tell your secrets to the moon 🌟🌛
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How to make a super awesome easy cheating chainmail brush for photoshop or any program that lets u make brushes
draw a fucking loop
take ur loop. go to edit > define brush preset (or whatever u use to make brushes idk man i use photoshop)
bam. now u got a brush.Â
but it does this shit.
and we don’t want it to do that shit.Â
so what u gotta do is
go to ur lil brush widget thingyÂ
(this guy)
and he;ll take u to this sweet toolbox menu thingy
and then all u gotta do is fuck around with the spacing until it looks vaguely chain linky
and then u can do sweet arts like this
this tutorial has been brought to u by sleep deprivation
dont do art kids
now go forth and create beautiful chainmail without bawling you r eyes out as u singlHANDDLY draw every single fucking loop
This app does everything for you. you just click and profit is obtained.
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artist’s drive, death valley
me on ellenÂ
ellen: so i hear you’re a big fan of the fallout series
me: yeahÂ
*loud, thundering booms are heard from outside of the studio and a siren begins to wail as the audience breaks out into complete pandemonium*Â
me: oh my god ellen you didn’t
It is natural and easy Recipe. It takes total 14 days to get a slim body. Scientifically Proved and approved - See full Info Here
It works, Fast simple Gradually ans continuously. Visit Official Page Here
This app does everything for you. you just click and profit is obtained.
View Details Here
Developed, monitored and updated by a Team of Forex Tech Experts.
Visit their Official Page
Get ready to feel all the feels as we showcase GRIS in this week’s Indie Game Spotlight. A 2D puzzle platformer, GRIS follows the story of a hopeful young girl lost in a beautiful, dreamlike world, who’s struggling to deal with a recent traumatic experience.Â
Conrad Roset, the creative director of GRIS, was gracious enough to chat with us about the inspiration and concepts behind the game. GRIS is available now on Steam and Nintendo Switch!
We have taken a huge amount of references from everywhere we could, not only video games. Sure, Shadow of the Colossus or Journey are great influence, but also from outside the video game media: from Ghibli films (the wondrous characters from Spirited Away or Mononoke Hime) to Disney film’s backgrounds, Moebius compositions, Theo Jansen moving sculpture or Calder’s mobiles and a long list of etceteras.
We spent the best part of a year designing the game as a whole. It was challenging, as I come from the world of illustration and I resisted to use repeated assets, I wanted GRIS to feel like an illustration itself. In the end, I’m really happy with the result, I think we managed a good performance-visuals balance.
We use color as a metaphor a lot, being as it is a really artistic, emotional game, we focused on capturing those emotions and their evolution through not only the audiovisual factor itself but also with how it changes and grows over time.Â
That’s the thing: we hope it affects everyone differently. GRIS is an open to interpretation experience, and each player is supposed to draw their own personal conclusions from it.Â
Sure, we are preparing it! ;)
Have you played GRIS yet? For more GRIS-related content, make sure to check out the website here. GRIS is now available on Steam and Nintendo Switch.
all urban fantasy fiction set in the present day automatically sucks by refusing to acknowledge that dwarves would go apeshit for minecraft
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