whoops, NSR doodle dump and screenshot redraws; I might end up drawing more Neon J and DJSS if I’m not careful
life is pain
Tell me I’m wrong. Go ahead, I’m listening.
In fact I encourage you to debate me on this, I bet you couldn’t. Name one time he has not worn Velcro or slip on shoes.
His school shoes are Velcro, and could you guess what his hero shoes are???
Kirishima owns crocs for the gods sake. SLIP ON. S H O E S.
He was never taught how to tie his shoes, a true shame for his upbringing.
Now let’s take a look at official art, shall we?
SLIP ONS
Now look below
Ahhh, yes. Laces.
I know what you’re thinking, “oh, Dio, he is wearing laces therefore he mUsT be able to tie them”
WELL YOURE WRONG!!
Because standing right next to Kirishima in this official art is THIS MAN
(A blurry picture but besides the point)
And if you zoom out from that shoe picture you get this
A CLEAR IMAGE OF THEIR SHOES— and I know what you’re thinking again.
“Dio.... this means nothing. They are both wearing shoes, with laces..”
And you’re RIGHt they are both wearing shoes with laces. But what you failed to realize is that they are tied practically the same way.
Which means what?
That THIS man
tied tHIS MAN’S shoes
Therefore resting my case that Kirishima Eijirou cannot tie shoelaces.
Thank you.
Home Depot need more small tunnels for me to crawl thru tbh
Happy Bi Visibility Day/Celebrate Bisexuality Day! Fellow bi buds, I see you, I honor you, I love you.
Here’s a ref for DK west as well as his shadow puppet!
There’s something funny with the textures for the puppets color that I just couldn’t figure out, so here are the colors for the puppet as well, note that the arms are not the correct ones on the below image
pls consider kami w fluffy static hair that he has to straighten and style or he cant fucking see
hhhhhhhhhhhhhhhhhhh
Concept: one of those tabletop RPG settings where the Big Shiny Artifact is the source of all magic, except the Big Shiny Artifact got blown up hundreds of years ago, and in the intervening span individual communities figured out how to make their own Little Shiny Artifacts, so in the setting’s present day, each community has its own idiosyncratic magic system that only works in that community and its immediate environs.
This is all a framing device for a roguelike-style campaign where the player characters and their basic traits are persistent from scenario to scenario, but they start each scenario at “level one” (or its system-specific equivalent) because the game’s character advancement mechanics entirely revolve around mastering the local magic system, and magic items acquired in one community don’t work anywhere else, so the party has to start over from scratch advancement-wise each time they move on to a new town.
(The player characters are, of course, presumed to be exceptionally rapid at picking up on new magic systems, allowing them to speedrun the customary zero-to-hero trajectory over the course of each adventure, but there will always be a few locals who’ve had much longer than they have to get the hang of it and have made good use of that time, handily explaining why every random-ass village has some sort of godlike boss monster living in that cave over there.)