Aug 18, 2021

Aug 18, 2021

Aug 18, 2021

Dawn of the first slime, I have so many things I need to do...

More Posts from Alkaliii and Others

1 year ago

Level Switching Bug

I figured it out eventually but this was too funny not to share


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2 years ago

Mar 1, 2021

Mar 1, 2021

This was back when I was testing layouts rapidly. Probably the only time in my art career that I trusted the process.

discord?


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2 years ago

Mar 5, 2022

Mar 5, 2022
Mar 5, 2022

Yea that's right, I want my game to have an adventurers guild with ranks. I'm going to take my sweet sweet time explaining the rank system to the player even though it will barely differ from the speech given in every trashy isekai made since 2018. Recently I redesigned the rank insignias (I was bored and didn't want to code) sneaky peaky

Mar 5, 2022

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1 year ago

Party Follow

Party Follow
Party Follow
Party Follow

So following party members are a bit tricker in 3D. The main issue I need to solve is how they handle being obstructed by something they can scale. I sorta want to put jumping into their state machine but I'm lazy so for now they teleport. I had a slight issue where when they teleported somewhere they could crush the player controller into the ground... it might still be an issue I need to test it more haha.

If you were curious about how their path-finding works it's something like this:

A. Determine the vector between the current position and the player position ignoring the y-axis. B. Add vector to velocity to move in the player's direction. C. If one of 6 ray casts reports collision and velocity is close to zero pick another direction to walk in for a while before resuming from step A.

I could use the built-in navigation stuff Godot has but it needs to be baked and I sorta want to avoid that with how much I like to tweak the environment sometimes. Idk it works well enough for now but there is totally room for improvement haha.


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1 year ago

Dialogue Choice

This was super cool to implement, but now I'm having trouble designing dialogue trees and other narrative stuff. Writing is hard


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10 months ago
It Does Look Cute

it does look cute

1 year ago

Dialogue Box

Holy shi* the frames on this recording. Anyway, here is my dialogue box! it reads a JSON file with all the lines a dialogue has and plays them with a silly sound that I might change... It has support for some cool stuff although it's not implemented yet since I'm really lazy and suck at writing.

Don't mind the other things in the background... However, if you can't control your curiosity, listen closely. I heard there is a hidden archive on a particular discord server full of other development snippets, including snippets that haven't been posted here!? If anyone asks you didn't hear it from me (plz join, k thx bye)


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2 years ago

Mar 5, 2021

got one of the UI elements working in engine, Kinda sleek but miss the drop shadows...


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1 year ago

Inventory UI

Slowly putting it together... It's just undergoing a few hiccups, totally not bugs arising from my janky programming skills


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alkaliii - pearlessential
pearlessential

A blog for a game about a rather peculiar exam. Made in Godot Engine!

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