honestly, pebbles was a dick, and it was an awful move but like? he was literally suicidal, depressed, was dealing with the same shit everyone else was and went into chatrooms which further fucking drove him to try literally anything.
like he regretted everything afterwards, and has dealt with who knows how long of torture from his own mistakes, and the knowledge that he more or less killed his sister.
that line "I can't help you, I can't even help myself" ISN'T HIM BEING RUDE, IT'S HIM THINKING HE CAN'T DO ANYTHING, AND IS UNABLE VIEW HIMSELF AS ANYTHING BUT A WORTHLESS FUCK UP.
and when rivulet's campaign happens, he's almost dead. taken down to near the same level as moon, and sees someone who could possibly help not himself. but moon, and sacrifices a mass rarefaction cell, to do atleast something that may make up for what he has done.
rainworld is a story of mistakes, not one of people being evil.
but yes I would throw pebs across the room and pull out his wires but like, that's different.
also like, he hasn't talked to anyone since the incident?
like of course he's not in the right headspace. he's been isolated from everyone who could maybe even help, sure it was by himself, but like??? still?
damn why’s this little slut looking at him like that. you wanna lift up that skirt of his?
me fr.
Here's the final drawing for august! A tower of slugpups with the colors of the progress pride flag!
Since my wrist is killing me and I can't draw, have my ramblings about machines having souls and being able to become husks and also just Ultrakill thoughts! Predictions about the ending if you squint??
im just having fun here
Like I'm so deranged about how machines being intelligent and actually conscious is handled in Ultrakill. The build-up, even if accidental(?), is SO SO CLEVER and gradual (as gradual as ultrakill can get). How that fits into the overall narrative and how the tragedy of this game manages to be so awesome??
First with how I love the way "Machines are living beings" idea is handled. It starts from the introduction and establishes the world so well in so few words it's so lovely. You get introduced to the machines as war weapons. They need blood to survive and humanity has been eradicated. That's all you need to know.
You start with the basic information that these machines don't want to die. Which makes sense, it doesn't have to mean they are actually alive. It makes sense a machine would look for any way possible to keep itself running to continue doing it's job.
And then immediately in the prelude you meet the Swordsmachine. A part of a specific group of machines the terminal calls "scrapheads" which modify their own bodies. While at first that does not ring as anything that's especially noteworthy. A machine trying to upgrade itself is nothing unheard of. It's to be better, stronger, more efficient.
Except that's not exactly what the Swordmachine design is about according to the game. It is mentioned to have very impressive combat prowess compared to other machines, however what it is also referred to as is "beautiful". The design is appreciated almost like a piece of art. And some of it's parts don't even wield a practical purpose, the mentioned example being it's voice box.
It is not ONLY about utility. It is also about art!!
Alright. That's interesting. Let's give an even more outrageous example. Skipping Limbo for now, there is lust where we are introduced to Mindflayers. Which?? Are so wild??? And mysterious? We don't know what and when they were made for (ALTHOUGH I VERY MUCH HAVE HEADCANONS ABOUT IT) their bodies are described as completely seperate and useless to the machine. And yet it is stated they act very lovingly and take care of their bodies. So much so in fact that they SELF-DESTRUCT if it is harmed.
V2 in the first fight is a rival to you as any other machine, however once it's arm is stripped away from V1 the confrontation becomes PERSONAL. The second fight is not simply about the lack of resources anymore. It is to reclaim what was lost. Whether that be the arm or something else. Even the very terminal entry itself calls it revenge.
And of course. With Violence it is revealed that with all of this. Machines can also make other forms of art like poetry. Which is even more interesting is that the machine which did that was first EVER machine to use blood mind you. An extremely old design, yet it could make art to express it's feelings.
Machines are capable of modifying, changing, expressing and LOVING themselves. They make art and some are frequently seen attacking you in groups! Those are clearly intelligent beings. And I mean. Duh. everyone playing Ultrakill knows that. Obviously. Like. Yeah.
So then why isn't the fact that these walking weapons probably have souls more discussed? What makes a soul? Why would machines not have them? If they can do all that people can on an emotional level.
And what happens when these machines die? What exactly is stopping them from ending up hell? Obviously heaven is unobtainable. Their very reason for existence, is to cause pain and suffering. The means through which they need to keep themselves alive is to cause suffering. It makes sense they'd all become hells beloved children. Doing what is in their nature is an art form to it.
What's even more is that the game itself supports the idea that some are souls. Surely hell cannot create them since everything made by hell are demons, which are very easy to recognize by the stone exterior.(?? unless im wrong??)
And there is no feasible way for machines like the Guttermen and Earthmovers to be their actual living counterparts. On a basic level they LACK the means to be alive. The people inside the Guttermen need to be alive in order for them to function. When opening them in-game they are just skeletons. Nobody has been supplying them with blood for a long time. Because it's hell. The game itself states that death is a luxury in hell. It does not happen easy.
Earthmovers need sunlight to power them. And the game specifically put them in an area that is clouded. There is none to be seen in violence. No they are just trapped in place, forced to shoot each other for all of eternity.
Machines, when they die… go to hell! Probably!
Some of the machines you kill, perhaps reccuring enemies go to hell (Thank u l@/little-tornad0 for the addition hehe)
When you die.
You respawn! Hell keeps you going. Hell wants torture. Hell wants bloodshed. Hell wants entertainment and you are the purest form of it.
It makes me think a lot about the potential ending of the game. About the themes. I don't think this means inherently that hell is a perfect self-sustaining organism that can go on like this forever. Gabriel says machines are destroying it and leaving nothing behind. Things are clearly going south in some way. And it'd fit the themes better if it was all going to uh.. hell lol. If it was all going to collapse. From the main theme of the game literally being "The fire is gone" to the name of the last chapter literally being named "Godfist suicide"
Also for what it's worth the Mirage secret is awesome meta-commentary on the idea that everything will die. Everything is destined to end. It is up to you how your each that end.
I think this is what Ultrakill will kind of be about at the end maybe. Gabriel will die out with a bang doing what he wants.
V1 itself is clearly NOT killing efficiently to survive, but for fun. Before it all ends. It's going out with a bang.
And with no new humans or machines that can enter hell in the long run. Perhaps it's very being too will decide it wants to go out with a bang.
In short. uh machines have souls. everything will die but not in a sad way. but in a very cool awesome way. thats pr awesomesauce
I've seen some people saying that Muriel is annoying, shallow, one-dimensional, etc because of their sunshiney attitude. But those people are missing the point that Muriel isn't happy and sparkly because of a lack of depth as a character - it's actually evidence of how deeply abused and traumatized they are.
Look at the barely concealed sadness on their face when they refer to themself as "no one." Heaven treats them horribly, but they have to just smile and pretend it's fine. Because they're an angel, so what other choice do they have? They've been talked down to and told that they're unimportant for thousands of years. That they're beneath literally all of the other angels, just a 37th order scrivener, a nobody.
And so in order to cope with the horrific way that they're treated, they hide all of their emotions and trauma behind a cheerful mask. But if you look at how they act around the Archangels - how terrified they are to even approach Michael and Uriel, you can see how truly abused they are, and the pain and fear that they're hiding.
The other reason for their over-the-top cheerfulness is that they're so incredibly lonely. They've probably never had a friend - every couple hundred years someone comes and asks them a question, and that's it.
The poor thing has basically been kept in solitary confinement for thousands of years, of course they're going to be thrilled to speak to anyone at all, much less actually get to leave their desk and go to earth. Their sheer delight at everything on earth isn't just them being ditzy - it's the first time they've ever experienced anything other than the cold emptiness of heaven. The first time they've been allowed a tiny break from the horrible way that they're treated by the other angels.
Poor Muriel is so desperate for connection and validation that they're so excited to be needed, even after being called "the dim one" to their face. They hardly even reacted, it definitely wasn't their first time being called something like that.
All in all, Muriel is just like every single one of us who smiles through pain and loneliness and abuse, because we have no other choice. It doesn't mean that they're shallow and airheaded, or that they're any less traumatized than Crowley and Aziraphale. It means that they've learned that smiling is the only way to survive, because they're trapped in a heaven that feels like hell.
According to my time, it’s still March 12th, this is my birthday, so I’ll give you a spoiler for the next clay alnost complited figures, I’ll say that these are LttM and SoS.
I can't wait to paint them, but I can start painting only after they've dried fully.
HAPPY HEADCANON DAY!!!! (Yeah it's me again hiii.😘)
remember we talked about the relationship between Willy and pineapple in their past? So, these guys have an amazing dynamic, and one of these “dynamic fragments” is the idea that Willy used to suffer from either high social anxiety or something, but in a crowd of people he was almost literally suffocating, he could be overwhelmed with panic, so much so that in this state he couldn't speak or even move sometimes without help. and of course, pineapple, like a good friend, seeing that Willy not okay at all, always took him by the hand and led him out of the crowd of people, after which he calmed him down if necessary. Over time, such attacks passed; now, among a large number of people, Willy feels only a slight anxiety.
In general, it seems to me that Willy often needs help to come to his senses. He looks like a nervous person, with a very precarious condition. at moments of the game, literally anything can throw him out of this fragile balance. the line between complete madness and sanity is almost erased, sometimes he behaves adequately, very much so (although in absolutely calm moments there is something that reveals his mental problems), but any wrong step and he will fall into madness. It is often simply impossible to know in advance what this “wrong step” will be.
One last thing. . . maybe Willy suffers from OCD???? doesn't seem to contradict canon, besides, I think that most of his problems stem from cruel, obsessive thoughts. the appearance of such thoughts and their content is not only the merit of OCD, but it is OCD that can make them dangerous. in general, his condition is rather a combination of mental and other problems. . .