So, I realized all my interests lately have been "ghost" themed. And me being bored, I decided to just draw a ghost page.
(Also yes, ik Halloween has passed but this thought just came to me-)
CoD incorrect quotes
[TF141 x F-0-Z]
Mana: I was arrested at 17 for being too cool
Dice: The charges were dropped due to a lack of supporting evidence
Gaz: *Texting Laswell* I don't think I wanna play Pictionary with them anymore
Laswell: Why?
Gaz: Ghost keeps drawing himself murdering Graves, Soap takes forever to "perfect" his drawings, and Price can hardly draw a circle
Gaz: I want the Uno cards back
Laswell: You should've thought about that before you all started a brawl during your last Uno game
Gaz: You're smiling, whats got you in high spirits?
Oswald: I can't smile just because I want to?
Price: Soap tripped and fell again during physicals
Smokes: Dogs are sacred creatures made by God to protect their owners. Their purity and love in unmatched. They're such good boys
Soap: *Screaming in the background as Foz attacks him*
Ah yes...haoles keep preaching that anything depicting my culture is "racism." Mary, Hawai'i is about Aloha, if you think anything with traditional hula skirts is racist then you need to grew up. Ain't no Hawaiian care about dis, only haoles like you.
depictions of indigenous people as primitive grass skirt wearing dancers is racist like always. but doubly so if you're implying they're pacific islanders. triple if they're meant to be "Hawaiian"
During a recon:
Oswald: *Singing to herself* Smoke pakalolo and sniff cocaine, spreads his aloha and feels the pain~
Soap: Bonnie-!
Ghost: Bloody hell, Oz
Oswald: What? It's something my mom would sing, and it's catchy
Soap: It's a wee bit dark though Bon
Ghost: Ehhh, she does make a good point. It's pretty catchy
Oswald: See?!
A trip to Hawai'i P.5
[Surfing Lessons]
Oswald: You ready Soap, Gaz?
Soap: Aye! Born ready, Bonnie
Gaz: I'm just making sure Soap doesn't drown
Oswald: *Calling out to Ghost and Price* You two sure you don't wanna join in?
Ghost: I'll pass
Price: I'm here to make sure Soap and Gaz don't kill themselves. If they do, Simon can retrieve their bodies
Ghost: What?
Soap: Ye take too long! *Lays on board and heads out into the sea*
Gaz: He's gonna drown...*Follows after him*
Oswald: *Beats them to the wave and starts surfing it* CHEEHOOO!
Soap: *Wobbly makes it onto the wave* WOOOOO
Gaz: *Tailing behind Soap, lifting his arms to keep balanced* Keep your balance, Soap!
Soap: *Starts steadying out* This feels great!
Gaz: Speed up, Johnny!
Soap: I'm trying! Slow down Kyle!
Gaz: I can't slow down-! *Bumps into Soap* Ah-!
Soap and Gaz: *Crashes and falls into water*
Oswald: *Looks behind to see them crash* Oh no...
Soap and Gaz: *Gasping up for air and army crawling out the water*
Oswald: You okay? *places their boards in the sand*
Soap: Why didn't ye slow down, Kyle!
Gaz: Why didn't you speed up! It was all your fault!
Soap and Gaz: *Arguing*
Price: Everytime...
Oswald: Here, a nice hot cup of tea as a peace offering
Ghost: It's cold
Oswald: Nice cup of tea
Ghost: It's shite
Oswald: Cup of tea
Ghost: I don't even think it's tea
Oswald: Cup
F-0-Z playing Uno after a mission to pass time and de-stress
Ghost: I'm a confident driver
Soap: *Sitting next to Ghost at the police station* Ye ran over a pedestrian!
Ghost: Confidently
Posting here on main now so uhhhhh yeh 👍
Might just move this account to my main to make things less complicating and annoying for me. It's not like I post on my main anyways :/
Sleep
Oswald: *Sipping another cup of coffee*
Gaz: She hasn't slept in days. And when she is forced to do so, its only an hour max. I'm worried for her
Price: *lighting a cigarette* Laswell did mention this. Oz doesn't sleep well during missions
Gaz: Maybe we let her off easy today? What do you think Soap?
Soap: Aye. Bonnie needs some rest. She cannae keep this up or she'll drop
Price: Mmm...alright *puts out cig* Oz will be with Gaz and I in recon. Soap and Ghost will take the base camp. When everyones ready, get your things and lets move
Return home:
Laswell: Great to see you all in one piece
Oswald: Guess you can say that *Waves bandaged stabbed arm*
Laswell: We'll arrive back in London by 0600, so rest up *nods at Oswald, softly patting her shoulder*
Price: *discussing the mission after takeoff* Alright. Soap, you did a good job getting out in time. And Ghost, good covering. But always make sure to watch your time
Soap: Aye
Ghost: Yes sir
Price: Gaz, try not to rush in. Oswalds your cover so dont try to opperate alone next time. You'll end up shot again
Gaz: Understood, cap
Price: And Oz, try not to go too hard on yourself during missions. You'll turn into a liability one day
Oswald: ...
Price: *Looks to Oswald deep in sleep*
Soap: *chuckles* Guess Bonnie can sleep afterall
A guide for fanfiction readers and writers in the Call of Duty fandom (from a former competitive COD player herself). AKA a guide of how I write military speak and literally every vaguely military thing I've researched and learned that can be used in a story lol
Note: THIS IS NOT MEANT TO PROMOTE THE MILITARY, VIOLENCE, OR FIREARMS USAGE!!! THIS IS PURELY AN INFORMATIONAL POST FOR CALL OF DUTY ENTHUSIASTS, NEW FANS, AND FANART CREATORS!! USE THIS POST RESPONSIBLY!!
LZ: Landing Zone, used for aircraft
AO: Area of Operation, where an exercise will take place
Target Area: Area with specific target, such as a person or object
Alpha/Beta/Charlie etc. (Site): Separate locations within the AO delineated by separate names
Advancing: Moving Forward
Pushing: Moving forward, often used in writing as quickly moving forward specifically towards an enemy
Strafing: 1. (COD game) moving sideways while continuously facing the same direction [oftentimes while shooting at an enemy] 2. (Real life) Shooting at an enemy from a low-flying aircraft
Retreating/Falling back: Moving away from an enemy, oftentimes because you do not have the ability to fight them any longer
Holding: Staying put in a single place
Cover to Cover: Moving from a position that is concealed from enemy fire to another position concealed by enemy fire
Breaking Away: Splitting off from a group
Pursuing: Following an objective or target
Pinned Down: Unable to move due to an enemy's maneuvers or fire
*EXTRA* Anaconda Maneuver: A reference to a large-scale military maneuver performed in 1861 by the American Union Army in the Civil War, which is simply "We'll take 'em from the front AND the back at the same time!!".....which is really fitting cause its called the Anaconda maneuver lol
"Movement!" - There is someone moving in front of me
"# Tangos" or "# Combatants" or "# Enemies" or "# X-Rays" etc. - There are # number of enemies
"Taking enemy fire!" - I am being shot at by the enemy
"Contact!" - I see the enemy, they see me, we are firing at each other
"Taking heavy fire!" - I am being shot at by the enemy and it's a desperate situation; can also mean that the enemies have armor-piercing weapons
"Visual on enemy/objective/target/hostage" etc - I see the enemy /objective/target/hostage etc
"Taking small-arms fire!" - (Specifically for aircraft) Our aircraft is being shot at by regular sized guns from ground troops
"I have eyes on..." - I can see...
"# Military Aged Males" - Terminology used to describe men who are roughly 18-40 years old. They're usually plain-clothed, but because they fall into the correct age range to be drafted into the military/have military training, they are specifically flagged in case they pose a threat
“# Unknowns” - Used to describe unidentified possible combatants in a place of interest. They do not always mean that that person is a soldier. Sometimes, they can be civilians.
Note: Preceding any radio communication, radio callsigns are often used to identify one's self. Radio callsigns are mad complicated, so I won't explain them specifically, but for more info on their usage, check the "Dialogue Examples" section at the end of this post!
"Please Advise" - Please tell me what I should do in this situation
"Send Traffic" - Tell me what you want to tell me.
"Go for [Callsign]" - I'm here, listening to you
"Repeat your last" - Repeat what you last said
"[Callsign] to Actual" - 'Actual' refers to the commanding officer
"How copy?" - What/how are you doing?
"Negative" - No
"Affirmative" or "Affirm" - Yes
"Copy" - Copy that
"Planting charges" or "Planting mine" or "Planting anchors" - I am planting explosive charges/mine/anchors
"Advancing/pushing to second deck" - I am moving to the second floor
"Jackpot" - We took the object or person we were looking for into custody
"Possible jackpot" - I have possibly found the person or object we came for
"Engaging" - I am going to start fighting the enemy
"3, 2, 1 - Enter! Enter!" or "3, 2, 1 - Breach!" - used when forcefully entering a building or doorway
"All Units" or "All Stations" - Precedes a message that is relevant to all personal on a mission
"Requesting [something]" (ex. backup, air support, recon overhead etc) - I request backup
"Be advised" - Be aware of something
"Check Fire" - Watch where you're firing; this can also mean you've accidentally shot a teammate or civilian
"Standby" - Hold on
“Secure the area” - Make sure there are no enemies in the area/kill all the enemies in the area
“Occupy the area” - forcefully stay in one place, defending it from enemies
PID - Positive Identification
MTC - Mission Time Clock, refers to how much time a team has to complete a mission
RTB - "Returning to Base"
CO - Commanding Officer
NCO - Noncommissioned Officer
FOB - Forward Operating Base
MIA - Missing in Action
KIA - Killed in Action
AWOL - Absent Without Official Leave
EOD - Explosive Ordinance Disposal
IED - Improvised Explosive Device
SERE (Training) - Survival, Evasion, Resistance, and Escape
DMZ - Demilitarized Zone
VIP - Very Important Person, a person one is escorting through a certain area or otherwise protecting
SpecOps - Special Operations
MedEvac - Medical Evacuation
Op - Operation
Infil - Infiltration
Exfil - Exfiltration
Payload - 1. supplies, objects, or weapons that are being delivered somewhere 2. A bomb that is being dropped
GOFO - "Grasp Of the Fucking Obvious"
Chest Candy - Ribbons/awards that a soldier earns
Whiskey Foxtrot - Stands for military letters W and F, meaning "What the fuck?"
"Out here" - used on the radio to signal that you've finished talking, usually preceded by a radio callsign
Charlie Foxtrot - Stands for military letters C and F, meaning "clusterfuck"
FUBAR - Fucked beyond all repair
"Got your six" or "Bringing up your six" or "Watch your six" - "I've got your back" or "I'm bringing up the rear" or "watch your back"
Plebe - a new recruit, someone without any experience
Oscar Mike - Stands for the military letters O and M, which is used to mean "We Are On the Move"
Mike-Mike - Stands for millimeter, which is often used to describe the size of grenades (i.e. 40 Mike Mike)
Barrack's Bunny - someone who has sex with many people throughout the barracks
Sandbox/sandpit - slang for a desert area
Chair Force - refers the USA Air Force
Civvies - Means "Civilians" or "Civilian clothing"
Mandatory Fun - company organized events/dinner
"Drop 'em" - drop from a aircraft or kill someone
GRUNT - Stands for "general, replaceable, untrained", refers to low ranking infantrymen
Jarhead - refers exclusively to marines
Flyboy - derogatory term for Air Force members
"Rog'" - Roger that
"Squirters" - people who run out of the back door of a building that is being attacked
"Danger close" - an attack being send from an aircraft that is dangerously close to friendly soldiers
"Watch your shots" - another way of saying "Check your fire"
“Fuckin’ A” - means “Fucking Affirmative”
“Repo Quickly” - (not 100% sure but I think it means) Reposition Quickly
“Rush” / “Bum-Rush” - Move towards someone extremely forcefully and quickly (kind of “rushing” towards them, typically without finesse)
Munitions: ammunition, weapons, and equipment used in the field
Tactical Equipment: Equipment used in the field to gain an advantage, but that are not necessarily lethal. Examples include flash grenades, gas grenades, heartbeat sensors, and trip mines.
Lethal Equipment: Equipment used in the field aside from firearms with lethal intent. Examples include, grenades, Semtex (sticky grenades), poisonous gas, Molotovs cocktails, trip mines etc.
Ammunition: Bullets, rounds, shells that are loaded into a firearm. For grenade launchers, the grenades may be called ammunition.
Spotter scopes: binoculars that can have both a regular and thermal setting. They are used to survey an area for enemies. They also show you how far you are standing from the targets (usually in meters).
Anchors: Used to rappel down the sides of cliffs
Field ladders: Used to scale buildings
Sledge hammers: Used to break down doors and plant anchors
Thermite charges: a substance that burns at over 2000 degrees celsius and is used to burn through walls, doors, and locks
Door and wall charges: explosive charges used to explode walls and doors
Electro Magnetic Pulses: disables or interrupts electronic devices and communications
LIDAR: Light detection and ranging. A device that uses lasers to model tunnels underneath the ground. However, it can reflect off of certain circumstances, including snow
Thermal scopes: scopes that detect heat. Fun fact! They have an infinite range, meaning they can detect heat from any distance. However, they cannot see through walls or thick concrete.
Note: Many people describe them incorrectly and it physically hurts my heart, so let's break it down.
Kevlar Vests: A vest that is made out of Kevlar fabric, which offers protection against handguns and other relatively common arms. THEY ARE NOT FASTENED USING BUCKLES!!!! I see people in fan fiction constantly say "he secured the buckles on his vest" ALL. THE. TIME. Standard issue vests have buckles TO ADJUST THE SIZE, NOT TO PUT IT ON!! THEY ARE SECURED USING VELCRO AROUND THE WAIST! Legit, might be my number 1 pet peeve lol
Flak Jackets: A fabric vest made to withstand explosive casings and shrapnel. THEY DO NOT PROTECT AGAINST BULLETS!
Plate Carriers: A type of vest without protective padding. On their own, they do not provide any protection. However, armor plates must be zipped into the pockets onto the front and back of the vest. These plates are usually made out of steel. They can withstand heavier fire. The plates can be replaced when they break.
"Effective Fire Range" - the greatest distance a bullet can be shot from and accurately damage a target. This is important when considering which firearms a character should use in a certain environment. Is their EFR long? Short?
Rechambering (and Rechambering Speed): When reloading, the previous cartridge must be expelled. In bolt action weapons, the bolt must be pulled back. More rounds or another mag will be inserted. Then, either the bolt will be pushed back in, or the charging handle will be pumped, which pushes a new round into the chamber. On a revolver, this comes in the form of the "hammer." On pistols, this is the "slide."
Fire Rate: the frequency a bullet can be shot from the gun
ADS: stands for "Aim Down Sight", which means aiming down the barrel, using iron sights or another type of sight
Hip-fire: Firing a weapon without aiming down sight
Fully Automatic vs Semi-Automatic vs Bolt-Action: 1. Fully automatic guns (in simple terms) fire continuously at a high rate until the trigger is released or until the magazine is empty; automatic rifles are usually magazine fed; they expel the bullet cartridges by themselves 2. Semi-Automatic guns fire one bullet each time the trigger is pulled; they expel the bullet carriages by themselves 3. Bolt-Action rifles fire once every time the trigger is pulled; the cartridge must be manually expelled by the user by pulling back the bolt on the side of the gun
Pump-action: Shotguns that use a sliding handguard to rechamber the bullet. Oftentimes, I just call the handguard the "slide"
Select-Fire Rifles: A gun that can be fired on both a "full-auto" and "semi-auto" setting; remember, full-auto = high fire rate while semi-auto is a little slower; the fire rate is switched by flipping a lever on firearm; Assault Rifles, Small Machine Guns, and Light Machine guns are usually select-fire
Sidearm: A less powerful gun or other weapon that you carry alongside your main firearm; (Real life) sidearm usually just means pistol; (COD game) sidearms can include pistols, knives, shotguns, and other melee weapons, like batons and tonfas
Shotgun: A type of gun that fires shotgun shells, which are a type of ammunition that contains pellets that spread upon firing. They have a typical range of 35-50m of effectiveness. They are extremely destructive at close range, and can even sever limbs if fired close enough. Their range is limited, however.
Lever Action Rifles: Rifles that are magazine fed, lever action, and with multiple fire rates. Small Machine Guns and Assault Rifles fall into this category. They have a high rate of fire and have a typical range of effectiveness of 150-300m. They fire the same type of bullets as pistols.
Bolt Action Rifles: Rifles that require the user to manually eject the cartridge via pulling back the bolt on (typically) the right side of the gun). They have a slower rate of fire. Sniper rifles and Marksman rifles fall into this category (depending on the model). They have an effective range of about 500-800m. They are very precise, and can often immobilize a target with a single shot.
*EXTRA* Armor Piercing Sniper Rifles (ex. .50 Cal Rifle): Rifles that use armor piercing rounds, which can pierce both vehicle armor and body armor. A single shot will immobilize any target. They can be both bolt action or lever action, with an effective armor piercing range of 200-600m and can be shot up to 2,000m away. These rifles are often large and heavy, with a length of over 4ft long and with over 25 pounds of weight.
Shotgun shells
9mm Parabellum (for handguns and some rifles)
7.62 (for lever action rifles)
5.56 (for lever action rifles)
.50 Cal (for Sniper Rifles only)
There are way more, but I won't list them here
Sights: A device affixed to the barrel of a gun to allow it to be aimed more accurately. Types of sights include red dot sights, holographic sights, scopes, and thermal optics. Without a sight mod, a gun comes equipped with Iron Sights.
Barrels: In general, the longer the barrel of a gun, the more accurate it becomes. Barrels can be swapped according to the range needed for a certain mission. Two types of barrels are rifled and unrifled, which affect how the bullets travel out of the gun.
Bi-pod: A stand that is affixed to the bottom of a gun (oftentimes a sniper rifle) to allow the user to set it on the ground with the barrel raised.
Sawed-off barrels: Often associated with the Wild West. Yeah, you can't just do that. They will not be used in proper military settings either.
Semi-automatic to Full-auto modifications: Civilians (USA) cannot own full-auto weapons that were manufactured after 1986. You can own rifles made before 1986, but it requires a special license and also costs $20-30k. Modifying a rifle to have a full-auto setting is ILLEGAL.
.50 Cal Modifications: In a non-military setting, you will NOT find armor piercing guns. It is illegal.
Certain Ammo: Dragon's Breath shells, explosive rounds, and Bolo shells are also illegal, and should not be found in civilian OR military settings.
Silencers: If I remember correctly, silencers are illegal for civilians to use in most places.
Over 90% of the rounds expended during a fire fight are used for COVER FIRE! Meaning that they aren't necessarily fired for the purpose of hitting the enemy, but rather, allowing the user to move to a different position.
Most people will not just "spray and pray" lever-action rifles. Even with weapons that have a high fire rate, most soldiers will precisely pull the trigger.
Gun kick increases with fire rate, which decreases precision.
As range increases, effectiveness decreases.
Sniper Rifles are used a long distance, often from a prone position.
You wouldn't think it's like this, but the longer the barrel of it is, it's usually easier to shoot (barring marksman and sniper rifles).
Camping - sitting in one place without moving, killing enemies as they come to you
Pushing - running into enemy territory
Killstreak - rewards given to the player for killing several enemies in a row without dying
Killcam - the recording of a player's death before they respawn
KD - Kill Death Ratio
"I'm going negative" or "I am negative" - I have a KD below 1, which means I've died more times than I've gotten kills
"I'm going positive" or "I am positive" - I am a KD over 1, which means I've gotten more kills than the amount of time I've died
"I'm carrying" - I have a significantly higher kildcount than everyone else on my team
"I'm throwing" - I'm doing worse than anyone else on my team
"Shotgunner" - a player using a shotgun
"Knife guy" - a person who is only wielding a knife
"He's one shot" - if he gets hit another time, he'll die
"I downed him" or "I knocked him" - he's down and needs to be revived
"I broke him" - he's out of armor plates
"Bravo 0-7 to Watcher 1, taking heavy fire from the East. Requesting air support!"
"Copy, 0-7. Air support inbound on your location"
"Rog.'"
"Bravo 0-7 to Baseplate Actual."
"Baseplate Actual to Bravo 0-7, send traffic."
"Negative on target ID. Holding on first deck. Please advise."
"Copy. Return to entryway. Regroup with Alpha team."
"Copy."
"All units, be advised, there are civilians in the target area. I repeat, there are civilians in the target area. Check your fire."
"Copy."
"Bravo 0-7 to Overlord Actual, I have visual on Target Area. I repeat, I have visual on target area. Three military aged males in the east corner, no visible weapons. Two unknowns in the center of the plaza. Please advise."
"Contact!"
"Copy, all units, weapons free. Fire at will."
"Bravo 0-7, advancing to rooftop. Deploying field ladder."
"Copy."
Just typical CoD stuff. Usually Oc's and HC's. I need something to do as I fight my way through my terrible sleep schedule
178 posts