Major changes to the UI, both of these are mockups tho so yea
That I will probably redesign since I want to redesign the pause menu...
So this is really basic but also really cool. Once you get displaying text sorted, a cool feature you should add to your dialogue system is the ability for it to move the camera around, with good application I think you can get really cinematic with it haha. In-game cutscenes are kinda crazy now that I think about it. I wonder if there are any resources diving into how studios tackle making them. I need to hit up the GDC vault lol.
Sasha's Travels⚙️
Another imgur link. dang I need to optimize my gifs... Or maybe I should work in only video...?
I really want to use this feature for puzzles, but I can't think of a good one lol. Maybe I'll just make objects that do something when you yeet them.
I think this is an excellent example of why I dread implementing things.
So I was really happy with this. Then, I spent some time on other stuff. And when I came back, I found one of my shaders was broken... So the current version is a tiny bit different.
A blog for a game about a rather peculiar exam. Made in Godot Engine!
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