The stream has ended! Thank you everyone who dropped by. I'm sorry the tech gave us difficulties in the last bit.
Anyway, here is the result of this evenings stream.
This time around in miniatures, it's Blood Skeletons!! These were fairly easy to approach, colourscheme-wise and how forgiving they were to mistakes - which was super nice. Also, it's pretty cool how a bit of gloss vanish can make them look extra grody. Can you imagine how their necromancer makes the earth start boiling in front of you and as it turns to dark red sludge, these guys crawling out of the puddles of goo?? Gross! Amazing! Made from Soulblight Gravelords Deathrattle Skeletons and Wizkids Deep Cuts Unpainted skeletons.
Today I had my first day at The Royal Danish Academy of Fine Arts, School of Design, taking a masters degree in Visual Game and Media Design - and man oh man, if the projects continues to be as exciting as today for the next 2 years, then I have a lot to look forward to :)
I felt trying my hand at designing my own pokemon. I have always had a soft spot for the grass type pokemons, so I started there. These are inspired by elephants and tapirs. Optipir: Bubbly and easily excited, Optipir can’t wait to get out and see the world. Due to their speed they can be difficult to catch. Several trainers have noted that younger Optipir often smell like newly cut grass. Optiphant: A bit more of a troublemaker than when it was younger, it seeks out mischief and pushes boundaries. If a trainer manages to make an Optiphant follow orders consistently, then they have something special on their hands. Cynitodon: After a long rebellious youth the Cynitodon reflects on it's life and is constantly reminded of it's mistakes since Cynitodons never forget. Most Cynitodons finds a way to utilize this, though. Their attack "Sage Advice" hits their opponent with some serious wisdom and the opponent must use a turn to contemplate this. They are very large and warm, but are best kept in their pokeball at night since their snoring is deafening. A good trainer will often comfort their Cynitodon.
It’s a gnome rogue! I really have a soft spot for small creatures wielding sharp things.
I made this birthday-drawing for my friend Peter the other day. I found that it was actually quite nice to clean up the drawing in hand. It has been a while since I have done that. It is currently in the process of getting a splash colour. And thanks to notjustanarmor and art-of-swords for lovely reference!
Another warm-up sketch from last week. This time it is a Castlevania / Trevor Belmont-inspired human fighter.
Last weekend I was at Nordic Game Jam in Copenhagen! Approx 500 people came from all over the world and made game prototypes in just x48 hours. My team made a co-op arena game about using mirrors to concentrate UV beams to charge up an objective-marker bulb. Oh and by the way, the arena is being attacked by energy vampires, flying decapitated Frankenstein-monster heads and swarms of blood bats! Want to try it out yourself? Or with a friend? Try it out here: