Difficult in addition to balancing a spider aesthetic with the already present themes of darkness, frost, and the moon. The complexity of the worldbuilding would be threatened by Spider-Doll Ranni.
why didn't you give yourself six arms š§
the four i have art a result of this body being adapted from a marionette, and it was hard enough to get used to. I dare not imagine the difficulty of balancing with six arms above my centre of mass...
Think of your five favourite ships. Are any straight?
No
1 is
2 are
3 are
4 are
All of them are
Nuance
Results
I think there's an unknown number of people in the worm fandom who either A. Haven't read Worm or B. Took it entirely to heart at the beginning when Taylor said "I'm going to be a hero" and they never realized she's an unreliable narrator.
Listening to some podcasts it's wild to me to hear people bearing down some of Taylor's actions like she wasn't doing those things to ACTUAL DESPICABLE PEOPLE.
I just hate the purity culture of it all, like, are yall really criticizing someone for not going easy on NAZIS, SLAVE OWNERS, ABUSERS etc??? Boohoo, poor them
"Aw, Taylor rotted Lung's junk off / took his eyes out" GOOD FUCKING RIDDANCE, it's ON TEXT that this asshole enslaving a bunch of vulnerable people and putting them to absurd hardships.
"Aw, she cut Bakuda's toes" Toes she was using to MELT FUCKING PEOPLE.
"Aw, she bullied Panacea and Glory Girl" ............. please --'
"Aw, she punched Emma in the mall, not very hero of her" She should've done worse to this bitch who caused her fucking trigger
FUCK YALL, honestly
Victims are ALWAYS blamed for reacting, for doing something
Taylor isn't any less of a hero for not taking it easy on DESPICABLE PEOPLE.
She's only less of a hero when going hard on a bunch of people who didn't deserve it, but people bitch and moan way more about her actions towards WORSE VILLAINS than innocents. Seriously, annoying as SHIT
This is actually an incredibly helpful insight into gem culture and phos specifically. Vaguely been planning a fic about phos at some point so i think this will really help with characterization. thanks!!
the gems' entire system of value is structured around work-what a gem can contribute, how their body can be useful, and how those who lack utility are rendered superfluous. those with clear roles in defending the community have a place; those without are left aimless, struggling for purpose. it's a society where an individual's worth is determined entirely by their productive capacity.
now marx defines labor as the physical and mental effort by which humans transform nature to produce goods and services that satisfy human needs. in this essay i will--
I mean, Taylor straight up says it's a reference she isn't aware of? I don't know how it can be interpreted as Taylor getting the joke
How taylor got that was a previous poll of mine, but a lot of people didn't seem to think she got the reference at all! So now we're asking if she even did!
Make sure to tell me what you think and why you think it!
Quote below:
From Monarch 16.5
"Revenge bedtime procrastination" is the funniest name for a phenomenon ever but yeah I should probably stop forcing myself to stay awake longer for no reason.
Why go for one person in your head when you can have fourteen? Go big or go home, I wanna know what the Butcher experience is like.
Iām wondering what character from worm or ward (someday I need to read pact, pale or the other one) would be the best to be a voice in your head. Iām thinking this cause Iāve been playing a lot of cyberpunk recently. But trying to pick a mix of āI wouldnāt mind what they have to say or the might be fun to have around in my brainā and ātheir not the shittest person in the world who would tell me to do nothing but the worst things possible.ā I want to know some peopleās ideas about this, Iām still on the fence about whoād I pick.
Just had some thoughts on soulsborne games and specifically the fanbase:
I think its fine to do things like "no hit/summon/magic/whatever" runs. They're pretty impressive things and it does take skill and effort to do so.
But.
There is not a "pure" or "superior" way to play these games. If it is a feature or mechanic within the game, it is a fair play as long as the boss dies. And its fine to not want to use those things in pursuit of being challenged and feeling fulfilled. What *isn't* fine is policing how other people play the game because it ruins a mythical image of souls games as exceptionally difficult or brutal.
It's really *really* easy to say a souls game is the hardest game ever when you're doing everything in your power to make it harder for yourself.
There is a lot I like about the other players in souls games, the messages I read as I travel through these worlds are usually witty or fun, and it goes a long way to making it feel like I'm having a shared experience with the broader playerbase. What I don't like is the imposition of specific playstyles as a purity test for worthiness. I can kinda get it for PvP because at that point its meta-gaming, but for PvE content? Stuff people are doing against the enemies of the game? Literally no one's problem but the player doing the fighting.
A win is a win is a win.
(poll suggested by @lemurlord)
This is a fistfight to KO, the capes are allowed to use their powers as long as it isn't lethal, they see you as a petty criminal (ie graffiti artist.) and you don't get any powers.
Make sure to tell me what you think and why you think it!
20 | she/her | boring | yuri enjoyer Fanfic author/personal blog Fandom interests: Parahumans (specifically Worm), Co09, Star Wars, Houseki no Kuni, Final Fantasy, Fallout, Girls Band Cry, NieR, BG3
289 posts