Here's my guide to how I draw fat masc bodies! (please keep in mind that this is not an in depth tutorial. I only put the information that explains how my brain interprets it)
How do you draw unkempt hair in a more simple style? I have a character who the most he does is probably brush his fingers through it but I can't draw him not looking like he has nicely styled wavy locks.
Using a variety of hair textures and abstract hair shapes can help create the messy effect you want;
Here’s an example for hair textures, The left is a full head of curly hair; on the right I made some generals shapes on the base to guide where the textures would change, this could be as smile and complex as you want!
If your character reference doesn’t allow for different hair textures, you can always try building abstract or conflicting shapes out of the hair itself. Long hair which is messy generally has lots of fly-aways you can shape, as well as crude edges or bunching together at random. Short hair is more diverse in my opinion, it depends on the texture and the cut, but I would try to group part of the hair together at random, and direct the shapes to give a sense of asymmetry to the silhouette. The simpler your style needs to be, the fewer general the shapes you may want to build into the body of the hair.
I hope this gives you some fun ideas!
(With Love from Mod Koikro55)
hmm this is a little weird to ask but how would you incorporate body horror or the uncanny valley into a monster design? all ive seen so far is r/nosleep too wide smile rake ripoffs n they kinda. suck
i think the simplest way to dip into uncanny valley irt monster design is just incorporating some humanlike features on a clearly nonhuman body. having a humanoid face on a quadrupedal form tends to do that very easily, anything to evoke a sense of wrongness but not quite jarringly horrific.
its why pacu teeth tend to unsettle people
or like if youre making something more humanoid, for example making body parts Longer than they should be seems to work really well
this is all subjective but i personally think the body parts that are best to modify for uncanny purposes are eyes, teeth, and hands because theyre the most recognizable, uniquely Human parts of our body. just putting human eyes or teeth or hands onto a nonhuman animal is enough to wig people out, and more delicate play with those features produces great results
uncanny valley horror works by givibg the impression of close approximation to what we know but being off in some way or another. thats part of why the really hackneyed “wooooo he was smiling UNNATURALLY WIDE SO SCARY” thing is popular on nosleep or why the monster mimicking human voices or body but somehow Wrong (movements too jerky, voice has wrong cadence or sounds like an audio loop, etc) trope is so successful (and getting really old at this point even tho i like it)
body horror tends to work similarly but instead of “this looks like a human but something about it is really off and its creeping me out” its “THATS NOT HOW A BODY IS SUPPOSED TO WORK AHHHHH”. the easiest way (a little lazy but fun) is just giving things Extra parts or parts where they shouldnt be, like eyes teeth etc, or wildly distorting how body parts should be. body horror also requires recognizability, like you have to be able to see what was once familiar/human but you can be a lot more violent with it.
like as an example john carpenters “the thing” is like the classic body horror movie. body horror doesnt have to be quite as gorey to be successful but i think the general language established in that film is really good, just twisting forms we recognize in ways that feel painful and wrong
Any advice on necks? they are my nemesis ;;
Im not gonna go into detail w the muscles but if you wanna learn the specifics here are some good diagrams! 1,2 Hope that helps a little! Look up rl refs too!
hope this isn't too annoying but you do have any tips for drawing teeth? i l o v e the way you draw them but i can't seem to draw fangs that well :/
I've seen some amazing tutorials for teeth which explain much more about how teeth fit in the skill, which is very useful! But this is a very quick explanation of how I do Teeth! I don't often outline teeth too hard, unless I'm doing tusks, since the gums and teeth edges suggest pretty well without em!
So you might be saying: Lion why a guide on drawing black people? Well young blood it’s because a lot of people cant…seem…to draw…black people..Amazing I know.
Racist (caricatures) portrayals of black people have been around forever, and to this day people can’t seem to draw black people like they are human. If your artwork resembles any of the above even remotely your artwork is racist and offensive. If you try to excuse that as a stylistic choice you’re not only a terrible artist, but racist too!!! Congrats.
Whitewashing is also a problem. A lot of people refuse to draw black features on canonly black characters. While this example isn’t colored, lightening the skin-tone of a character is also considered whitewashing. So lets start with features!
Now all black people have different noses thats a no-brainer, but black noses tend to have flatter bridges, and wider nostrils. Please stay from triangular anime noses and small button noses. Your drawings should not depict black people with abnormally large noses. (Especially if you do not draw other characters this way)
If you feel like the way you draw lips on black characters is offensive or resembles a caricature,it probably does and you should change it. ABSOLUTELY AVOID PLACING LIPS AT THE BOTTOM OF THE FACE.
Hair is so diverse! Please get used to drawing braids, locs,kinks and coils! If you can learn to draw ringlets and long waves you can learn how to draw black hairstyles.
Add clips! Learn how to draw baby-hairs and never be afraid to add color Pinterest and Google are free my dudes! Also try using square brushes for blocking in coils.
OK THAT’S ALL YOU GUYS
Some head related art notes. I hope some of these are a bit helpful. Patreon / Gumroad
By REIQ
I said that I’d show some tutorials I have saved up to someone, but decided that I’d just go ahead and post most of what I have stored away and create a sort of masterpost out of it. (I figure it’ll help me just as much since, as of now, they’re all pretty scattered between my Tumblr and bookmarks)
A lot of these are hosted on my personal Tumblr, but I don’t change my url so it’s pretty safe to bookmark them there (and not have to worry about the url changing) if you don’t wish to reblog them yourself for whatever reason.
Feline tutorials:
Basic domesticated cat tutorial
The domestic cat body
Improving upon (lion) anatomy
Realistic lion faces tips
Big cat paw tips
Canine vs. feline - paws and legs
Beginner feline tutorial
Guide to big cats
Feline comparison
Canine vs. feline - facial anatomy
Canine vs. feline - chest anatomy
Guide to little cats
Big cat eyes (could work for other eyes)
Canine tutorials:
Basic wolf anatomy
Skeleton notes on wolf legs
The wolf skeleton as a whole
The wolf skull and teeth
Wolf paw tips
Basic canine poses
Canine ears and chest
Drawing realistic wolves
Basic wolf tutorial
Wolf paw tutorial
Paw pad tips
Wolf skeleton and muscles
Wolf fur direction
Canine vs. feline - paws and legs
Canine vs. feline - facial anatomy
Canine vs. feline - chest anatomy
And this is just an excellent DA for wolf reference images
Avian tutorials:
Bird wing anatomy applied on humanoids
Bird wing tutorial (lots of underrated tips)
Varying bird wing structure
Basic owl anatomy
Bird wing vs. bat wing vs. pterodactyl wing vs. human arm
Bird wings and flight
Various bird wings
Human(oid) tutorials:
Hand tips and reference
Simplifying human anatomy
Feet and shoes tutorial
Bird wing anatomy applied on humanoids
A guide to movement: flexibility
A male shoulder study
Altalamatox face tutorial
Male legs reference
The human hand
Male vs. female waist
Excellent expressions tut
Understanding anatomy part 1 (follow desc. links for more)
Painting skin
Simplifying hands
More simplified hands
Pose tutorial
Varying the female figure
Profile proportions
Expression tutorial
Virtual lighting studio
Breaking up the male torso
Male torso anatomy in use
Simplifying the human foot
Various facial and body shapes reference
Drawing the nose
Female anatomy patterns
Human mouths
Breaking down the human nose
How to draw the ear
More hand(y) tips
Neck and torso tut
Jawline and kissing tip
Yet another hands tutorial
Male torso in motion
The human head at various angles
Variation of colour throughout the skin
Excellent action and couple references
Advice on eyes
Feet reference drawings
Nose shapes
The human skull and face
Facial features
Portrait lighting cheat sheet
Animating dialogue (mouth movement)
A kissing tutorial
The fist
Various athletic builds
Various types of hair
Proportional height of different positions
Expressions photo references
The hand in motion
Skintone palettes
Semi-realistic eye tutorial
Male muscle reference
The human body in perspective
The human head at various angles
Painting a realistic eye
Arm shape and muscles
Animal feet on a human figure
Hand poses
The face in profile
Skin tutorial
Body type diversity
Drawing hair
Muscles in the neck and face
A beginner’s guide to knees
Another ladies tutorial
Breakdown of lips
Blocked out human faces
Practice figure drawing (animals as well)
A neat arm trick
Excellent ear anatomy tutorial
Fullbody proportions tutorial
Over the shoulder poses
Male torso photo reference
Detailed arm muscle drawings
Guide to human types
Dragon tutorials (and bat wings):
Anatomy of the Western dragon
Dragon wing tips
Dragon wing tutorial
Dragon anatomy
Dragon tutorial
Equine tutorials:
Basic horse (back) reference
The equine skeleton
Horse anatomy and pointers
A good, large collection of horse stock references
Skeleton of a horse and its rider
Horse hooves
Cervine tutorials:
Basic deer anatomy
Deer skeleton drawing
Deer skull reference
Deer musculature
Deer skeleton
Ursine tutorials:
Fantastic bear anatomy/poses references
Basic bear structure
Bear anatomy tutorial
Miscellaneous animal tutorials:
Sheep vs. goats
Background and objects tutorials:
Griffsnuff background tut part 1 (second in desc.)
Tree tutorial
Realistic gems tut
Water tutorial
General water tutorial
Drawing crystals
Drawing bows
Painting rocks
Clothing tutorials:
Fabric tutorial
Clothing folds part 1 (second in desc.)
Drawing hoods
Drawing jeans
Hat on human figure reference
Armor
More hat on figure references
Different shirt collars
Colour palette turtles
General painting, drawing, and style tips:
Altalamatox digital painting walkthrough
Simple fur tutorial
Realism painting tutorial (human subject)
Excellent colour tutorial
Painting a wolf (good fur painting visual)
Photoshop brushes tut
Basics of Photoshop tutorial
Another digital painting tutorial
Common digital painting mistakes
Colour and light
Soft cel-shading tutorial
Various types of hair
Colour tips and the mood it expresses
Composition tips
Lighting and colour tips
Shadows
Another composition tut
Simple colouring via overlay
From paper to digital
Painting gold
Hope these help!
i want to tell you something and i hope it helps
morty how the heck do you draw top heavy bodies (kinda like kuins) because its hell 2 me
OK SO THIS IS LATE AND IM BAD AT EXPLAINING SO I JUST SCREENSHOT’D MY PROCESS
FIRST, GET YOURSELF SOME MOOD MUSIC
BASE SKETCH: I don’t usually draw what’s in red there, but this is your basic inverted triangle shape. Basically, as long as you make sure the shoulders create an exaggerated silhouette that highlights the waist, you’re doing the top heavy thing right. Generally, you don’t wanna shrink the waist too much or else it looks REALLY weird, so if you want to exaggerate the shape more, try to focus more on the arms and shoulders. Keep the hips narrow.
LINING SHIT. Add some core muscles to actually support all that up top. I like making the pecs particularly pointy just to drive home the triangle thing.
It’s ya boi