I have blocked and reported 11 prawn bot accounts in the past 2 weeks, this is ridiculous They don't even have funny bios and my account isn't even a month old, wtf
We cut back to Elvaria lore where we ended off last time, being there's now whole ass kingdoms that are quickly becoming empires Big 3 are Solaris, kingdom of the sun, Lunaris, kingdom of the moon, and Urthalis, kingdom of the sunrise and sunset There's a 4th smaller kingdom that is on the same continent as Lunaris called Estellis, which is the kingdom of the stars There's also a massive storm in the center point of where all the continents would meet Remember the Åkthora? Yeah they're the ones that are living on a small floating set of islands surrounded by extreme storms, and now they're known as Åsterlis but still isolated Miners quickly discover veins of Asurei which are the energies that course through the world Golden Age incoming with breakthroughs in magic and practical application of Asurei into inventions, turns the big 3 kingdoms into empires Golden Age would become known as The Prosperous Gold or Golden Age of the Prosperity Technologically, the world would hit something similar to the 1990s Estellis was particularly advanced but hid their hyperadvanced shit underground after they found out about something they weren't supposed to
Estellans hit a technological point equivalent to the not so distant human future Asurei experiments start early on in the Prosperous Gold and continue for thousands of years Estellis is absorbed into Lunaris via treaty somewhere at the 50,000 year mark An organization called the Accord of Oracles rises into prominence as trusted aides of royalty, and the people in it are blessed(or cursed?) by otherworldly beings with control over time to give them foresight -Roughly 490,000 years of experiments and prosperity pass by until the oracles warn the empires of the end of their glory through an event that will come to be known as The Fall They warned them of the folly of careless experimentation and complacency with the world with no cautions, but at the meeting of the empires, they were written off as madmen The Empress of Urthalis completely disregarded the warnings as she believed that Urthalisan technology was flawless, and the suggest otherwise was a slight on her kingdom's intelligence The King of Solaris believed that the oracles had begun speaking nonsense and had lost their gifts, only becoming doomsayers to sow chaos among the rulership of the empires The King of Lunaris briefly considered the possibility that the warnings were true, but decided to write off his worries and trust in the judgement of his fellow monarchs The representatives with Lunaris that represented the old kingdom of Estellis would side with the oracles, not doubting the truth of their warnings
These representatives held no true power though, and ended up being removed from their positions by the judgement of the 3 monarchs under the reason of doubting the prowess of the empire and conspiracy. The Accord of Oracles was then forcefully dissolved and the Asurei experiments continued as those 10,000 years slowly ran their course, until that fateful day where an oversight in Urthalisan storage chamber systems caused pure Asurei energy to leak and then explode. These chambers were each roughly the size of a lake and were spread across and around the capital city of Urthalis, and the detonation of one set off all the others, creating a massive blast that would decimate roughly 6,300 km of land from the force alone The rings of destruction around it brought debris that rained down on many more people and choked the sky with dust and rubble, but what would kill the most people would be the Asurei contamination itself There was a good reason why the most potent Asurei ran deep within the group in veins and the commonly used Asurei was impure and in less concentrated amounts in the air, and that was because pure Asurei was pure poison and acted similar to radiation This would mark the end of the Prosperous Gold, and thus the empires fell in under a week, them now realizing too late that their mistake to not heed the words of the oracles was fatal This event would become known as The Fall from then on- the fall of the Cycelian empires and all they had worked for, and the fall of the people as the world descended into darkness and chaos- But this is not the end of Elvaria's story.
This blog in the photo accompaninstuo91 does not have a proper blog. When you click on their blog, an image pops up asking you if you're 18 and if you say yes or no, it directs you to a virus/porn site that isnt on tumblr
The bots are evolving to actively redirect you/ give viruses to you
Please reblog this so you dont fall victim. Do not click follow or try to go onto their blog, instead the only way to report them is to click the little three dots and click report
@staff please stop shit like this
"We had always known that we would not be forever. We could see all pasts and all futures, and we could see which of those was most likely to be the true path of time. This "absolute time" was what we were created to control, to ensure that the sands of time would always flow in one direction and never loop back.
"We could see the futures of many civilizations both new and old and the future of the dimension-travelling Altersaeans and space-weaving Spaelculans, but we did not see one for us. In all the threads of fate and each of the grains of sand that held a destiny, we did not have one. No endless expanse of black or white, but a simple nothing- we were fated to never have a future.
"We could not prevent this, and we could not flee- after all, without our home realm or Tilisnet, there was nowhere we could survive in- no realm held the exact conditions that could sustain our beings. More so was that none of us were able to warn Avaas or Seclir of Nix's hand in our destruction- Tilisnet said that it was not our place to do so, as we were never made to defy time- only protect it- so we could only accept our fates and live while we still could.
"Now, Tilisnet had created us to have some semblance of free will- more than the Spaelculans, but less than the Altersaeans, as he foresaw that it would one day be necessary that at least some of us would be able to sever ties with him. This had also meant that we were capable of arguing, but some of us did not want to and clung onto the hope that there was one path that could lead to the preservation of Boriasonde. Some of us argued that this was folly and that absolute time cannot be defied, and that we must endure for surely we will persevere in some other form.
"I was part of the latter group. I knew we had no future as the Tilemgians of Boriasonde and the Peoples of Time, and I too feared that The Tearing was our end, but a part of me knew that we would change, that at least a few of us would survive and become something new.
"I was correct, but there was no joy in this as my old friends that were of the former group are all deceased. So, so many of my brethren are dead and cannot be brought back even if Tilisnet were to return and Boriasonde to be rebuilt. Those that have died had their clockwork hearts be torn apart by the tendrils of the abyss or shattered by the piercing shockwaves from the very fabric of Boriasonde's reality being torn apart.
"If their hearts were still intact, they had a chance of being restored, but there is nothing left of them besides memories, and even those are becoming fainter with each day that passes.
"We are scattered throughout this existence- some flung into a distant future, some in the present, and some in the past; some were fortunate enough to make their ways onto planets with strong magic that could preserve us though not save us, and some were able to muster enough power to travel to Derizaren or Anarezen-
"-But our fate has been sealed, and what was once our greatest power has become our greatest detriment.
"The Altersaeans are meant to only remember for as long as the celestial body they guard exists. When that body is destroyed through unnatural means, they are "reset". The Spaelculans gardually forget as time passes as they were never meant to remember every detail of the Lower Realms' lives and worlds. Us Tilemgians were special in that we were never meant to forget, as this inherently violated the duty we were created to perform. We could not suffer from memory overload due to our close bond to time itself, which made us the exceptions to the rules all else in existence must abide by.
"Thus, our memories were our pride until The Tearing. With The Tearing and our scattering throughout time and the High Realms and Lower planes, we have been reduced to a lesser form for the lack of a better term. Our memories that count to almost an infinite amount of years are now a disease, and these memories cause us to become sickly as our now near-mortal minds cannot handle the burden of infinity.
"Many of us have both willingly and unwillingly forgotten some of these memories so that we could preserve our lifespans, some have also gone as far as to give up some of their abilities such as foresight.
"But the remainder groups...they still cling tightly to these memories, as they believe that to abandon them is to abandon our duties. They feel mortality so keenly in their sickness and yet they are stubborn in believing that we are still infinite. I envy them in that regard, but they too will die if they continue to live in this way.
"But enough of wallowing in our misery and mourning what was lost. The existence of the Tilemgians is now in the past and we cannot change this- but we can change ourselves. We now can evolve as the drakes on the elven planet and the crystalline structures on the pseudo-planet have done.
"Though we have lost much, we have been reborn to a trial by flame, and I hold hope that we will endure and become a new species that will carry on the duties of time while being both Eternaveilan and Mortal."
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I'll release the drafts for the alternate versions of what this was going to be later, and yes this story is supposed to be a lot shorter because it'd otherwise reiterate what was already stated in the other High Realms posts.
Previous High Realms lore posts- Derizaren(Spaelcul): https://at.tumblr.com/elvaria-project/universal-lore-part-1-the-high-realmsspaelcul/910zw5urt2xv
Anarexen(Altersae): https://at.tumblr.com/elvaria-project/universal-lore-part-1-the-high-realmsaltersae/1far5pd63wga
Civalthax(Voiskana): https://at.tumblr.com/elvaria-project/universal-lore-part-1-the-high-realmsvoiskana/w8dawu2zblez
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Taglist for writing-
@aneci
If anyone else would like to join the taglist, feel free to DM me or send in an ask! I will also have a separate taglist for art posts.
The Fall happened and now the empires have collapsed, and the continents have been fractured from the explosion's impact No celestial magic because the sky is covered in shit so now the elves are effectively cut out from using the majority of their abilities
So now what for them? 150,000 years of trying to cope and hopefully adapt to the new borderline radioactive-ish world, because as it turns out pure Asurei isn't totally poison and some people can adapt to it within a few generations Some people don't though, so of course more people die as the years go by So what's up with the isolated kingdom surrounded by storms? They still exist but are struggling, with Åsterlis having been split in half into Åsthenar and Fulegria They're lucky to still even exist considering they were right on the border of the blast zone Forgot to mention that one tribe that made it past the Dust Era, because Jukevor is now Jivankova and they're surprisingly doing fine since their magic doesn't draw from celestial energies
And now comes the fun part In those 150k years of darkness, elemental energy starts seeping into the world from a hidden realm, and elementals emerge from being attracted by the massive amounts of Asurei in the atmosphere The elementals have varying effects on the new continents, with their presence slowly but surely altering the biology of the elves to attune to the elements rather than to the distant sky The survivors of The Fall on those other continents slowly die out from the sudden presence of foreign energy that their bodies rejected, but some pockets of them actually did make it
With some elementals fusing with some of the pockets of elves, they resulted in the creation of half elves, or Elthir Fulegrians, Åsthenari, Jivankira, and Ligniar are the main ones that make it, becoming half elves of lightning, storm, air(ish), and coal Fulegria, though, doesn't benefit too much since now their land is becoming heavily electrified to the point of being borderline uninhabitable and forcing the inhabitants into an evolve or die situation
Certain individuals that fused with particularly powerful air elementals became something above an elf or half elf, and would later go under a different term(you'll hear of them in the Age of the New Kingdoms post) So what happens to the ones on the continent that doesn't have much elemental presence? It takes a lot longer to adapt since they have nothing to power them and need to reestablish order, with the final king of Lunaris living just long enough to create the new kingdom of Yūregina, the kingdom of shadows around 5.5k years after The Fall With time, some of the Lunarisians in Yūregina would figure out that Asurei does actually work with other aspects of the world, so now they can use shadow magic They also saw it as them embracing the dark side of the moons of Elvaria, as the light of their old kingdom has always had the potential to cast a shadow Yūregina stays intact and helps rebuild some semblance of civilization once the new Yūregians(the guys that figured shadow magic) got their shit together After 145k years of rebuilding and adapting(plus elemental energies do eventually make its way to the other continent so now people know what's up), the first ray of sunlight appears, heralding a new era In those 5k years after the first rays, the sky begins to clear up more and groups of survivors that didn't adapt to shadow magic would begin to sail out to the other continents And of course, if the dark can become power when fused with Asurei, so can the light, but no second Solaris will ever rise- that era ended long ago.
So instead, a new kingdom is formed on the land opposite to Yūregina's, marking the end of the Age of Shadows- Hikarina, the kingdom of the light, composed primarily of Solarian survivors that adapted to light magic.
Oh yeah forgot to mention that I'm only posting on weekends for the sake of my sanity lmao
If I were to assign one word to each of the stories of the High Realms, Altersae's would be fear, Spaelcul's would be frustration, Voiskana's would be vengeance, and Tilemgie's would be hope.
I wanted to convey that the Tilemgians are the ones that will be able to let go and forge a future for themselves, and thus the story ends on a hopeful note, but I'm not sure if I managed that correctly, so here's the versions that didn't make the cut. I'm not going to bother adding the writing taglist to this post since it's very trivial.
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Note: This one got chopped because it would've been too long and also too dramatic. I also felt that the first part was very irrelevant so I just scrapped the whole thing.
Howling sandstorms tore across the dunes of Desaebla, leaving behind swirling grains of sand that remained afloat in the skies.
The skies would remain a burnt yellow in hue as the storms persisted for many days, but not all of the desert was battered by these storms, for far away from the Asurei-shielded Dalirnan cities was a canyon surrounded by strange magic.
To the eyes of outsiders, there was no canyon, and they felt no pull to travel across or near it. To them, it was simply another dune among the many that covered Desaebla. To those more observant, they saw the air ripple ever so slightly when sand grains passed through it, but they assumed it was only a hallucination from the scorching heat and felt a compulsion to leave it be.
But the canyon was no strange phenomena akin to the air-lands that dotted the skies or the perpetually ablaze lands of Emorscal, it was unnatural, carved by the hands and power of many that came from a realm afar.
The strange beings known as Tilemgians were once a grand race that held power over the concept of Time, for their creator Tilisnet was the embodiment of Time and the one that granted each Cycle a beginning and end and the ability to progress.
Without Time, there would have been no start of life or creation to be born upon the Space of Seclir, and there would not have been a definitive beginning of this existence for Avaas to cultivate.
This Cycle, though, was always bound to meet a short end from the circumstances Avaas had seeded. Tilisnet knew of the beginning and end of each existence, but it was not his duty to speak of these, only to ensure that Time would still flow to its natural end. His people would also know of this, and they understood that it was not their place to change fate, as no one could, and that they were not preservers of individual worlds or civilizations, as that was the duty of Avaas and his people. They had foreseen the end of their realm of Boriasonde and the disappearance of Tilisnet, but they were never able to prepare for it or warn the other High Realms of it, as this existence had an ordained fate from the start of this Cycle, and this fate dictated that their race would fall from grace.
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Note: his was supposed to be a comic but then I realized that I cannot draw in a comic format for my life. I'll stick to single shots thank you very much. The character in yellow is not the same character as the one in the proper Tilemgie post. This would've been titled Clockwork Bird. Also please disregard any issues with the text colouring, I cannot fix it at all. Tumblr is just making it worse each time I try.
"I still hear the whispers carried by time, you know. Not ones that carry orders from Tilisnet, of course, but whispers from people."
"That's not very encouraging considering our current circumstances. Are you certain that you're not hallucinating?"
"Don't be ridiculous, I'm not hallucinating. "But it turns out there's still things to learn. "There's a word mortals have that we don't- miracles. When good things happen without reason or explanation."
"We're long past believing in that sort of thing. Our realm is gone and our powers are diminishing. Many of us are scattered across all points of existence and some of us are unfortunate enough to become sick from the memories we hold."
"But we're still alive, aren't we? Though we don't have much power compared to our past selves, we still have power and we can still survive on these mortal planets. These are miracles, if not to you then at least to me."
"At this point I don't consider our survival as a miracle, more like a tribulation. At any moment we could disappear, and at any moment time could cease to exist and this existence's past, future, and present could collide and end this Cycle."
"But that hasn't happened yet. Time still flows, even if the sands do not flow entirely in the right direction. But living on the mortal plane for the past few hundred thousand years has taught me to focus more on the little things rather than the grim bigger picture. "We're no longer bound solely to our duty- we can afford to care more about ourselves as individuals, if not be a little selfish."
"Selfishness brings irrationality. You are becoming irrational, sister. This is not good for us, and we cannot forget our duties that we were created for, as without us there is no time."
"I never said to forget our duties entirely, just that we have more "freedom"- another idea I learned from eavesdropping on mortals. "Boriasonde being destroyed and TIlisnet disappearing at first seemed like tragedy when I looked into our future eons ago. But to be honest, I've forgotten a lot of what came after. I've chosen to let go of many memories in order to live like this."
"But I have chosen to remember."
"And you've become sick as a result. "Fate is a strange thing, and I know there's no one that embodies it since it's the natural progression of entropy, but I don't see this fate as our end. "I think of it as our signal to change. It's going to hurt, but maybe change will redefine our place in this existence."
"And you think the memory overload is a "miracle"? The permanent death of many billions of us, the impending doom of our kind, and the loss of Tilisnet? "This was not a good change, and you saw how change led to our current predicament- in fact the whole of existence's predicament! The Abyss was never meant to exist, Avaas' desire for change doomed us all. The change you suggest, there is no guarantee that it will not end us."
"Tell me, when I release this clockwork bird, does it matter if it remembers me after I die?"
"Our situation is not comparable to a clockwork bird."
"Just humour me."
"...No, but birds are not bound by-"
"-When I set it free and let it pass through the barrier, this being of clockwork will become a real bird that breathes and bleeds. It has no duty other than to survive, and whether or not it does shouldn't be determined by me. When I am left in the past, the bird will have a choice to remember or forget and to stay or go. "If it stays, it will die without knowing the world outside and never realize what it could've been. If it goes, it will learn of the many wonders of life outside this canyon and be able to live a life of it's own choice. "Our fall from grace was a tragedy, yes, but we are the clockwork bird with the choices in front of us."
"...If we change, who will be left to maintain time when we become a new race?"
"As long as we still exist, Time will endure. We will never bleed red like the elves on this planet, but we'll always be connected to the Sands of Time, and so will the race that comes after us. "The bird is still a clockwork being in its heart, and the essence of clockwork will be carried by its children if it chooses to have any. "We should fly freely in order for Time to live on, we can't be afraid of mortality forever. Even if flying defies parts of our duties, we will still carry on the essence of them. "No one has to be sick anymore from the memories. Actually, we don't even need all of our memories for our duties- we just need to know how to fix and maintain Time, not all the details of said Time."
"And what if the day comes where our memories will prove crucial to whether or not this existence will outlast the Abyss?"
"Write them down and give them to the Altersaeans and Spaelculans. We can warn them now without the duty stopping us. "This is the miracle all of us have been looking for since our creation. Even if some of us never wanted to fly, we've all wanted to be able to warn others in the hope that maybe, just maybe we could change fate. We don't all have to die. This existence doesn't have to end this way."
"...Then for once I will believe in your irrationality and "miracles"...but are you certain that the sickness will end if we forget the future and past?"
"I'm not going to say certain, because I gave up foresight for my life. "But just take the chance so we can live for the first time since our creation- and that clockwork bird will be our guide."
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Okay so one last notes section. I chose to not(and also kinda forgot to) mention the whole "there's pretty much no one managing time right now except like a very small population of Tilemgians" thing. Time may or may not get messy when I work on the present and future of Elvaria itself.
Also felt the need to slightly elaborate on line "We now can evolve as the drakes on the elven planet and the crystalline structures on the pseudo-planet have done." in the proper post, mainly the crystalline part because the drake stuff is in the Dust Era post.
So I'm probably never going to talk about the pseudo-planet since that draws away from the focus on Elvaria(which the realms posts are already doing so I need to do less of that), but basically Elvaria's solar system has six planets, and of those six two of them have life, being Elvaria itself and the pseudo-planet. They'll pretty much never interact so it's very irrelevant, but the life on that planet is crystalline time-crystals and the planet itself is in a phase state because of it's composition also being mostly time crystals. Tilemgians on there are doing pretty good in comparison to the ones on Elvaria since the pseudo-planet is closer to sands of time than any other.
i think the near-extinction of people making fun, deep and/or unique interactive text-based browser games, projects and stories is catastrophic to the internet. i'm talking pre-itch.io era, nothing against it.
there are a lot of fun ones listed here and here but for the most part, they were made years ago and are now a dying breed. i get why. there's no money in it. factoring in the cost of web hosting and servers, it probably costs money. it's just sad that it's a dying art form.
anyway, here's some of my favorite browser-based interactive projects and games, if you're into that kind of thing. 90% of them are on the lists that i linked above.
A Better World - create an alternate history timeline
Alter Ego - abandonware birth-to-death life simulator game
Seedship - text-based game about colonizing a new planet
Sandboxels or ThisIsSand - free-falling sand physics games
Little Alchemy 2 - combine various elements to make new ones
Infinite Craft - kind of the same as Little Alchemy
ZenGM - simulate sports
Tamajoji - browser-based tamagotchi
IFDB - interactive fiction database (text adventure games)
Written Realms - more text adventure games with a user interface
The Cafe & Diner - mystery game
The New Campaign Trail - US presidential campaign game
Money Simulator - simulate financial decisions
Genesis - text-based adventure/fantasy game
Level 13 - text-based science fiction adventure game
Miniconomy - player driven economy game
Checkbox Olympics - games involving clicking checkboxes
BrantSteele.net - game show and Hunger Games simulators
Murder Games - fight to the death simulator by Orteil
Cookie Clicker - different but felt weird not including it. by Orteil.
if you're ever thinking about making a niche project that only a select number of individuals will be nerdy enough to enjoy, keep in mind i've been playing some of these games off and on for 20~ years (Alter Ego, for example). quite literally a lifetime of replayability.
A currency that isn’t gold-standard/having gold be as valuable as tin
A currency that runs entirely on a perishable resource, like cocoa beans
A clock that isn’t 24-hours
More or less than four seasons/seasons other than the ones we know
Fantastical weather patterns like irregular cloud formations, iridescent rain
Multiple moons/no moon
Planetary rings
A northern lights effect, but near the equator
Roads that aren’t brown or grey/black, like San Juan’s blue bricks
Jewelry beyond precious gems and metals
Marriage signifiers other than wedding bands
The husband taking the wife's name / newlyweds inventing a new surname upon marriage
No concept of virginity or bastardry
More than 2 genders/no concept of gender
Monotheism, but not creationism
Gods that don’t look like people
Domesticated pets that aren’t re-skinned dogs and cats
Some normalized supernatural element that has nothing to do with the plot
Magical communication that isn’t Fantasy Zoom
“Books” that aren’t bound or scrolls
A nonverbal means of communicating, like sign language
A race of people who are obligate carnivores/ vegetarians/ vegans/ pescatarians (not religious, biological imperative)
I’ve done about half of these myself in one WIP or another and a little detail here or there goes a long way in reminding the audience that this isn’t Kansas anymore.
I’d best be seeing that anti JKR energy for this twilight show too bc Smeyer continuing to profit off the Quileute tribe is not cute
Hikarina got the shit going so now more kingdoms will pop into existence in the nest 60,000 years
Åsthenar's island keeps moving and merges with a giant mountain range, so that's their territory and they call it the Gyvorkal Mountains Fulegria becomes Fulegor Adontium but still has their crisis The Hikarinians and Yūregians gave hope to remaining undecided survivors of The Fall that they could find a place in the world, so some began to sail out to the other continents they saw hints of from across the oceans Some feared that those landmasses from across the sea were only islands, and so held off on sailing until someone from the leaving groups returned Some Lunarisians travelled north to the frozen landmass they saw, learning to wield bitter frost to create icy paths through sea They never came back and some hope was lost, but more decided to sail away, believing the northerners had found land The frozen north became Halinskor, and the kingdom that would be established Yukiosa, the kingdom of ice Some Urthalisans sailed east to the continent saturated in elemental energies, learning to tame the capricious sea They created large boats which they propelled with their power, and found new land they called Jin'hu-Guo, establishing Walekria, the kingdom of water Unlike the Yukiosans, after only a thousand years, they came back for the remaining survivors on the now named continent of Yinorael, bringing fleets to ferry them to the elemental continent. Many went with the Walekrians except for a small group of Urthalisans that wished to find their own way, and this lot sailed south to the continent of Kavathanar, finding the half elves that had isolated themselves for many thousands upon thousands of years They chose to join these people in their mysterious ways and over generations would become indistinguishable from them, but never went back to Yinorael Those that went with the Walekrians would gain new power as they traversed the continent, bringing with them new kingdoms. Some Lunarisians found a light in the caves of which they followed to find abundances of minerals, and so they called the land Cevris Astal and established the subterranean kingdom of earth, Föllen Alatsa
Some Solarians felt the heat of magma that reminded them of the sun they once loved, and so they called the scorched land Emorscal and established the kingdom of flame, Flaerna
Some Urthalisans travelled through cavernous darkness along a river that seemed to breathe and found a vast cave of crystals that radiated with the glow of Asurei, and so they established the kingdom of crystal bearing the name of Lustarise, a name shared by the cave system that birthed the kingdom
Those that followed the Flaernans but did not embrace fire traveled northeast and discovered the arid desert, yet they were not satisfied with the scorching heat it brought There was no other land that they felt a call to, and this one they felt was closest to the sun they once embraced, and so they called the land Desaebla and established the kingdom of sand, Dalirna But not all of those that came to the new continent had found a place where they belonged, so they would be guided by observant beings to lands and powers they could call their own Cirania, a benevolent being among the Dysheraln descended from the Dak-Shan of old, decided to lead one of the outlier groups to the land of forests and grasslands, teaching them to embrace the powers of nature despite it not being a legitimate element, and so this land of green and the new kingdom of nature would both be named Floernia The Sky Lords, the four elves that fused with powerful air elementals over a hundred thousand years ago, would come down from the air lands above to lead another of the outlier groups to the land above the clouds, teaching them to embrace the sky instead of the distant sun and moon, and so this land far above would be named Syklari, and the kingdom of air, Avianaen, would be established The final outlier group would find their place in the continent a century later, still clinging to their roots of celestial power from the solar and lunar legacy that died after The Fall Two beings would descend from the dark of night and light of stars to bring the group past a dense forest to the north- Sarkath, The Celestial One, and Qilanar, The Black Serpent They would each bless one half of the group, with Sarkath granting his half the ability to reach towards the stars once more and draw power from stellar energies, and Qilanar granting her half the ability to pierce through the darkness of space and draw power from the inky blackness that embraced the stars These elves would call the land Qisara Kranor and establish the kingdom of Zodiana, worshipping the wyrm-like beings almost as if they were gods Elemental energies still spread throughout the world and Asurei still tainted the atmosphere, so the elves would continue to diverge and gain their own distinct adaptations and appearances to their lands until few resembled the Solarians, Lunarisians, and Urthalisans of the past(except Yūregians and Föllen Alatsans still looked mostly like Lunarisians since they didn't need to change much) However, as thousands of years passed and each kingdom gained their separate identities, they would forget their blood ties from the ages long past to reach for individual futures This would mark the start of the modern era, but also the start of war- a concept the elves had not contemplated since the Dak-Shan were defeated over eight hundred thousand years ago in the distant forgotten past.
A fantasy worldbuilding project focusing mainly on elves. This account has been retired, my posting account is now @ilisteria
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