and how well? Have they ever swam in the ocean, or only lakes/rivers? Remember, it’s much harder to swim in the ocean than in a lake! If your oc is an Argonian, do they take special advantage of it somehow (e.g., do they go diving for fun/for profit, do they instinctively hide in the water, etc)? If your oc is a Khajiit who can swim, how do they get their fur dry?

How easy/difficult is it to rob your oc? Pickpocket? Bribe? 

If your oc is part of one of the more morally questionable or outright evil factions, how do they justify it to themselves? Do they still consider themselves as morally good? How well known is their affiliation to these groups? Do they have separate personas (e.g. Dragonborn to some people, Listener to others)? Do their family/friends know? If they have separate personas, how do they keep their less than righteous activities secret?

How helpful is your oc, and why? Are they helpful or kind even during difficult situations? Are they pragmatic, or do they have a hero syndrome?

4 years ago

Crazy how quiet everybody was and is about chechnya. Like lgbt people are being tortured and murdered by chechen officials and by their own family and people. When the news first broke out in 2017 there was barely any posts on tumblr despite the fact that we found out a literal gay purge was happening and now the documentary about it was released two days ago and im one of the only people doing posts about it here on tumblr. Honestly the most heartbreaking part about the documentary wasnt all the fucked up things but the fact despite these horrible fucking things happening nobody cares barely anybody is talking about it. Youd think a website with huge amounts of lgbt users would make this trend but no when you go in the tags theres literally less than ten new posts. Putin isnt gonna do shit about it the lgbt chechens and the people evacuating them need support from other countries russia is not gonna fucking help them. Every day this fucking site is filled with stupid lgbt discourse and shit that doesnt fucking matter but when an actual gay purge happens and actual people are being murdered and tortured yall decide to be quiet and do absolutely nothing.

3 years ago

La Gran Gata, just vibin’

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wide-cat-hrs - Bein' chill
Bein' chill

(they/them, he/him) Here to begin exploring the horrors of fiction and to have a good time.

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