I'm hoping to eventually post some snippets / maybe a completed fic on here once I get something presentable, and I'm trying to motivate myself rather than get caught up in anxiety. So I thought I may as well informally introduce my Tav. She's very much still a work in progress, but I'm trying not to put too much pressure on myself to have her extensively fleshed-out when I only really just started actually writing her story. I made up a lot about her as I played the game, but now I'm taking that raw material and expanding upon it. Anyway, this is River:
Name: River*
Gender: She identifies as a woman and goes by she/her, but her gender isn't really crucial to her sense of identity.
Race: Half-elf
Age: Half-elf equivalent of mid-twenties
Class: Paladin (Oath of the Ancients)
Appearance: I imagine her looking a little different than her in-game version, mainly in body type and hair length, as well as some facial differences. She's about 5' 8" (Astarion won't let her forget that she's nearly a whole inch shorter than him), but not as lean and obviously muscular as the type 3 body option in-game. She's strong, but isn't as slim as the other female characters. The vanilla game doesn't have the option, but I imagine her with long wavy hair that she usually wears braided for combat and down when at rest. She has numerous scars.
Personality: She's very introverted and quiet, preferring to observe and listen than be any sort of center of attention. She's extremely good at reading and understanding others, but is rarely understood herself. She is giving to a fault, and needs to learn not to be the "therapist friend" all the time. Being high-masking autistic, she comes across as weird or just quiet to most people who don't know her. She's defined by her selflessness, empathy, and passion, though she struggles to express the latter openly. Despite her social struggles, she will stand firm when defending someone and upholding her oaths. She hates it when people (Astarion) call her a self-sacrificial paladin stereotype, because it's true.
Overview:
She is pretty similar to Wyll in a lot of ways, in that she wears the mask of the protector, always putting everyone else first, driven by compassion. While she becomes extremely attached to her companions very quickly, she struggles greatly to form the genuine, profound connection she desires. She doesn't like to talk about her past because though she craves emotional intimacy like a drug, it also terrifies her.
She's a paladin, sworn to the Oath of the Ancients, because she feels fundamentally like an outsider. In her mind, if she can't belong among people, at least she can protect and care for them from afar. Chronic self-isolation has led her to feeling extremely off-balance once this group of tadpole-infested weirdos decides that she's the person to follow around the wilds of Faerun looking for a cure. She has never been accepted as a leader of any kind before, so she's uncertain, but finds drive in the fact that people are putting their faith in her. She would give anything to not let them down.
River finds Astarion intriguing from the beginning, and immediately wants to get through to him. She can see the mask he wears, even when others insist on taking him at face value. She doesn't support his more sadistic tendencies, but she sees the good in him from early on, and can tell there's much more to his story. Him being a vampire isn't that big of a deal to her; she is practical, and has a good sense of his character by then. She feels understanding and care for him more than anything else, so she puts her trust in him. (Interesting, considering her oaths, as the forces of nature aren't too keen on undead... Foreshadowing?) She ends up falling for Astarion in act 2 because of how he's finally opening up a bit, and she can see the soft, bright, passionate, incredibly strong man he is under the facade. After a whole lot of patience and consistent support, of course. Astarion shows time and time again that he seems to accept and understand River in a way nobody else, even their other companions, ever has. They're the one person in each other's lives who has never judged the other. Well, Astarion judges and openly mocks her plenty in the beginning for her bleeding heart, but never for the things she feels that deep-rooted shame over, like her autistic traits.
They're both learning together what it means to form connection after a lifetime of disconnect and loneliness, in a world that does not accept either of them without conditions. They may look like opposites to those who don't realize that their asymmetry is simply reflection. They challenge each other in the best ways, and deep down, they know a lot of the same pain. It sounds cheesy, but I think they balance each other out in a way that pushes them both to be better, braver people.
I'm currently working on a fic that I think will consist of several chapters occurring at important and illustrative points in both the game's narrative and their relationship. River has a lot of growth across the story in terms of self-acceptance, confronting her relationship with her Oaths, connecting, and reclaiming her identity. I love writing her and Astarion in any given situation, not to mention her relationships with the other companions. She's far from my best-written or most unique original character, but I care about her and her story. I'm trying to take my time and not put pressure or judgement on myself, and to just have fun with it. I'm also on the verge of committing to a post-game fic about Astarion and River, which I have SO many ideas for, involving tons of fluff, healing, Astarion's bucket list of "Things I Want To Do Now That I'm Not Slave To An Evil Vampire Lord", and plenty of interesting vampiric chaos in the Underdark. That story will be a bigger commitment, but I feel so inspired to write it. Something about writing her and Astarion is just so comforting to me.
While this character is very much like me in a lot of ways, she's also different in crucial ones, and I think I'm learning a lot by writing her.
(Now, I'm on my way to starting a Dark Urge playthrough, and I have some Ideas of how River could fit perfectly in that role, from what I know about the resist Dark Urge storyline. The angst and metaphors would be dialed up to 100. With some backstory changes, it could work really well, I think. So don't be surprised if she potentially becomes a Dark Urge AU version of herself in the future haha. Writing fanfic has been so freeing because I can just DO that if i want to. My character can be fluid. There are no rules. Hells yeah.)
*(I came up with her name before I even got the game, and so her name being in the main theme song makes it seem cheesy but I don't care lol)
Another thing I absolutely love about Astarion’s redemption arc is how some narrative threads introduced in Act 1 find their resolution in the good ending.
The first and most obvious one revolves around the beautiful concept of a gift.
When the player offers their blood to Astarion, he receives a gift that goes beyond mere nourishment. In that moment, what Tav/Durge is giving him, beyond blood, is understanding and trust.
And this concept comes full circle after the ritual, where this narrative thread finds its conclusion. That’s when Spawn Astarion thanks the player for the gift they have given him—gently guiding him by the hand toward a new path where he is truly free.
But not just free. As the vampire spawn himself says in that ending, he is honestly free. And for that gift, he is grateful.
I think that’s absolutely beautiful.
But the meaning runs even deeper than that. This ties into the theme of seeing and being seen—not in a superficial sense.
After all, Astarion’s appearance is both a curse and a shield, something he has learned to wield, just like his mannerisms, his charming words, and the sarcasm he uses as a distraction.
It’s an important concept because it means going beyond the surface, seeing him for who he truly is, feeling him, and experiencing him in his entirety.
Astarion deeply struggles with his condition—not just as a slave, but as a vampire. He’s so happy to be able to act human again thanks to the Illithid tadpole, to do simple, mundane things like crossing running water or entering a house without permission. And let’s not even talk about his joy at standing under the sunlight.
When you meet him on the beach for the first time and reveal what will happen if they don’t get rid of the Illithid tadpoles, Astarion’s bitter reaction, complete with laughter, shows just how much it truly weighs on him: "Of course it’s going to turn me into a monster, what else did I expect?!"
In fact, when his vampiric nature is revealed for the first time during the bite scene, he fears rejection and is quick to emphasize that he’s not some kind of monster. The morning after, when Shadowheart tactlessly points out this aspect of him, his expression changes, and we can see how being perceived as a monster wounds him. It keeps him at a distance, sets him apart as something other. Later, he will even say outright that he wants to be treated like a person—not as a slave, not as a vampire. Just a person. Not superior, not inferior. Exactly like everyone else. Because Astarion wants to be part of the world, to reconnect with people.
This is especially clear when he approves of Tav’s perspective—that he could find a place for himself in the world, where he could be accepted, supported, if he is willing to open up and do the same for others. He approves because the idea appeals to him—it makes him feel like he can belong. Not as a monster, but as a person finding his way back into the world he once inhabited.
But I’m digressing.
The mirror scene isn’t just there by chance—it’s narratively strategic. In that moment, Astarion explicitly asks the player what they see, because he wants to know how the world perceives him. He worries about how others see him precisely because he feels separate, othered, like a monster. And it’s not a matter of appearance—Astarion knows he’s gorgeous. He’s heard it thousands of times over the centuries. But he’s insecure about his place within the group, within society, within the world.
That’s why he appreciates it when Tav/Durge reassures him on the two things that trouble him most—his piercing gaze (the red eyes of a vampire) and his dangerous smile (the sharp fangs of a predator). He relaxes because, in that moment, he feels accepted. Because he realizes his defining traits aren’t the insurmountable barriers he thought they were. Because the person in front of him sees him—not through the lens of prejudice, but for who he really is.
This theme returns later, during the confrontation with Aurelia and Leon, when Astarion deflects the idea of being heroic by saying, "I can’t be what you see in me." Again, the motif of seeing, of looking deeper, of recognizing something more, of reading between the lines—both of the narrative and of his character.
And it’s beautiful when, the morning after the ritual, that relaxed, happy Astarion, with that wonderful smile on his lips, says that Tav/Durge saw something in him. Something different from everyone else. Something beyond his monstrous nature, beyond his darkest intentions, beyond his fear.
Tav/Durge saw him. Saw his potential.
And if you’re in a romantic relationship with him, in the graveyard scene, Astarion will bring up this idea once again. With a heroic Tav/Durge, Astarion feels safe. And he feels seen. Seen, for god’s sake. That’s huge.
This is where this narrative arc—about perception, about seeing him throughout the entire journey—finds its resolution. Astarion is truly more than what Cazador made him to be. He breaks free from the pattern of monster/vampire. He chooses to start living again. To rediscover himself. To reclaim his identity in the most human way possible—through the world and the people around him.
Perhaps his body has not regained its human traits, but spawn Astarion is, without a doubt, the Astarion who has reclaimed his humanity the most.
okay wait I saw a comment on the patch 8 animation pointing out the knockoff Sleep Token poster in Astarion's room WHAT
people say it's a nod to all the Sleep Token edits he gets
Had a reply to a reply in regards to how nobody is talking about the consequences of releasing 7000 spawn into the Underdark.
So lets start a pot! rummage rummage rummage Ah! The Emperor's 7 Treasures it is! Black and green tea with rose and sunflower petals. Not sure why its called seven when there are only four things in it but, oh well what the hell.
"To be, or not to be, that is the question: Whether 'tis nobler in the mind to suffer the slings and arrows of outrageous fortune, or to take arms against a sea of troubles and by opposing end them."
William Shakespeare
That is the question, isn't it. To be the one who releases 7000 spawn into the Underdark and let them live, or not to be the one who releases 7000 spawn into the Underdark and destroy them.
WARNING: Game Spoilers, Topics of sex, Abuse, Murder, Torture and Adult themes and language. Not underage appropriate.
This is not fact. Just opinion based off my own and game experience. As always, how anybody cannon their relationships or behaviors is perfectly right! No blame, no shame, it's your game!
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And welcome to another round of difficult choices. How anybody decided this is through their own lens and filter and neither right nor wrong in their choosing.
Here is why I was ok with the decision to let them go.
Lets be honest about the dark impulses of humanity. You could release seven thousand humans and get the same outcome. No they are not biting people, well..some might be, but the "how" of how someone choses to unalive someone else is a moot point. The outcome is the same. Those aligned with destructive violence will choose destructive violence. You need only look out into our own world to see that truth.
So, you have 7000 vampire spawn on your hands. Do you kill them all out of fear for what a few might do? Or do you allow them to make their own choices and let fate decide?
For me, the issue with destroying the spawn was you are also destroying the ones who would not chose a life of evil intention. You are taking away their chance to make a life because their neighbor might be bad.
I have always hated the punish the whole for the act of the one mindset. I've been on the receiving end of that more than once and It is absolute equine grass byproduct.
Sebastion was a good example of this. He had been down there for 170 years and still had control of his mind. His first concern wasn't blood, but that his family and friends were gone.
"My family-my friends-they're gone.."
He wasn't "mad" or craven. He wasn't snapping and rattling the bars of the cage like a feral animal to get to rip out anybody's throat. What he was was angry, tired and hopeless. And rightfully so. The fact that he could hold a cognitive conversation was key to me. They did not present as mindless beasts, they were just people suffering.
"I just know I don't want to die down here, please. I just want to breath free air one last time."
Now, I'm sure there were a few in there feral, but I don't think it was possible to open one door at a time and sort them all out. Opening the flood gates was the only option. So again, its a damned if you do, damned if you don't situation.
But there were a few hints as to if it was a good choice or not.
First, Astarion is unhappy about the decision when you talk to him about it the next day. He laments that they should have been given a chance to make the choice just as he had.
"But he called them feral and said they could cause incredible carnage. Why would he suddenly care? "
Because, deep down, he didn't actually believe that. Not for all of them anyway. Honestly given his ability to talk himself into things, he was absolutely creating justifications to make sacrificing them easier to bare if he went thought with the ritual.
"Better they serve a purpose."
Hard to feel ok about killing something you consider sentient vs an mindless dangerous animal. And at that time, he was terrified of them. Imagine being surrounded by all the people you had ever wronged. How would you feel about it?
Second: When you find the children again, Gandrel (if you let him live in the swamp) and Kass thank you for letting them live.
This the most fucked up part of this whole situation. Those littles are now forever stuck at whatever age they are. Kass seems to have accepted it but Chessa is still battling her reality. But, as they age "mentally" they can eventually make a decision about if they wish to live as the are or leave for the astral plane.
"I did not expect you to free us. But I am grateful. Thank you for your mercy..Thank you for everything."
Third, the epilogue. Through the letters you learn that the children are doing well with the use of animal blood and medicine to help them overcome their cravings. And the city of spawn are also doing well and are grateful to have the choice to walk their own paths.
These are all read a positive outcomes to this difficult choice. The spawn are free to chose and build their own lives regardless of how any one else thinks they should live it. If they want to live, they live. If they want to die, they die. If they want to be monsters, they live as one. Etc ect. No choice is free of consequence. Even "good" ones.
"Pretty to think that is possible. But how would you feed thousands of vampires in a city?"
Not all seven thousand spawn made it. So how many are collected there is unknow. Over time a herd of Deep Rothe' can be shepherded and raised as blood animals. Like a Dairy farm but blood instead of milk. The larger the heard the more blood that could be produced over time.
Yes, I know, It's not vegan friendly but they are vampires loves. There is no plant option here.
The meat and products made from them could be sold to the surface. They could also establish trade agreements with the city butchers. A bit of gold for blood that would otherwise be dumped into the rivers and septic systems.
And we all know, given our fandom nature, there is no shortage of people who would get in line to be "pome de sang's" either.
Yes, I'm looking at all you kinky little juice boxes. You know who you are. I’m kidding of course. That would require alot of scrolls or a lot of clerics.
Anyway, feeding them would, in time, be sorted out in a way that is sustainable.
Also, they would not be adding to the population at an exponential rate. They are all spawn so they can't make more vampires. It wouldn't be everybody mating and birthing 100 or more new babies a year either. I know Dhampir's are suggested, but the occurrences would be rare.
Would there be pockets of corruption and gangs of violent ideals? Sure, those happen in any society. But as Leader of the city Astarion states they are delt with. Just like wolf packs, if you are putting the success and survival of the pack in danger with your bullshit behaviors your going to get removed from the pack.
"Ok, that's all well and good but what about the Underdark?"
Im sure there was an impact on the Underdark after the wave hit, but if you recall there are a plethora of gargantuan baddies down there and those spawn have not been training for months to battle them.
And you could warn the Myconids through the spores to be on the defense should they reach them. A couple well placed timmask spores and bibberbangs and the problem is solved. Ha ah! Booom!
The Duergar can fend for themselves as well as they are known to have impenetrable fortresses.
Any that make it to the City to cause problems will be handled by the vast amount of adventurers and hero's running around.
Honestly, if you are gong to loose a legion of vampires anywhere the Underdark would be the least impacted.
The point is there are pro's and cons to every decision. Peace and violence in every ecosystem.
Pick your hard.
And again, however one chose is right for how they viewed the situation within their universe.
Now, if you will excuse me, I'm late for the book club.
Whichever Copotype you get the first time you play Disco Elysium should be some sort of diagnostic criteria. Why yes, I did get Sorry Cop.
For me, the Spawn ending means trying again to live a normal life, after a long Depression, while the Ascension is a complete break—a total "I don't care about anything anymore." Like a golden shot.
That's why the Ascension feels like a form of salvation, like an absolute surrender of oneself. Kind of: I do what I want, I don't worry about anything anymore. In contrast, the Spawn ending means experiencing things like friendship again. love, but therefore responsibility.
A total end vs a new beginning.
Both is tempting tbh
_Its time to try living again
_I feel alive
my favourite part of baldurs gate so far is the stardew valley grandpa showing up to eat cheese in your camp and tell gale that his ex gf wants him to kill himself
Bats! This is a very self indulgent post for me and it’s an excuse to draw bats lol. Close ups and some facts below 👇
So some of these are based on vibes but there are some interesting reasons I chose some of these.
So Cazador is actually based on an extinct species of bat which is basically a massive vampire bat which are about 30% larger than a common vampire bat
Astarion is of course a common vampire bat . I couldn’t find much info on the existence of albino ones but I based him off the few images I could find
To add, Dalyria is from a species that has wings that appear pinkish due to lack of pigment, which is my personal theory for why she has that pink tone in her skin, she’s really pale
Leon being a fruit bad just made sense in my head (Maybe baby bat Victoria is under his wings lol)
Petras being a Pallid bat made sense because of course Pallid=Pale=Pale Petras
I love the idea of Aurelia being a little brown bat because I feel like I HC her as having a more diminutive and reserved personality and I feel that goes with little brown bats
Yousen is a species of Microbat which of course are some of the smaller bats in the world
I feel like Violet would be very proud of her long ears
Why do I know more about the political history of the world of Disco Elysium than Real Earth
Back to the issue of Astarion's charisma after doing his personal quest:
One thing that caught my attention is the double standards the inhabitants of Cazador's Mansion display. As soon as the party arrives there, we learn of the cultist pseudo-hierarchy that seemed to be at play. Spawns other than the chosen seven call Astarion Master. But also, there's Master-Master who is not named because it's obvious in the context, and because he elicits such dread. But as soon as Astarion speaks against Cazador, people call him blasphemous or weak or ignorant.
Then we need to get to the kennel master, and Astarion confronts him about the endured torture. The skeleton says some interesting things:
Then, you go into battle with Cazador. The game gives you an option to detach Astarion from the party, and then Cazador pouts that Astarion won't even see him, and the fight is a little easier because he can't drag Astarion into the ritual circle. But according to the "happy path" that is intended as default (as we always see Astarion half-naked just like the other six spawns in the cutscene after the battle), Astarion confronts Cazador, and Cazador berates him callously before assuming direct control.
Both Godey and Cazador infantilize Astarion, portraying him as a brat, "always difficult" and petulant. Cazador weaponizes the fact that he was turned as a very young person, denying Astarion the right to mature, whatever Cazador might consider maturation by vampire standards.
This paints a picture where Astarion was cheeky in his servitude after all, which might be considered bravely stupid, but it's still telling of a certain resilience on his part being constantly tested. He "sang sweetly" to his torturer because, apparently, he kept his voice. And something about Cazador trying to mock that pattern, Astarion being loud and chatty and driven to win people over, gets an abrupt reaction that makes me think Astarion has been baited and triggered in this exact way many times before. This trait was possibly the thing that set him apart from others and gave him his unique "purpose" as a spawn.
The narrative thus indicates that he has always been a hilariously annoying chatterbox, but being called out for it by Cazador seems to wound him deeper than other quips. So here, the narrative seems to win over game mechanics in terms of telling us how good Astarion is at influencing people.
So perhaps this is a remnant of the person Astarion was before the turning, part of the reason he was picked to become Cazador's victim. Perhaps that kind of coping through humor, sarcasm and people pleasing was the core of his youthful self-image, even.
(I think citing the alleged inevitable corruption of the character after being turned into a spawn would be counterproductive at this point, and it's more plausible to consider any corruption to be a result of living in an an abusive structure).
When searching Cazador's dungeon we find proof of his keen interest in Sarevok and in the contemporary politics of Baldur's Gate. In one of the writings, he expressed concern about Gortash's Steel Watchers harming his spawns. Allegedly, he was supposed to play a greater role in the interplay between the city's factions. A question arises then, why would he tell Astarion that he amounted to nothing? Is it another offense to Astarion dying before he could be considered accomplished by social standards, or is it something else?
Could Astarion really have already been entangled with Cazador in his career as a magistrate, after all?
(I need content where we can explore his lifetime so bad, even if it means breaking into an empty ruin and finding a portrait, a handkerchief, a sheet of cheesy poems, anything)
Just my current hyperfixations and whatever else I can't get out of my head✧˖⁺。˚⋆˙ A practice in self-expression ˖⁺。˚⋆˙ ✧writer ✧ she/they ✧ autistic ✧ pansexual ✧ demisexual
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