Lifting

Lifting

less buggy than push... sorta

More Posts from Alkaliii and Others

2 years ago

Jun 22, 2021

Jun 22, 2021
Jun 22, 2021

Major changes to the UI, both of these are mockups tho so yea


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1 year ago

More WIP Inventory

More WIP Inventory
More WIP Inventory
More WIP Inventory
More WIP Inventory

I spend a lotta time tweaking designs instead of coding, which I feel guilty for... probably because my project's viability suffers a bit each time because I want it to look perfect before the first implementation... maybe ill spend a month doing quick and dirty sprints where I implement features in a week... maybe


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11 months ago

Tutorial Rooms

Tutorial Rooms
Tutorial Rooms

Both of these ended up getting scraped. oof


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2 years ago

Feb 28, 2022

Feb 28, 2022
Feb 28, 2022
Feb 28, 2022

Enemy design is delightful, but it's better if I come up with a story first... did you know writing is hard? I literally have to learn everything when it comes to this and it's nuts that some of it was actually taught in school but I didn't listen.


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2 years ago

Jul 8, 2021

cool system that lets you survive with 1 hp when you really should've died if you have a high-luck stat. also healing is in. it's bog simple stuff but I literally do not know how to code I am a master at programming.


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1 year ago

Dialogue Choice

This was super cool to implement, but now I'm having trouble designing dialogue trees and other narrative stuff. Writing is hard


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1 year ago

Level Switching

Super important feature since I can't put the whole game in one scene without gigabrain code turning things off and on as needed. It also lets me teleport the player within a scene which is nice


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2 years ago

April 2, 2022

Lotta rain, try to avoid getting shocked if you get soaked.#indiegame #GodotEngine #screenshotsaturday #RPG pic.twitter.com/DJUWensTQH

— Ali A (@Alkaliii_) April 2, 2022

sorry about this, uh ill edit it later after I compress the gif. just pretend the twitter wrapper isn't there and it doesn't get worse every time the owner tweets


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1 year ago

Snow

Proof of concept, not sure if it will have any mechanical functions beyond maybe decreasing movement and jump speed and removing the ability to dash. I really need to get on making assets for snowy areas... I need to make more assets in general actually. Thank you to the super genius who posted this shader on godotshaders.com. This is practically witchcraft to me.


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alkaliii - pearlessential
pearlessential

A blog for a game about a rather peculiar exam. Made in Godot Engine!

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