Okay But I'm Forgiving The Themes And Narrative For Being All Over The Place Because That's Exactly The

Okay but I'm forgiving the themes and narrative for being all over the place because that's exactly the point of the game! Despite the game being about Hawke doing their thing in Kirkwall and suffering the consequences; the story is being told from the pov of Varric -who is an unreliable narrator which I think is an amazing device to use to cover up plot holes or missing content. Because if you find something is lacking in the story, "it's because Varrics telling the story and driving the narrative" yk? But anyways yeah, love DA2, there are so many things wrong with DAI in the story that can't be excused because there's nothing to cover up or fill the plot holes with yk?

i dont think i will ever be over dragon age 2. like. bioware made an epic fantasy story about a chosen one having to save a country and stop the apocalypse and then they made the second installment of the series be about the sociopolitical climate in ONE city through the lens of a family of refugees fleeing from the war of the first game and just. made it about political tensions and class dynamics and the influences of living in a church-mandated state and the growing tension over an occupied piece of the city and political killings and interpersonal conflict and power and its story is ENTIRELY character-driven. it has easily the most iconic set of companion characters. the premise of living through a story told over the course of ten years and knowing from the start that something really bad will happen in the end was so fresh and exciting. the fact that the acts really built on top of each other andhow much the city changed over time. and the game was so mature in terms of the topic of fighting against oppression in so many ways (im usually generous and say that the short development time left some things a bit wanting), and as much as some people say that the game treats mages and templars as being equally bad, i don't think that that is actually true about the game and it very earnestly tries to grapple with some pretty complex political dynamics.

and then the game completely flopped financially and was almost universally hated for its queer themes and its sympathy for "terrorism" and a lot of the things that stemmed from basically having no production time at all and then the studio just made another epic fantasy story about a chosen one that has to save the world from the apocalypse

More Posts from Cutelibrariangf and Others

11 months ago

USEFUL WEBSITES FOR WRITERS

Writing With Color: Helps with writing about culture, ethnicity, and religion. Overall, it gives advice on how to write about diversity.

Name Generator: As the name says, it helps you build names for your characters. Very useful if you cannot think of names for your characters!

KathySteinemann: The 'archive.pdf' section helps you with synonyms in case you struggle to find the right word for your sentences (also to avoid using redundant words).

Spwickstrom: Similar to the previous one, this one provides grammar tips. Extremely helpful when finding phrases, verbs, conjunctions, adjectives, and so on.

Servicescape: The perfect website if you're experiencing writer's block. It provides writing prompts. It helps you spark creativity when it comes to writing.

reblog to help other writers !!

2 years ago

The only reason Krem wasn't a LI is because BioWare is a fucking coward >:(

I was robbed of a t4t romance and my only consolation is fanfiction :,(


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2 years ago

Okay, idea. Well, question.

Humans are known for repetitive behavior. Throughout history we see themes that persist to modern day. But my question has to do with objects that look like they glow, like.

A light hits something and it looks like it glows and we think "Oh this is a quest object" or "This guys gonna send me on a quest to get exactly 342 radishes" and shi like that but, like, what did people think in the olden days?

Were they walking around thinking "Yeah thats how lighteth w'rks" or were they like "Ah yes, this guys gonna sendeth me on a quest to collecteth exactly 342 radishes! ha! what excit'ment!" and they chortle along their way.

How did video game logic work without video games?


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2 years ago

Bruh imagine being an elvish inquisitor like-

You get sent from your home to spy on some religious get-together, you survive a nuclear blast then get accused of terrorism and it makes sense cuz your dalish and aren't andrastian but you didn't do it, then you close a literal hole in the sky, saving the world, and then become the leader of a religious semi-rebellion and literally become the chosen of some god you don't believe just so, down the line, you learn that your whole religion was based on slavery and your super cool religious tattoo is actually slave markings and your mage bestie? he's actually the bad god from your religion and is immortal cuz he sleeps a lot.

Wild.


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1 year ago

the narrative: *starts the third act by repeating a scene from the first act but now it has a totally different context*

me: ohoHOhohoHOHOhoHO

2 months ago

OMG THIS IS SUCH A BEAUTIFUL FOUNT OF RESOURCES AHHHHHG

The Suffering Never Ends
The Suffering Never Ends
The Suffering Never Ends
The Suffering Never Ends
The Suffering Never Ends

the suffering never ends

1 year ago

How to make your readers Feel emotions for Dummies

(Characters crying edition!)

So... You can't write characters crying? (Or you just want to read this for some reason) Well, neither do I so let's get right into it! I should be packing for a trip but oh well who cares? Not me!

Yeah. Your character is crying and you want to know...

How to not make it cringe af

How to make the Readers relate to it

How to make the readers not only relate to it, but feel DEPRESSED

Step 1 - Do NOT over describe it I've tried to write this so many times and failed that I've realized it's just like good horror. If anything, don't describe the tears, describe their impact, describe the horror of why they're happening, what they're doing to your character. (Example at the end)

Step 2 - Make it at a time when we've had time to connect to the character Put it in the middle of the 1st or only book at the earliest. Other than that, put it later. The more time you spend with the characters, the more their breaking down will emotionally scar you. And that's what we want

Step 3 - Describe other actions for the character Deep breaths, falling to their knees, screaming, choking, cradling the body of a loved one, sad dialogue, other concerned characters, ect. Actions speak louder than words and that is sooooo true in writing. This one of those rare cases where show don't tell is a must.

Ex. (I'm using A and B for the character names cause I'm lazy)

The world seemed to slow as everything came crashing down around her as his body hit the ground, a soft thud the only sound she heard as the grass slowly turned from the light lively emerald of life, to the deep crimson red of death. He was gone. She ran over to him, his quickly fading labored breaths and her crunching footsteps the only sound as the sun shone into her eyes, blinding her. She dropped to her knees beside him, the tears already beginning to fall as she began to choke on her own words, unable to speak as she grabbed his hand. It felt warm in her palm as she clutched his hand close to her chest as the world came crashing back. The burning light of the sun in her eyes, the heat of it and the adrenaline on her skin, her brother's cooling hand, his raspy breaths, her sobbing gasps, the clash of metal against metal, the falling bodies, the raining blood. Then the screams. "A! A! What are you doing?! We're in the middle of a fight! Don't you remember what I taught you?" B nearly screamed at her, causing A to cry out in a mix of anguish and agony, panic finally reaching her as the impact of what had just happened finally hit her.

(Side note: If you liked the example, it will be part of my Fantasy Book series Coming out soon! More in my profile if you're at all interested)

That wasn't as sad as it could of been because you didn't know the characters, but it's definitely better than just an extended description of crying.

Anyway, thank you lovelies and I hope this helps you even a little bit! Love you, continue being awesome!

1 year ago

Was on bike-gram today and the most delicious, juicest, toe curling, mouth watering, panty wetting idea:

CEO!biker!Simon Riley x Assistant reader

You're Simon Riley's new assistant and aren't used to his antics and oddities, but you do what he says nonetheless and adapt to his unusualness. He tells you to meet him outside the building in 5 with the suit you grabbed from dry-cleaning. Okay, totally normal right?

Well he pulls up, bike revving, takes off his helmet, "Hello love, glad you got my text."

OR

Maybe you take public transit home, but you missed your bus or train because you were working late. By "coincidence" hes there late too and offers you a ride home, makes you wear his helmet because your safety matters more, makes you hold him tight, relishes in how you squeeze him when he accelerates

Eventually buys a spare helmet and another riding jacket just for when you, in his words, "Need another ride, darlin'"

UGHH


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7 months ago
Ursula K. Le Guin
Ursula K. Le Guin

Ursula K. Le Guin

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cutelibrariangf - StoryLust
StoryLust

Storylust: noun Characterized by a need to read or create stories || 20 || They/She || Probably Autistic || Wrote so many essays in school idk what else to write anymore

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