lmao
anyone who still calls this a "war" or a "two sided conflict" has lost their humanity. a society that stands idly by while shit like this happens is not one I find worth my participation.
(chronologically ordered from bottom to top) Finally found a worthy use for the Hand-E-Nuke I rolled from my starting quest - +1000 reputation with the Mechanimists in a single artifact offering. Live and drink, Eschelstadt II, your Forcefield + Disintegrate combo is a sight to behold. However, like all companions in this game thusfar, he's almost more trouble than he's worth. I'll take waiting for his fields to drop over the execution-style friendly fire you get from anyone you give a gun. I love how he belts out his sermon wherever we are, and am sure it will not grow tiresome.
Americans and their cheques... lmao
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Growing.
Y'all better reblog this one cause it took a while to make
I raise an eyebrow. "not much different? I would've listened to Parmenion, bro. that shit you pulled at the Granicus? you're lucky Cleitus the Black was there.
"worth it..." he replies, blazed-ass eyes now distant.
i pass the bong to alexander the great. he has been surprisingly quick to grasp the idea and is now taking fat rips that make my eyes water to watch. he pauses after clearing the chamber, the stem lightly pinched between two slender fingers covered in gold filigree and tiny glittering emeralds. he holds it for a count of 5 and then blows the cloud out his pursed lips and flared nostrils. "delightful. much like a dragon." he says calmly, his eyes red and watery like sea-glass held to the sunset. "you know," he drawls, "we're not much different, you and i"
youtube what
just leaving this here
academy
adventurer's guild
alchemist
apiary
apothecary
aquarium
armory
art gallery
bakery
bank
barber
barracks
bathhouse
blacksmith
boathouse
book store
bookbinder
botanical garden
brothel
butcher
carpenter
cartographer
casino
castle
cobbler
coffee shop
council chamber
court house
crypt for the noble family
dentist
distillery
docks
dovecot
dyer
embassy
farmer's market
fighting pit
fishmonger
fortune teller
gallows
gatehouse
general store
graveyard
greenhouses
guard post
guildhall
gymnasium
haberdashery
haunted house
hedge maze
herbalist
hospice
hospital
house for sale
inn
jail
jeweller
kindergarten
leatherworker
library
locksmith
mail courier
manor house
market
mayor's house
monastery
morgue
museum
music shop
observatory
orchard
orphanage
outhouse
paper maker
pawnshop
pet shop
potion shop
potter
printmaker
quest board
residence
restricted zone
sawmill
school
scribe
sewer entrance
sheriff's office
shrine
silversmith
spa
speakeasy
spice merchant
sports stadium
stables
street market
tailor
tannery
tavern
tax collector
tea house
temple
textile shop
theatre
thieves guild
thrift store
tinker's workshop
town crier post
town square
townhall
toy store
trinket shop
warehouse
watchtower
water mill
weaver
well
windmill
wishing well
wizard tower
Oh my god