here is a carrd for BLM
here is a carrd for the crisis happening right now in Yemen
here is a carrd for Hong Kong
here is a carrd for Palestine.
here is a carrd for trans rights
here is a carrd for the terror bill in Philippines.
here is a carrd with various donation links (for Syria, BLM etc)
here is a carrd for LGBT+ rights
this post is constantly being updated - please send an ask if you find more!
One of my favorite things in existence is Tales From The Gas Station, and my worst fear is that I’ll forget about it before getting myself to listen to everything and to read it fully.
i couldn’t fit it in but a bonus level is: i hope trump doesn’t die just yet bc it could affect the election/i would like him to experience intense suffering first.
Forgot to post this here but…
Guys I love Frog Lady 🥺
PLEASE DO NOT REPOST. REBLOG ONLY!!
realistically i know a cat can’t run a blog. but like mr j does run that blog
With the amount of time available, and few resources, I have taken to writing scenarios for the Tabletop rpg, Call of Cthulhu. Currently I have one which I am in the process of editing and adjusting. Yee Haw
1.) solitude: wealthy, well-protected, festive, and boasting an exciting arts scene. this is the best place to live in skyrim. as long as you respect that free speech is not welcome here (unless you’re dressing it up in layers upon layers of inscrutable metaphor and calling it skaldic verse), you’ll do just fine. religious sorts and imperial sycophants will also appreciate solitude’s good old alessian values.
2.) whiterun: let’s be clear that there are actually only two good places to live in skyrim, and this is the other one. fair and respected leadership, a strong sense of town pride, and convenient access to just about anywhere else you’d like to go. one thing to consider is that the walls are terrible, and there’s about a 70% chance your house will be burned down with you in it if a dragon or stormcloak trebuchets come rolling by.
3.) riften: mild climate and beautiful views. plenty of employment opportunities both above and below ground, if you don’t mind that you’ll essentially be working for the same people at any of them. you won’t be allowed to get too ambitious, but that’s OK, because there’s a great sense of camaraderie among the diverse and hugely exploited working class.
4.) dawnstar: obviously chilly, but the port is busy and the mines are well-producing enough that their proprietors are taking out hits on one another. awe-inspiring sunrises over the sea and a somewhat picturesque, mysterious, maybe malignant tower overlooking the town. leadership is horrendous but easily ignored and will hopefully die of old age soon.
5.) falkreath: lovely pine forests, though the dour weather often makes it difficult to appreciate them. quirky sorts will find themselves right at home with the town’s singular fascination with death, and if you know someone who’s likely to die soon, there’s a sweet little family in the area who can help put them to rest. you might also be introduced to falkreath’s historic cemetery through having the jarl sic his bandits on you.
6.) morthal: seat of the poorest hold in skyrim, so not an ideal launching pad for your latest business venture. the remote and revolting location makes it seem like a good place to retire if you’re looking to withdraw from the outside world, but be aware that the outside world might still come creeping in from the bog. and eat you. or turn you into a vampire. or any other number of horrific things that the locals boredly chat about.
7.) winterhold: if you weren’t born in winterhold, it’s already too late to move in. the people follow a traditional nordic way of life that involves complaining loudly about how much they hate it here, but they will kill you if you agree with them. mages are so far removed from municipal life that the college of winterhold might as well be considered its own settlement for you magic users out there, but only a slightly better one.
8.) markarth: home to the greatest class disparity in the province. people from all walks of life travel through markarth, and half of them end up prison labor. if you want to live in skyrim without feeling like you live in skyrim, this completely backwards, hateful city is just waiting to murder you with its sheer drops and unmaintained 4000 year old stairs. afterwards, your broken body will support markarth’s popular farm-to-table movement.
9.) windhelm: everything bad about markarth, plus the fact that it’s also cold as the void itself. this is the worst place to live in skyrim. with one exception: if you care about history at the cost of your fingers and toes (and if you’re a woman, maybe also your spleen and your entire life), this could be the place for you. talos-deniers need not apply.
One of the perks of playing “Call of Cthulhu” is that you get to play a table top game that isn’t based on a Tolkien Inspired High Fantasy world.
(they/them, he/him) Here to begin exploring the horrors of fiction and to have a good time.
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