when that child wont stop breaking his bones
Mandalorian gear comes in quite a few variations, and it can vary based on things like era, clan, status and taste of the wearer. There are, however, some basics that can be helpful to understand how it all fits together. Let’s start with the soft parts, part 1:
A normally one piece suit that goes over underwear and stuff like thermals, and the like. We do see characters in partial ones, like Sabine Wren, however considering she was a teenager on the run & that she later acquired one would perhaps indicate that it was not a choice but rather out of necessity.
There are several variations of flightsuits, but the basic types we see are the classic Boba Fett based type with extra sleeves & a type that is more like the stormtrooper/clone trooper undersuits/blacks and equally tightly fitted.
Bo-Katan for example wears the first type in live action, but the second type in animation. (Also of note is that the blacks type has so far only been worn by female characters. Gee, I wonder why.)
Materials
Fabrics, like a cotton twill or denim for the Boba Fett style suit. Softshell, strechy fabrics & thicker athletic wear like for the blacks type suit.
Visual References
Here’s concept art of Sabine Wren in the two main types, blacks type to the left and in the middle with a flak vest. Boba Fett style to the right with a flak vest:
Boba Fett (OT):
Flak vests come in a myriad of variations. Normally made out of a tough material that you use to attach you chest, back & neck pieces too. Sometimes the shoulder pieces as well, depending on the type. In The Mandalorian most mandos seem to favor variations of the sleeveless vest type.
Materials
Heavy duty fabrics, quilted fabrics, canvas, leather, rubberised cloth, etc.
Visual References
Bo-Katan in a t-shirt style flak vest over a blacks type flight suit & Bo-katan in a vest type flak vest with leather reinforced shoulders & a Fett style flightsuit:
Boba Fett in his OT flak vest (sandy color vest type with flaps to attach shoulder armor to) & Boba Fett in his new flak vest (black with pleated shoulders that stick out over his armor, shoulder armor attached to sleeves that on close inspection appears to be pleated as well and attached to the flak vest, so far this style is unique to him):
Jango Fett, wearing a leather or rubbery looking flak vest with attached flaps for shoulder armor & a blue Fett style flightsuit:
(Interestingly during the empire era several female mandos switch to a style with no flak vest, notably Clan Wren, while Bo-Katan favors what looks like black leather like material in a t-shirt shape that might simply be a part of her flightsuit, but concept art implies it’s a separate piece. This might simply be because of the sleek look of Rebels animation)
Round or square toed. Work boots, ankle boots, tall boots. Chunky soles, often covered with spats and/or armor.
Materials
Leather or leatherlike, spats material can vary.
Visual References
From left to right, from the top: Din Djarin (altered light brown chelsea boots with brown spats), Boba Fett OT (chelsea boots with spikes, worn greyish black), Fenn Rau (black with blue spats), Sabine Ren (tall black boots with slight chunky heel), Bo-Katan Kryze TCW (ankle high black combat boots, chunky sole), Ursa Wren (brown, grey spats)
Koska Reeves and Axe Woves, both are wearing dark brown ankle boots covered in spats made of a leather like material.
Combat gloves, leather gloves, fingerless gloves. Usually with a handplate. At least long enough to hide edge under the bracers.
Visual Reference
Part 2, armor. Coming…. whenever I have the time.
XD
Our first look at Captain Cold from the Flash Sizzle Reel! I love him so much, and I’m super interested in how they’re bringing him back and what it means for his character.
Echo: Fives. You’re my brother, and I love you. But you are a great big bag of dicks.
——
Dooku: But I forget, you two are, at best, functional morons.
Anakin: Hey, you’re functioning... morons... moron...
Obi-Wan: -_-
——
Rex, after getting his chip out: What’s happening?
Ahsoka: Oh nothing. Just the end of the world!
——
Fives: Plan C tanked.
Echo: Maybe you should try Plan D for Dumbass
Fives: D:<
——
Boil: ‘Kids are the best’? You don’t even like kids!
Waxer: I love kids!
Boil: Oh yeah? Name three children that you even know.
Waxer: ...
Boil:
Waxer: I’m thinking!
——
Hardcase: I can’t do this, man, I can’t live on rabbit food! I’m a warrior!
Dogma: Hardcase. You’ll be fine.
Hardcase: You don’t know that!
Do you have any Mirialan headcanons?
OH BOY DO I!!!
Ok… ok I can do this. I apologize, this is my first anon and I’m a little beside myself with excitement right now.
Ok, Mirialans.
Canon says they’re a near-human species, and other than some weird colored skin and tats, the only inhuman thing they have is their flexibility and agility. Their home world, Mirial, is cold and dry. Their geometric tattoos are usually done after some sort of personal achievement, which I personally read as a ‘right of passage’ sort of thing.
So, they come in yellow, green, and pink, and other than their skin color, their tattoos are their most notable attributes.
Personally, their tattoos always looked to me like the sort of patterns you’d see on a snake. I mean, I live in the American southwest, this is prime rattlesnake territory, and several of the tattoo designs you see in SWTOR look just like that. Yellow, and green are pretty common colors in snakes, and I dare you to find me an animal that better fits their ‘super flexible’ attribute.
So Mirialans are snake people.
More specifically, they are a reptomammalian species that resemble humans through convergent evolution. As reptomammals, they possess both reptilian and mammalian characteristics. The way I saw it explained with Tauntauns, Mirialans are covered from head to toe in scales, and certain scales grow hair, say on their heads and faces.
Unlike humans, they don’t have body hair. Men can have beards, but that is usually due to having some human in their ancestry.
Their body can regulate its temperature, but not quite as well as a full mammal, so they generally run very cold compared to humans and they tend to suffer more in extreme heat.
Depending on what region of Mirial their ancestors come from, their scales can be thicker and rougher, or smaller and smooth. They do not have any natural patterning to their scales, but it is fairly common to have their palest scales on the chest and belly and the darkest at their spine. However, long ago their ancestors did have scale patterns, and so that is where their tattoo designs came from.
Having evolved on a cold planet, and being omnivorous, they needed to bring their prey down quickly to avoid expending precious heat and energy chasing it down, thus their ancestors were venomous. And unlike the scale patterns, they kept the venom. Their incisors are sharper than a human’s and they have a set of upper and lower fangs. Like snakes, their upper fangs are hollow and they have a pair of venom glands situated just beneath their cheekbones. They can open their mouths well beyond a human’s range of movement, and at full flexion, the muscles surrounding the glands squeeze the venom down and out the tips of the fangs. The venom itself is fatal to anything smaller than a medium sized child and is composed of a mix of neurotoxin and hemotoxin.
The neurotoxin causes localized paralysis, making it difficult for a victim to flee, and if it’s small enough, respiritory failure. The hemotoxin destroys red blood cells and makes clotting difficult, but mostly it’s there to cause pain and hopefully shock to the victim. Left untreated, a Mirialan bite can cause days of agony and permanent organ damage to an adult. Common poison antidotes can alleviate the paralysis and prevent any organ damage, but little can be done about the pain.
A general Mirialan antivenom exists and can stop the majority of the toxin, but only antivenom made from the offending Mirialan or related family members, will fully counteract it. It’s because of this that more responsible individuals carry personalized antivenom. Still, in this day and age of blasters and thermal detonators, you have to have majorly fucked up for a Mirialan to bite you.
They have good senses of smell, and average vision and hearing, but like snakes, they are able to ‘see’ in infrared. Its like someone turned up the color saturation on hot objects and they practically glow in the dark.
They’re from a largely matriarchal society, and if you want those sweet sweet tats, you need to complete a sort of coming of age feat. The feat in question is often tailor made to each individual to test their strength. Ex. A girl who likes hunting could be asked to go kill a certain tough critter, or guy who likes science could be asked to write a dissertation in his field. Basically something that was a challenge but not impossible
The facial tattoos were the ones they had to earn, but body tattoos were just for decoration, like any other species. Although it is common for those with facial tattoos to have that pattern repeated or expanded upon on the rest of their body.
Oh.
And a Mirialan man’s dick is held inside his body and only comes out when it’s party time.
Aaaaand I think that’s it. If I think of anything else major I’ll try to post it.
Thank you so much for your question!
The entry on mandoa.org for the adoption vow really is, honestly, fucking hilarious.
The website helpfully provides the translation: "I know your name as my child." Except... that's not what that quote means.
That's a typo.
The actual vow is:
Kar'tayl comes from kar'taylir (and thus, since it's a verb, its use in the vow should actually be conjugated as "kar'tayli", rather than using the noun version, but I digress) which... broadly means "to know."
Specifically, though, it means "to hold in one's heart."
Awww, so poetic, so romantic, isn't that lovely, isn't it just so sweet?... Oh, but what does the typo turn it into, you ask?
A little less sweet, I'm afraid. You see, the problem is that one letter. That one little oopsie-daisy. An "a" into a "y", what a silly little mix-up.
Unfortunately, the word "kyr" in Mando'a means "end." Typically in the most final of ways.
Yep, the very fatal mistake in changing the first word from "kar" (heart) to "kyr" (death) is that when combined with "taylir" (to hold, to keep, to preserve) it suddenly becomes rather more sinister. To know something in death.
Which is an altogether different kind of vow, don't you think?
The real question is, has the WIP file reached 666 and if so, what's that story's pitch x)
...........................Neyo/Mace/Ponds, where Ponds and Neyo think they’re in a competition for Mace’s hand. Mace, meanwhile, is absolutely certain that all three of them are dating and is trying to arrange a nice relaxing vacation for them. It does not go as planned.
“Obviously I’m fine!”