A lil Zack doodle
Some Shin art and rambling cause THE MAN NEEDS MORE APPRECIATION. Like- he only recently got a fandom page, I think???
In my opinion, the manga could've done a lot more with him too. Seriously, his corpse furniture shtick is pretty horrifying and everything, but imagine if he was a full blown scluptor. Making absolutely disgusting statues made of twisted and mutilated bodies and cheerfully calling it art. He could have also used all sorts of materials like burnt or decayed skin, or just something like Junji Ito vibes.
Though, I don't really wanna complain all too much- so here's some headcanons!
His floor is totally art-gallery themed. Like he uses that open space where Eddie later put his graveyard to present all his art like an actual display. (he's all about that PRESENTATION) Actually, this is probably, no, definitely canon, I'm sure of it.
His floor also has like, layers. You first see his furnitures, which would be incredibly off putting on it's own, but then you go deeper into the floor... and the "art" you find gets more and more grotesque and morbid.
He just has a bunch of instant ramen stuffed in his pantry. He does consider cooking art- but he's defnitely not that proficient at it. Plus, he uses most of his time making his sculptures, and forgets to properly eat a lot. (The ramen is the only thing he eats at this point)
He has a chainsaw. Why? Because he finds it the easiest way to sever body parts for whatever twisted thing he wants to make, and also because I like to imagine a cool standoff/fight with Zack and Shin in my head- and chainsaws would be incredibly cool with that
In an au where the killers aren't in that building- he'd totally take Eddie in. Like, I imagine Eddie ran away from home and Shin just agrees to let him stay at his apartment or whatever. Eddie would help Shin come up with sculpture ideas, and vice versa with Eddie's graves. Also, Eddie now only eats instant ramen like Shin does.
The twins names are Shinjitsu and Shintaro. I'm... not sure if they're even real names, but I call them that in my head and so it's canon to me.
Just a doodle
I was inspired by a line from the fic Boy with a Broken Halo by Sasaria
I would've added some more characters, but they'd just kinda be reiterating the same thing (also I got lazy)
Help why did I immediately think Ray when I saw this-
(The full cover slapped tho)
sometimes it's not even enemies to lovers. sometimes you get handed the leash of a snarling, barking dog against your will and realize with dawning horror that you are now responsible for teaching it not to bite
Just gonna go on a tangent about this for a second, because like
Part 1: Why they don't work and never have
The number one piece of advice people get about writing is to give their characters flaws. Your characters can't be too perfect. Flaws will make them interesting, dynamic, compelling, more real! Flawed characters make for a perfect story! But then someone will ask how to give their characters flaws, and the response is almost invariably something along the lines of
"Just don't make them perfect. Give them a scar or a disability or something."
This is some of the worst writing advice I've ever heard, right up there with "NEVER use adjectives ever" and "Nahh, you don't need to make backups of your work, it'll totally be fine and nothing bad will happen." It's also the single most common piece of writing advice I've come across. This is bad advice.
Because like… Scars aren't a personality flaw. Disabilities especially are not a personality flaw. Both these things have their uses in writing characters, but they aren't flaws. Honestly it's a little shocking that people think it's okay to outright say they think a disability is a character flaw to begin with, because like. Excuse me?
The next problem with this is that, even if these were somehow character flaws, most people don't want to make literally all their characters scarred and disabled. That's like saying that good characters are required to have blonde hair and bushy eyebrows. A character or two with those traits isn't an issue, but telling someone all their characters need one or both of these two traits? That's incredibly limiting.
Lastly, it encourages people to think up a character and then tack on the 'flaws' after. It's why we ended up with an era of perfectly smart perfectly beautiful perfectly skilled characters that had a disproportionate amount of angst about some tiny barely noticeable scar on their back. It's how we get characters that are 'clumsy' (in no way that actually matters to the story), or who have the sole flaw of being too perfect.
People made characters they liked, and they liked them exactly that way. Then afterwards, they had to tack on some 'flaw' they didn't actually want to be part of the character. So they of course make that 'flaw' as small and unimportant as possible. To go back to the "all characters must be blonde with bushy eyebrows" comparison, it's the writer trying to work around this unwanted restriction by giving everyone rainbow hair dye and eyebrow trimmers.
So, how do we fix that?
Part 2: How to fix that
… Or one way, anyway. There are infinite ways to solve this problem, most of which start by completely throwing out the standard scar/disability advice. Everyone has their own way to write characters. But just saying "idk, everyone is different, there are lots of ways" is ridiculously unhelpful. So, here's one way to do it that I really like to use personally. You can use it too, if you want.
instead of a flaw, I like to give my characters an Unshakeable Trait.
What is an unshakeable trait? It's the term I like to use for something that will always be true about a character. Something core to them, something that will never leave them for as long as they live. It is, most importantly, not a flaw.
Let's come up with a quick character as an example. Meet Alaric, who always keeps his word. Anything Alaric says he will do, he will do it.
This is Alaric's greatest strength.
Alaric says he will save all the orphans from the burning orphanage. People doubt him, but he does it. He said he was going to do it, so there was nothing that could stop him from doing it.
Alaric says he will catch the thieves hiding in the mountains. Many have tried and failed to do this, but Alaric says he can do it. And thus, Alaric does it.
Alaric says he will move a mountain? He wouldn't say it unless he could and would make it true. We've seen him do amazing things before. We don't know how yet, but we know that mountain is about to move.
One day, Alaric says he will slay the dragon. We know, for certain, that nothing will stop him from slaying that dragon.
… Not even if it turns out the dragon wasn't really bothering anyone.
… Not even if something goes wrong and Alaric ends up without the important tools he'd prepared for this task.
… Not even if the battle is likely to kill his entire party. Not even if killing the dragon will only make way for more dangerous monsters to move in. Not even if his friends beg and plead with him, Alaric you must stop, this is a death sentence to us all!
Alaric said he would do this, and he will.
Because this isn't just Alaric's greatest strength. It's also his greatest weakness.
The hearts of the readers are heavy as they realize what is about to unfold, but they are not surprised. By now they know Alaric and they know who he is. They know the dragon will die, no matter the consequences.
In the battle, the entire town and all the people who once lived in it is burned to the ground. Every last one of Alaric's friends die in battle. When the dragon falls, only Alaric is left alive.
… And that makes for a really interesting story! Gosh darn! That's way more fun than a story where some cool guy just always solves everyone's problems all the time! And now that we've seen the terrible consequences of Alaric's actions, we can take it even further! How exactly does Alaric react to what he's done?
Is he unable to cope with his terrible mistake, and twists himself into something awful trying to justify his actions?
Does he plead with the ashes, begging the charred town for forgiveness he cannot have?
Does he vow to take back what he's done? Drive himself to madness in pursuit of an unobtainable goal, every action an even greater mistake than the last?
Does he grow, and change his ways? Because he absolutely can do that. An unshakeable trait is always there deep down inside a character, but it is possible for them to learn to overcome it. It will be a battle they'll fight every day for the rest of their lives, and it is a battle they will not always win, but it is possible. Filled with regret, there may be a day where Alaric says he will do something… and then consciously makes an incredible effort to avoid doing it, because he realized it would be a mistake. Today, he was able to overcome his weakness. That trait isn't going anywhere though, and tomorrow is still unsure.
That is my favorite way to write a flawed character.
The most fun part is, this unshakeable trait can be anything. It can be that they always finish things very quickly. It can be that they love their friends more than anything else in the universe. It can be that they're always multitasking. It can be their child-like wonder, or their scientific mind, or even something as silly as their love of sweet potatoes. When made central to their character and taken to extremes, absolutely anything can function as this dual greatest strength and greatest weakness.
That being said, this is again just one way to do it. To say this is the only way to write a flawed character brings us back to "but they must all be blonde and have bushy eyebrows." And sometimes? Sometimes you don't even want to write a flawed character. Sometimes you want an invincible Superman, and if that's what you want then go for it!
This is one place you could start if you're feeling lost or unsure, but at the end of the day it's just a tool in your pocket. It's up to you to choose your favorite tools for the job.
Writing should be fun! Write what you love. Write what interests you, most of all.
Ok, since some people really liked that scene with Zack talking about how he met Gray (wich you can read here, if you haven’t yet), I decided to take more screenshots of scenes that Makoto Sanada never used in the game, but are in the project.
Some are silly, but whatever. This is only in episode 2. On episode 3 there wasn’t much. I only remember a weird room? Nothing important, really.
So, here we go.
Keep reading
Gets into: A Fight ⚜ ...Another Fight ⚜ ...Yet Another Fight
Hates Someone ⚜ Kisses Someone ⚜ Falls in Love
Calls Someone they Love ⚜ Dies / Cheats Death ⚜ Drowns
is...
A Child ⚜ Interacting with a Baby/Child ⚜ A Genius ⚜ A Lawyer
Beautiful ⚜ Dangerous ⚜ Drunk ⚜ Injured ⚜ Shy
needs...
A Magical Item ⚜ An Aphrodisiac ⚜ A Fictional Poison
To be Killed Off ⚜ To Become Likable ⚜ To Clean a Wound
To Find the Right Word, but Can't ⚜ To Say No ⚜ A Drink
loves...
Astronomy ⚜ Baking ⚜ Cooking ⚜ Cocktails ⚜ Food ⚜ Oils
Dancing ⚜ Fashion ⚜ Gems ⚜ Mythology ⚜ Numbers
Roses ⚜ Sweets ⚜ To Fight ⚜ Wine ⚜ Wine-Tasting ⚜ Yoga
has/experiences...
Allergies ⚜ Amnesia ⚜ Bereavement ⚜ Bites & Stings ⚜ Bruises
Caffeine ⚜ CO Poisoning ⚜ Color Blindness ⚜ Food Poisoning
Injuries ⚜ Jet Lag ⚜ Mutism ⚜ Pain ⚜ Poisoning
More Pain & Violence ⚜ Viruses ⚜ Wounds
[these are just quick references. more research may be needed to write your story...]
Current fixations: Noel the Mortal Fate, Angels of Death(My AoD obsession will never die)
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