Tiny Town Challenge Expanded - The Sims 3

Tiny Town Challenge Expanded - The Sims 3

Tiny Town Challenge Expanded - The Sims 3

The inspiration for this challenge came from Deligracy's Tiny Town challenge for The Sims 4 (Original rules HERE). I loved the idea of the challenge, but The Sims 3 has a huge advantage: it already has an open world, so the houses didn't need to be restricted to one lot, but instead, we could build a real community. That's why, in addition to translating, I took some time to adapt it in the best possible way to everything that TS3 offers us.

I kept the characteristics of the Sims from the original challenge as best as I could, but adapted them to keep them as "autonomous" as possible.

I have all the expansions and stuff packs, so feel free to do only what fits into what you already have in your game and/or adapt it as best you can.

Tiny Town Challenge Expanded - The Sims 3

When I saw the Stardew Valley map by @boringbones, I felt this would be a perfect match! You don't have to start on the same map as me, but I strongly suggest you start on a tiny or small mapto really have the proximity between the lots and, even better, if it's empty so you can populate it as you play with the Sims.

I'm just starting to play this challenge, so not all the rules have been tested. I will adapt as needed and welcome suggestions.

Tags: #TinyTownTS3 #tiny town challenge ts3 or tag my "@". I would love to know you're playing too. 😍

The Goal

The goal of this challenge is to build a town with tiny houses for up to 16 Sims (depending on whether you want to use mods or not or which packs you own) that match their desires and skills.

You can watch my gameplay of this challenge on my YouTube channel here. (link to be available soon)

The Stardew Valley map can be purchased here (link for download).

The Rundown

Each Sim has a set skill that you must utilize to fund the construction of their tiny home. For example, Frank Stem likes flower arranging, so you must sell flower arrangements to fund his Tiny House build.

You must also represent each Sim's favorite style and color in the build (see the Sim characters below). You can only work on one Sim's house at a time, moving each Sim in individually as you "unlock" them.

To "unlock" the next Sim, you must complete the previous Sim's home.

How to Play

Start by moving your first Sim into a lot of your choice.

To select your first Sim, you can use an online randomizer or simply choose your favorite.

After moving your first Sim in, use a money cheat to set the Sim's money to $0.

Each Sim should start on their lot with their skill item of choice and some useful items. They also start with a sleeping bag (requires Generations), a mini fridge, and an All-in-One Bathroom (requires Island Paradise, Into the Future, or Movie Stuff). Feel free to adjust these items if you don't have the necessary packs. After placing these items on the lot, set the money back to $0.

After finding your skill items, start earning Simoleons by selling your creations!

Use this money to build your Sim's tiny home!

Since we don't have a sales table in The Sims 3 like we do in The Sims 4, I suggest that all collectibles and creations be sold at the consignment store (requires: NRAAS Consigner - [link HERE]).

Extra Rules and Ideas

Your Sims can contribute to community areas to help other neighbors when they move in and to create a pleasant sense of community and lifestyle. Ideas could be a shared laundry, bathroom, BBQ area, garden, central square, pool, etc.

As you play, your town will grow and your community will become fuller. When you reach the last Sim, you can go back to playing with the first family, and here, my suggestion would be to put everyone in a rotational household using Story Progression and evolve with each family.

If you don't have all the necessary packs, feel free to alter the challenge to suit the packs you have, or use the base game features. There are many ways to make money, including tasks like collecting valuable objects or careers.

You can play on any lifespan, but I suggest playing on epic or disabling aging altogether to get the most out of your Sims.

According to the original rules, you can use cheats, rewards, and anything else to make it easier, but keep in mind that the easier you make it for yourself, the less challenging it will be!

The Tiny Town Sims

Azure Hue:

Skill - Painting (Base Game)

Decor Style - Contemporary/Boho

Color: Blue

Cyprus Handyman:

Skill - Sculpting (Ambitions)

Decor Style - Rustic/Farmhouse

Color: Orange

Frank Stem:

Skill - Flower Arranging/Gardening (Base Game)

Decor Style: Vintage/Garden/Farmhouse

Color: Green

Suggestion: If you want to go with Flower Arranging, I recommend this mod HERE.

Opal Gem:

Skill - Jewelry Making (Supernatural)

Decor Style: Victorian/Fairytale

Color: Purple

Annie Aperature:

Skill - Photography

Decor Style: Industrial/Minimalist

Color: Red

Beatrice Jam:

Skill - Cooking (Base Game)/Baking (Store Content)

Decor Style: Cozy

Color: Pink

Suggestions:

Cooking can be done through the Culinary career. Your world will need to have the Bistro lot or the Rabit Hole rug, which can be downloaded HERE.

Baking can be done with the Deliciously Indulgent Bakery. (requires: NRAAS Cupcake HERE)

Ziggy Yarn:

Skill - Knitting/Crocheting

Decor Style: Mid-Century Modern

Color: Yellow

Suggestion: If you want to make this Sim this way, you will need this mod HERE.

Pippin Playmaker:

Skill - Toy Making (Midnight Hollow)

Decor Style: Colorful and Eclectic. Think of a dream child's room, with furniture of different styles, vibrant colors, toys scattered on the floor, and walls decorated with drawings and posters of cartoon characters.

Color: Rainbow (use and abuse the color wheel)

Sophie Sauvignon:

Skill - Nectar Making (World Adventures)

Decor Style: Rustic and Provençal. Imagine a French country house, with worn wooden furniture, floral fabrics, soft pastel tones, and many elements that refer to nature, such as fresh flowers and wicker baskets.

Color: Burgundy

Morgana Spellbinder:

Skill - Alchemy (Supernatural)

Decor Style: Gothic and Mysterious. Think of an alchemy lab filled with old books, jars of colorful liquids, candles, mystical objects, and dark wood furniture with metal details.

Color: Dark Purple

Melody Harmony:

Skill: Music

Decor Style: Bohemian and Artistic. Think of a music studio with instruments, band posters, vinyl records, comfortable furniture, and vibrant colors.

Color: Sepia (Warm and soft brown)

Oliver Quill:

Skill - Writing

Decor Style: Dark Academia, Cozy. Imagine an office with a wooden desk, a bookshelf full of books, a comfortable armchair, a fireplace, and earthy tones.

Color: Coffee Brown

Newton Gears:

Skill - Inventor

Decor Style: Industrial and Technological. Think of a laboratory with tools, machine parts, wires, neon lights, computers, and metallic colors.

Color: Metallic Gray

Scarlett Zinger:

Skill - Fashion Stylist

Decor Style: Modern and Elegant. Imagine a fashion atelier with mannequins, fabrics, mirrors, designer furniture, and neutral colors with vibrant touches.

Color: Hot Pink

Ink Ryder:

Skill - Tattoo Artist

Decor Style: Urban and Alternative. Think of a tattoo studio with graffiti, urban art posters, metal furniture, dark colors, and neon lighting.

Color: Black. This color represents rebellion, individuality, and the art of tattooing.

Finn Fisherman:

Skill - Fisherman

Decor Style: Nautical and Cozy. Imagine a fisherman's cabin with nets, boats, shells, light wood furniture, shades of blue and white, and elements that refer to the sea.

Color: Ocean Blue. This color represents tranquility, serenity, and the beauty of the sea.

Final Note

Have fun! You can change and adapt the rules as needed. The goal here is to have a lot of fun with the best game ever! So feel free to explore everything a truly open world has to offer.

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Disaster Diaries Legacy Challenge

So this is my first time creating a challenge for the Sims 3 but I wanted to make one with a lot of drama and chaos. While in real life drama sucks it is quite fun in the sims 3. 

The rules for this challenge are quite simple. There are no rules! Well basically, play it however you want the goals are there just to help guide each generation. The story is also just there for storytelling purposes. If you want to make it into a full challenge I'd try and complete all the goals. Also you can use whatever traits or lifetime wishes unless specified for the generation.

Some of the generations have choices to make these are completely optional but are there if you wish for your sim to go a different way they were going. All in all I just wanted to create a challenge that had a lot of drama and chaos and in a play style that I don't do. Most of these sims are not great sims and while it can be fun to have perfect sim I think the messiness is where it's at.

Lastly if you do post this on social media please tag me or whatever it's called. I'd love to see your sims and the disasters they cause or just use #ts3disasterdiries #DD. Hope anyone who plays this has fun!

Generation One: Cheater Cheater

You have never been someone who is fond of commitment. The idea of being with one person at a time seems boring to you.. After all you have a short life, so why not live it to the fullest. Unfortunately a lot of other sims don’t see it this way, to them the lack of commitment is shameful and worrisome. However, that does not bug you in the slightest, even if it means one divorce after the other. In your eyes they just weren't the right fit.

The real problem is the effect it has on your kids (not that you're aware of it.) All being related but having different parents and a single parent who shows love in a different way. I mean you're not getting married again. Just going through more partners. How could an unstable life have such a big impact on the children? Along with the many fights you get in with your ex spouses, and one dead, under mysterious circumstances? Really what's going on here?

Goals:

 Get married 3 times and divorced 2 times.

 Have a child with each spouse.

 Have negative relationships with your ex spouses.

 Have one of the spouses die! Maybe you killed them, maybe they just died?

 Continue being involved in multiple relationships after your last spouse leaves you

 Cheat on your spouses. That's why they decide to divorce you!

Have low relationship levels with all of your children.

Get in fights frequently with your spouses while married and after getting divorced.

Generation two: Betrayal

Growing up you always saw your parent going through one partner after another. As a child you didn't really understand why. Due to this you just wanted a friend to stay by your side forever, or so you thought. As you got older you started to understand your parent more, why they did what they did. Sims are untruthful and you can't trust them, not even your own best friend!

 As a teen you had a hard crush on another sim, like you really liked them a lot! You even told your best friend about them, and what did they go and do? They started dating them! This is when you knew the only person you could rely on is yourself. You would have thought you'd learn this earlier on, since you had a bad relationship with your parent. 

Afterwards you decided that you'd do to others what they had done to you, use them! Never get close, just get what you want. Who knows though maybe you will have a change of thought eventually?

Goals:

Have a best friend as a child.

Have your best friend get with your crush as a teen. Afterwards get into a fight and have a bad relationship with them.

Start having fake friendships with other sims. 

Use other sims for your own wants and needs. Up to interpretation.

Have 3 different enemies 

Only get married once and stay married afterward.

Use your spouse for money and get in arguments often

Choice:

Here lies a choice which could change the outcome of the story and the sim.

You decide to become friends with your old best friend again. Obviously with the intent to hurt them like they hurt you. You can stay true to your own word and get with their partner or you can let the grudge go. Realize that it won't make you feel better in the long run and potentially change your ways. Will you betray them or not?

Generation Three: Trauma

Your parent always told you to never trust anyone. You took that belief very seriously. Which unfortunately caused some serious trauma. You never had friends from having anxiety that they would betray you. Along with the anxiety came lack of social skills, making it very hard to get a job. This led you to become a criminal, it was simple. Follow the bosses rules and you will be fine. It required very little communication skills.

With this job came even more lack of trust in others, but there was one sim who you admired, well maybe it was more than admiration. The only problem was they had a spouse. You still wanted them for yourself though so you decided to give it a shot. Surprisingly they said yes, so you frequently go on dates with them. Out of sight of course. 

You finally got the courage to ask them to leave their spouse, they said no they would never leave their spouse and claimed that you were only a toy for them to play with. After hearing this you wanted to leave them but you still “loved them”. Resigning to what you heard you stayed with them. That was until someone new joined the organization. They were kind and took care of you, without realizing it you fell in love with them. You decided to leave the sim you were with and get with the kind sim. Maybe they could even help heal your trauma?

Goals:

Only have one friend your whole life

Join the criminal career

Have the kleptomaniac trait and use it to steal from other sims daily

Get with a coworker who is married and stay with them for a while.

Have a new sim join the criminal career and leave your current partner for this new sim.

Have twins

Get married to your new partner

Generation Four: Comparison

Have you ever been around someone you just don't like?

That's how it's been your entire life! You were born a twin and with that came a life of being compared all the time. Somehow your twin was always better at everything than you.  It didn't matter what it was. So that taste of disgust has existed since you were a child and the dislike for your twin.

That wasn't the only thing. it also seemed that your parents only ever cared for your twin, like they wish you were never born. You decided you would be noticed and be better than your twin! In high school you got better grades than them. You even decided to start your own blog! 

When you became a young adult you went straight into being an actor. The best way to be better than your sibling would be to get famous wouldn't it? While in the industry you found that there were creatures. Children of the night, that's right vampires! This lead to an even greater desire. You become a vampire, something that is greater than regular sims. You were at the top of the world until you weren't. While being a vampire sounded great it wasn't what you anticipated and while you were famous you kept getting into scandals. Maybe being better than your sibling wasn't the thing you needed to strive for.

Goals:

As a child always get into fights with your twin

Become enemies with your twin

Prank your twin all the time as a teen

Become a famous actor

Become a vampire

Get into 3 different scandals

Start a blog as a teen

Choice:

Here lies a choice that could change the storyline of your sim.

You have it all: fame, immortality, but something feels like it is missing. You have everything but at the same time it feels like you have nothing at all. Maybe comparing yourself to your twin wasn't the answer after all. They have less than you and they are still happy. So maybe you should try to build up a relationship with them or continue on how you are?

Generation Five: Corruption

You grew up in a household full of hatred, there was never really love there. At a young age you learned that no matter what, you need to do whatever necessary to get what you wanted. 

In school you were taught about politicians and these sims seemed to have it all. They had power, money, a fancy car and much more. You knew that this was the path you wanted to follow. 

As a teen you made sure to have the best grades. To become someone of power you needed to have help from high places till you are one of those people. When you became a young adult you joined the political career right away and worked your way up by any means possible. You even slept with your boss! Oh well. You would spout lies about other politicians to make them look bad and cause them lots of scandals. 

You decided it would be best to get married after all a “upstanding simizen” would have a devoted partner to help  make the world a better palace. However you married purely for convenience and while your partner loved you. You didn't love them, actually you didn't love anyone but yourself.

You continue to have an affair with your boss and get more money and a good image. However if someone ever found out about your dirty deeds they would be fired no questions asked.

Goals:

Be friends with someone high in the criminal career

Join Political Career

Try to grow a money tree ( this is not required but may be a fun challenge)

Get married once and stay married until you die but neglect  your partner

Complete Leader of The Free World lifetime wish

Have two children and send them both off to boarding school as children

Sleep with your boss to help get up in your career 

Own a expensive car

Sims keep finding out about your dirty deeds. Have at least 3 sims fired and become enemies with them. ( cheat this)

Generation Six: Gold Digger

Money money money, that is something that has always been on your brain even as a toddler you loved the shine of expensive things. If your parents taught you anything it's that relationships are not about love they are about money and convenience. 

Most of your childhood you were in boarding school, finally as a teen your parents let you stay at home. When you were a teen you were in plenty of romantic relationships. They never lasted long usually cause you would steal anything valuable from them and when that was gone you were done. 

Most of your classmates called you a player and while it was true doesn't mean you liked hearing it. Usually you would cry to your parents and they would take care of it. Not for you though, if someone was calling their child a player that could ruin their image and they could not have that! You always found it funny that your parents' image was so important to them because you knew they were sleeping with their boss.

Finally you were an adult which meant more of your own money but not from working a job, you would never stoop so low. It was simple enough to find a rich sim and marry them then steal their things and sell them. It also helps that until you got married your parents gave you a weekly allowance of 500 simoleons a week. It was enough to live on for a short while.

You found a rich sim to marry. They had money and adored you so you would steal some of their things and sell them. It was always important to have extra simoleons than the ones your spouse provided. However your spouse suddenly died from an accident. It was then you realized the best way to get the money you wanted.

Goals:

Get married 4 different times to someone rich

Have each spouse die under “mysterious circumstances”

Have one kid with each spouse

Never have a good relationship with your children and always have a nanny to look after them.

Have Dislikes Children trait

Have gold digger lifetime wish and try to complete it

By the time your children are teens have them hate you 

Steal  things from your partner's house as a teen and then your spouse as an adult. Sell them for extra money.  


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