Tilda Swinton Should Play Tingle In The Zelda Movie.

Tilda Swinton should play Tingle in the Zelda movie.

More Posts from Jdandress and Others

1 year ago

oooh i think i've got it

you ever just be prepping a ttrpg session, go "is this going to be fun? no? oof", and just start over. and then do it again.

1 year ago
Generic Wine Is Back, Baby!

Generic wine is back, baby!

Uh Oh, Guess Generic Wine Doesn't Have A Sprite Anymore.

Uh oh, guess generic wine doesn't have a sprite anymore.


Tags
1 year ago

Hey, GM's of TTRPG's, what's the fact that lives in your head just waiting to be relevant in a campaign?

Hey, GM's Of TTRPG's, What's The Fact That Lives In Your Head Just Waiting To Be Relevant In A Campaign?

Mine is the origin of the word "sarcophagus."


Tags
7 months ago

EoW Spoilers!

I just finished Echoes of Wisdom and I have *thoughts* about the ending.

So... perhaps it's just me, but I'm pretty sure that final boss was awful. Like, unforgivably bad. I truly have no idea how someone thought it was a good idea.

I should say, before I get into it, that I never got the automatons from Dampe. It's very possible that my experience would have been much better if I had them, but in any case, I think the fact that it is even possible to have the experience I did is a massive mark against the game.

Basically, my issue is that you have no way of interacting with the final boss beyond spawning echoes. They make you give Link's weapons back to him (and thus give up Swordfighter mode), so he can fight with you. On the surface, this is a cool gimmick, but at least for me, it basically met my battle with Null was just 1) Spawn Lynel (or shark for the swimming bit) and 2) run away. Lynel's dead? No problem, there's no cooldown or anything, just spawn him again. I spent the entire final boss at full health, running in circles.

To be fair, it was probably possible to do that for previous bosses, too, and maybe even the wider game as a whole, but it always felt to me that I would be much better off using both echoes *and* Swordfighter mode. Sure, I had a higher chance of getting hurt, but I was having more fun and probably ending the fight quick enough to avoid that extra damage.

Why in the world would you make it so the player has no direct attacks against the final boss, so they just have to wait around for the entire fight? It baffles me. Again, probably my fault for not visiting Dampe, but still.


Tags
1 year ago

“Brennan Lee Mulligan drops the fact that he’s now a father on the Worlds Beyond Number fireside chat while doing a bit about escaping the Panamanian jungle” was not on my 2024 bingo card tbh

1 year ago

Thinking about 5e evasion and its utterly bizarre consequences.

Take the Fire Breath of an adult red dragon:

"The dragon exhales fire in a 60-foot cone. Each creature in that area must make a DC 21 Dexterity saving throw, taking 63 (18d6) fire damage on a failed save, or half as much damage on a successful one."

Now, let's modify it slightly by removing that last part:

"The dragon exhales fire in a 60-foot cone. Each creature in that area must make a DC 21 Dexterity saving throw, taking 63 (18d6) fire damage on a failed save."

Which of these does more damage, on average, to a high-level monk/rogue (one with evasion)? If you said the former, congratulations, you made the reasonable choice. You'd also be wrong: the monk/rogue takes twice as much damage from the modified ability.

Anyway, it bothers me.


Tags
1 year ago

I simply must know whether Aabria and Erika shared the Vaporeon copypasta with Brennan and Lou after they stopped recording.


Tags
1 year ago

The "Jawbone is invincible" bit is hilarious, but it does make me worried that Brennan is setting us up for a Baldur-esque tragedy. (That's Baldur from Norse mythology, not Baldur's Gate.) Throwing spears at your local werewolf guidance counselor is all fun and games until one of those spears is secretly tipped with silver....


Tags
1 month ago

Thinking about Silver's Namecloak

So, inspired by the whole "silvering a mirror" thing, I was thinking more about Silver's namecloak. Specifically, the fact that silver quite famously tarnishes, and the thematic parallel between the loss of shine and the Suvi+Silver breakup. What's more, the process of silver tarnishing has been accelerated by the additional sulfur in the air post-Industrial Revolution, and wizardry/the Citadel seems to be pretty much the magical Industrial Revolution. So, there's this crazy parallel between sulfur pollution tarnishing silver and the Citadel driving a wedge between Suvi and Silver.

IDK it's not totally coherent yet, but it did set off the gears in my brain.


Tags
1 year ago

rule

Rule
Loading...
End of content
No more pages to load
  • rileytheperson
    rileytheperson liked this · 1 month ago
  • storyhunterizumi
    storyhunterizumi reblogged this · 11 months ago
  • storyhunterizumi
    storyhunterizumi liked this · 11 months ago
  • alittlebitfurious
    alittlebitfurious reblogged this · 1 year ago
  • leejinklies
    leejinklies reblogged this · 1 year ago
  • em-eois
    em-eois liked this · 1 year ago
  • supercomputer276
    supercomputer276 reblogged this · 1 year ago
  • benilos
    benilos liked this · 1 year ago
  • nintendogirls
    nintendogirls reblogged this · 1 year ago
  • jdandress
    jdandress reblogged this · 1 year ago
jdandress - Screaming into the Void for Fun and Profit
Screaming into the Void for Fun and Profit

I have brainrot about Zelda and Stardew and stuff

63 posts

Explore Tumblr Blog
Search Through Tumblr Tags