Mar 2, 2022

Mar 2, 2022

Mar 2, 2022
Mar 2, 2022
Mar 2, 2022

If twitter dies and I didn't punt everything over in time, just know that I post everything on discord first. If discord or my hard drive dies, that's when I'm screwed (I really should back up the project tonight or something)

More Posts from Alkaliii and Others

2 years ago

April 16, 2022

For the first time since the battle system, I actually programmed in an important feature. Now I can tell a story! IF ONLY THE STORY WAS WRITTEN.


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2 years ago

Aug 18, 2021

Aug 18, 2021

Dawn of the first slime, I have so many things I need to do...


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1 year ago

Battle Parallax

making this background was kinda hard. I think it turned out alright.


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2 years ago

Aug 16, 2021

Aug 16, 2021

my super wack workflow, ngl even though it's okay I want to redraw all the characters, but it will screw up the scale of the enemies and environment unless I redraw them with a similar size and proportion, but if I do that, did I really redraw them?


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2 years ago

April 30, 2022

Chests! Normally they won't initiate dialog but inventory isn't set up so yea... I'll be real with you it's almost been a year since I put chests in and inventory still isn't set up... I got started a few days ago tho, maybe it'll be ready before this summer, fingers crossed.


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9 months ago
Drawings
Drawings
Drawings
Drawings
Drawings

drawings

7 months ago

Plaintext parser

So my dialogue scripts used to be JSON since the initial tutorials and resources I found suggested it. For some reason, I thought writing my own Yarnspinner-like system would be better, so I did that. Now my dialogue scripts are written as plain text. The tool in the video above lets me write and see changes in the actual game UI. All in all it's incredibly jank.


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1 year ago

More WIP Inventory

More WIP Inventory
More WIP Inventory
More WIP Inventory
More WIP Inventory

I spend a lotta time tweaking designs instead of coding, which I feel guilty for... probably because my project's viability suffers a bit each time because I want it to look perfect before the first implementation... maybe ill spend a month doing quick and dirty sprints where I implement features in a week... maybe


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  • alkaliii
    alkaliii reblogged this · 2 years ago
alkaliii - pearlessential
pearlessential

A blog for a game about a rather peculiar exam. Made in Godot Engine!

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