The uh ,,
The wing ?tutorial? Featuring many examples and little to no explanation
yee! ill put this under a cut bc its long and features eye/body horror
also this turned more into me rambling abt using uncanny valley srry if its not much help fjdsjf
Keep reading
The way you draw men is really good, I noticed in your post where you drew some of the trolls as gems. How do you go about constructing a male body? What's your sketching process? You also give Eridan an interesting face shape to accommodate his glasses. I'm very curious about your sketch process and your art in general!
Thank you!
I scribbled a quick thing to show you how I generally think when I draw… Disclaimer, my style is quite stylized, so in no way is my art accurate to real life nor should be used as a source material for accurate anatomy. 😂 Rather, this is a tutorial on how I conceptualize the human body when I draw it…
Usually when i draw bodies (not just masculine types), I usually conceptualize the torso into three “chunks.” What’s important about how to conceptualize these though, is understanding the volumetric shapes these take on and also where these chunks “end.”
Below is an example of my take of a muscular body type with a strong triangular silhouette. The goal below was to emphasize on a strong, confident, and yet also appealing stature. I also put my emphasis on things I find personally attractive lol \o/
The red area encompasses the general shoulder and breast area.
The green area is an indicator for the rib cage. (In some instances it would be better to draw the rib cage first because breasts overlap the ribcage.)
The blue area encompasses the rest of the stomach area. Technically the pelvic bone rises a bit higher into this area too, but for the sake of simplification to understand the basic shapes didn’t draw it in the above example.
Here’s how it generally applies to some other body types!
I don’t always draw like this sometimes, but i think it’s a good start on how to conceptualize the body into simpler shapes.
Also, for much more lanky body types, I tend to simplify them moreso since they don’t need as much definition on muscle structure.
Please do remember it’s better to understand how to simplify the human body after doing studies of anatomy from real life!! I can’t emphasize enough how important studies are
As for how I draw faces, I’ll save that for topic for a rainy day 😂 Hope this helps!
Hi! I recently saw your tutorial on drawing/designing PoC characters, do you have any tips on drawing monolids? Especially stylized monolids?
Here are a couple of links to really great tutorials:
https://theredlinestation.tumblr.com/post/182913540819/eschergirls-really-cool-tutorial-about-drawing
http://chuwenjie.tumblr.com/post/158694460814/a-compilation-of-stuff-i-know-about-drawing-asian
Here are some of my own observations about monolids and double eyelids. All in all, there’s very subtle differences between the different eyes. It is the combination of all different features that makes someone look a certain way.
-Mod Future (ko-fi)
Here it is, my long winded tutorial, complete with some step by step action. I see a lot of people talk about wanting to diversify their artwork but not knowing how. This is my help to you. You really should take the time to invest in learning diverse eye shapes as diverse artwork always makes you a better artist. And frankly I’m really tired of drawing tutorials that talk up character diversity but only have the stereotypical “one Asian eye”.
I did some step by steps for those three diagrams, but I actually got them from this blog which has 14 of those examples! (Bonus: it’s a makeup blog so if you need help with that or want some idea of how to shade these eyes, there ya go)
To celebrate a follower milestone on ig and also so I don’t have to keep a million references open whenever I draw these characters, I’ve made semi-model sheets on all of them, including their general build, face shape, expressions, and fashion styles.
Another comment I’ll make is that Julian and Lucio have quite similar faces, but Lucio is very sharp while Julian’s rounded out.
Each character tends to have a reoccuring line shape throughout their design:
Asra - Semicircles/curves
Nadia - Straight vs flowing lines
Julian - Loose waves
Muriel - Blocky or jagged
Portia - Bubbly waves
Lucio - Sharp and spiky
I hope this can be useful :D
Upon request someone asked for an anatomy tutorial! I kept it fairly general but if anyone wants something more specific, I’m happy to make a more of them :D
Hello! Do you have any tips for drawing cows? I really struggle with stylizing them and I love how you draw them
sorry this took so long to reply to but i finally got around to cows again.
western cattle are very much an arrangement of rectangles. their topline is straight and angular contrasted by their flabby skin and wrinkles, then you see them from the front or back and they’re round?? the best way to learn to draw animals is life sketches, I go to our annual agriculture show to see cows. They’re also shaved for the show ring there so i get a clear image of them.
looking at skeletals and anatomy drawings is also helps a lot, i recommend Hermann Dittrich’s lithographs and Jack Hamm’s ‘how to draw animals’
when you can visualize the shapes you can start to play with them and stylize
cows and horses are not closely related and their skeletons are very different, especially their hindquarters. i’m not sure what other specific tips i have i hope these help
A lot of people ask me for tutorials. I guess this counts. I don’t really know how to tackle a full tutorial just yet. Styles range so much that I feel it’s more just tips or suggestions
Planes of the Face Row 1 Row 2 (Lleft, Right), & 3 Row 2, Right Row 4 Row 5 Row 6,7, & 8
doctors hate him. one simple trick for more lifelike expressions