Luanna (Lu-Ahn-Nah) Luanna is the Bowynn goddess of gardens, flowers, meadows and fields and guardian of flowers. She is also the patron of florists and nursery owners. She is the daughter of Brea and Unthar.
She is also something of a weather goddess, making sure that destructive storms do not fall and destroy her beautiful gifts. Herbs and flowers are used not only magickally but medically, so in essence she is also considered a healing goddess. The flowers she brings to bloom are used to fragrant clothing washes as well as dye cloth. Little is said or spoke about when it comes to Luanna. Like all deities of the Bowynn faith, she is just accepted as "being there." She is often seen wandering gardens and meadows, bringing forth blooms and flowers. She is a goddess of frivolity, much like the great patron Aleglea. However, Luana's realm is strictly reserved for bringing forth colorful life in the garden. Sometimes she is seen with Aleglea and/or Jayleen Jarra, goddess of herbalism. It is said that Luanna's job in Alaway is to decorate the great halls with her gifts, thus giving the great hall of the gods a wondrous bouquet-like smell. On the Spring Equinox and (which in the Bowynn Tradition is called "Tsaquilla") Luanna is given high praise, as she is the grower of the scared flowers that symbolizes the holiday. Tsaquilla is a 3-day holiday and it is on the 3rd of the holiday, Luanna is given the most praise with great blessings of gardens and her statue or shrine in home gardens is cleansed and tended to. On Tsaquilla, small gardens are arranged just for the goddess.
Luanna is said to be a most beautiful goddess of simple beauty. Her garments as soft and flowing but simple as well; often a simple green gown/dress and over it a brown hladd or shorter tunic. Sometimes she is seen crowned with a simple braiding of flowers but nothing too bold. In her hands she carries a basket and sometimes a garden shear or boline in her hand. Other times she is seen carrying a bowl of seeds. When not seen in this form she will take the form of a bee, which is her totem animal. Naturally sacred gifts to Luanna consist of flowers bulbs and seeds.
Boquinn (Bow-kwin) (also Soquinn) The Boquinn are the Bowynn are Kii giants of the forests and mountains and the protectors of them. Boquinn are hairy ape-like spirits, they are often solitary wanderers of the unlike other Kii that often work together. They were created by Brand to keep the woodlands safe from Mano’s wrath and pranks and the destructiveness of the Tii. Unlike other Kii, they do not speak like humans but more like animals. Legends say that for a person to see a Boquinn, will bring the person great blessings. The Boquinn are in general, peaceful, unless people get too close. When a Boquinn does present itself as vicious, it is normally a warning that some great change is about to take place that will disrupt their homeland.
Briora (Bry-or-rah) The Briora are Kii (spirits, fairies, nymphs) of wisdom, organizers of books and protectors of buildings like libraries and other places where tomes of knowledge and records are kept. The Briora are diminutive spirits a lot like their European Fae cousins but do not bare wings at all. They take up residence in libraries among the books, where they indulge in reading, cleaning, maintaining and sorting books that are out of place. The Briora are the immortal essence of the term “A treasure in books.” In Bowynn libraries, images of the Briora and a shrine to them are kept. Most heavy readers will even places small images of Briora on their own bookshelves. Gifts to them are generally simple like a candle and incense. Even candy.
Dorro (Dor-Rho) Dorro are the Kii guardrians of homes and stables. Of all the Kii, the Dorro are the most popular and seen depicted in every home and barn. These small Kii are said to be the size of small birds. They are born from eggs and bear bird-like wings. At times they will take the form of chimney swifts. In the home they are the guardians of the house and all that dwell in it. At times Dorro may even help the gods Io and Hyu to keep the home safe and clean. In a typical Bowynn home a special shelf is built over the front door. Here images of the Dorro, emerging from the eggs, are placed. It is considered a place for the Dorro to stay, where they are safe and out from underfoot.
Mura (Mur-rha) Daughter of Chumash and Kalma, Mura is a goddess of the 1st Gate of Daunnat, the Gate of courage. She is one of the goddesses of Daunnat, the spirit world. It is her gate that spirits reach first on their walk towards the “Fields of Forever.” Mura is not an evil goddess, nor a goddess of judgement. Her role is that of a guardian of Daunnat. She is the recognizer and bestower of courage for spirits who are afraid of entering Daunnat. And at times even the living will call to Mura for courage. Especially those that have lost a loved one and do not know how to and scared to move on in life.
Mura (4th in line) leading souls along the path of Daunnat
As goddess of the Gate of Courage, Mura is one of the 7 gods of the sacred septagram, which is the symbol of the Bowynn Tradition. She also abstains from visiting Alaway, instead she spends time with her folks and the spirts of Daunnat feasting and making merry. Being Daunnat is endlessly vast souls will sometimes get lost and scared. When that is the case Mura is there for them.
Mura (second from the end) with souls and holding two spirit orbs
Mura has no known totem animal, instead always staying in her true godly form; that of a young lady dressed in green and white with green and white fillet and veil about her brow and head. some times she bears no veil. At times she carries a septagram dish or a shaft of wheat and sword. She is often seen holding spirit orbs that have separated from the soul (which is one of the transitions at death. Sacred to Mura is the septagram, sword and shaft of wheat. During funeral services, a bowl of milk and bread will be left to her and a statuette of the departed.
Innapa (In-nah-pah) “The Seen World”. Innapa is the physical 'seen' world where mortals dwell. Often the gods will dwell here as well, making sure all is in balance and the laws of the gods are being maintained and followed. Innapa is the world that’s allocated to mortals, be they men, animal or flora. Innapa is often mistakenly called “Middle World” and “Middle earth’ by some, comparing it to Norse faith. Only the gods and spirits can travel between Innapa and Alaway, the home of the gods.
Shane (Shaen) Shane is the God of love, desire, passion and the love of family, friends the self. He is the son of Brenda and Dhonan and the brother of Onaur. Despite his attributes, Shane is not a filthy and aggressive god. His gifts are mostly classified as "Devoted Love."
Close friends pledge their love and devotion to Shane. Parents and their children would be bound by Shane. A wandering warrior and his dog would be bound by Shane. The idea of self -love of was instituted by Shane. The Love of a person for an image or item, is a product of Shane.
Shane is seen much like his brother Onaur: a young god in simple garments, much like a page. He is sometimes seen winged like his brother and at times without. When not seen in his immortal form, he will take the form of a bird. So scared to Shane are votive images of birds.
Treya (Trae-ah) Goddess of sunset and dusk. She is the daughter of Shayla and Saul and sister of Enya. Aside from the goddess of these two periods of time, she is also the goddess if the evening frost. In her roles, she is the messenger of the celestial gods and goddesses; waking them up so they can fulfill their roles and duties. She is the herald of the dusk, painting the skies vibrant colors during these time periods. As a goddess of the evening, she also coats the ground with evening frost, so to lull the earth to sleep for the night.
There are no sacred stories of Treya, as her role is fixed and too important to stray from, for her to be partaking in the deeds and dealings of gods and men.
Treya is seen as a glorious young woman, often winged and clad in a gown and hladd of hues the colors of a sunset - purples, yellows, red and gold. Her hair is said to be red and long and eyes of a sunset. In hand she is often depicted with a pitcher which her evening frost is stored. Her brow bears a circlet with a gem in it, representing the Evening Star, Venus. Her totem animal is the Firefly or Lightning Bug, which she will at times take the form of. Other times she is said to have a circlet of Fire-Flys about her brow, much like Moryghynn and Mystara. For Treya, there is a special offering prepared with is that of a holy meal “Matenerm.” These are plates of food offered at sunset hours. Other scared gifts to Treya are tea libations, small lanterns, honey, flowers, and votive images of fireflies.
Panu (Pah-new) Goddess of Gemcrafting. She is the daughter of Brea and Unthar and the sister of Vella. When it comes to gems, glass and lapidary work, no deity or mortal can compare. She is the goddess that creates fashions gems from the ground and bestows them with special magic powers that can be used in healing and metaphysical properties. She is the patroness of lapidaries and jewelers.
Being a goddess with such gifts Panu often stayed in the halls of Alaway or walked the earth blessing the ground with her creations. But the sacred stories tell that one day she wandered a forest and came upon a grand hut of stonework with many chimneys. Curious, she walked inside and came upon the god Kalen hard at work carving gifts for the Akua and mortal man. Scared she hid and watched the god as he continued his work. Finally, she was spied by one of the giants that help out. Kalen turned and saw the goddess and fell instantly in love with her beauty. For days on end the two would meet at the hut. He would work in wood, and she would inlay the finish product with stones as she saw fit. When they stopped, they would kiss, and this would make the hearths blow 10 times as hot. After weeks of this passion, Kalen wed Panu in a most glorious wedding ceremony. Their wedding cart was created by their own hands of wood and gems. Together they still work along with Gondor and his bride Vella.
Panu is a goddess described to be of raven black hair and eyes that change and glimmer like the gems she creates. Her clothes are said to be of simple make, being she is a god on crafts and earthly. The material is claimed to be of a purplish hue with green embroidery and edging. She is depicted as a young woman, matching with Kalen’s age range. She is one of the few goddesses that do not have a totem animal.
Sacred to Panu are all gemstones, glass and lapidary tools; small hammers, files, chisels and such.
Vadyss (Vah-dys) God of Duannat who separates the Soul, Spirit and Body before it travels on to Daunnat. Son of Chumash and Kalma, he is considered one of the funerary gods of the Bowynn faith. Being that the body itself is no longer functional, it cannot travel to Daunnat. This is where Vadyss comes in and with his power the Soul and Spirit separate from the body and it is these that Heron takes on to Daunnat, leaving the mortal husk of the deceased for the mortal world.
Vadyss is the eldest of the funerary gods of Daunnat. As such, his appearance is that of a father figure; a man of great stature, said to be bald but bearing a beard and moustache. His clothes are said to be black robes and, in his hand, he holds a staff. Sacred to Vadyss is mainly incense but many offer flowers to him as well.
Due to some sick perverted idiots on this site, I had to delete a few pictures of deities. Leave it to these children of Satan to ruin something as beautiful as someone's faith with their sick fetishes and morbid fantasies.
I apologize for the deletions, but I refuse to 'feed' the likes of these "less than human" people.
Exploring the Faith, Sacred Way and Mystical Arts of the Bowynn Tradition
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