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they’re unrelated! there’s a surprisingly small amount of variations minecraft rats can have lol
Remember when I said I'd do that rat showcase tomorrow?? Well, here's the showcase.. because I got sick!
These aren't all the rats, because there's about 13 of them. Wow.
Heheeee... rats.
is your mod public? if so, where can i download it?
my three mods ( Naturality, Prehistorian, Mythos ) aren’t public yet ( closest one is Naturality, whose first update is scheduled for later this year ) but when they are, Modrinth.
hehehe
go follow chips (my sound designer) you little goobers
you've been proxeled
have fun being 16x
i did this in like 5 mins lmao
utterly beautiful thank you so much i love it
hold on a sec lemme set this as my pfp real quick
hi. might i suggest also: glowing nautilus (or normal nautilus is also fine i just like it when things glow) (new shell variant if glow? new conduit w night vision for. caves. or something)
10/10 idea
can do ^_^
Where can i download your mods? They sound awesome!
hey anon, thanks for the ask! as of yet, my mods are still in the tried-and-true concept and design stage! i'll post every step of the way on here, and all my WIPs and polls and such are in the Discord server that's linked basically everywhere.
since CurseForge sucks, my mods (Naturality, Prehistorian and Mythos) will be hosted on Modrinth once the time comes! i'm so glad you're enjoying my stuff- it's an absolute joy to make. hope to see ya around!
DUMB DISCORD (and DUMB TUMBLR's here, obvs)
I CAN'T BELIEVE I WASN'T FOLLOWING YOU I THOUGHT I WAS GAH
DUDE i do that all the time no worries
love the RTC-posting :)
what do the archa arrows do? also do those feathers only drop on death? will infinity work w them?
the archa’s arrows are much more accurate, and can be imbued with venoms and natural toxins! archa arrows can be used with infinity, and the archa occasionally drops them like eggs, no birdmurder needed!
HELLO???? a fellow Minecraft nerd, I see. Love your work friend, I'm a huge fan of silly little rodents 🥺🥺🥺
AAH! your dragons (and skins!!!) are absolutely incredible (that mod (?)'s gonna be SICK!) and those animations of yours are exquisite! and don't worry- more rodents are coming. the rat king is coming for you. Run. :p
-proxxo :)
also. will the dinos be rideable. i wanna be fast as fuck on a lizard
”will the dinos be rideable?” HELL YEAH. H E L L Y E A H. while not EVERY SINGLE dinosaur/creature will be rideable, the majority of those big enough to be ridden will be. and also customizable. and tameable. and sometimes immune to lava.
my standards for "compatible": wont crash the game if i have both of them on at the same time lmao, sounds like there's tons of opportunities for them to interact tho!
Is naturality mostly new mobs/will there be plants? More crops? Also taming mechanics - will possums work like foxes? Or do they actually follow you around/sit etc?
Its awesome to see a dino mod in the works tbh the last one i played was on 1.7.10 (fossils and archeology revival i think? its been a while) and that didnt have dinos spawning in naturally (tragic).
When/how did you get into minecraft & modmaking? I spent so much time on temporary servers playing hexxit w my friends lmao we only switched to a newer version with 1.16
these are some good questions!
paragraph 1: fair enough! i always love it when mods include cross-compat, makes it feel like an expanded universe lol there’ll be plenty of crossover points between all my mods
paragraph 2: naturality will be a mix of mobs and plants. i def want a mixture of the two, along with some real-world features (silkworms, ants maybe)! there’ll be a lot of crops- esp. “heirloom” real-world plants to explain why MC plants look so modern. as for taming and tamed animals- generally animals have two “tame” states in my mods—a “befriended” state where they won’t run away, are rendered neutral and allow you to breed them—and a “tamed” state which varies among the individual but generally allows for inventory access, carpet/chest/harness usage/placement, stay-follow-wander and riding. possums, in this case, are a 2-step tame process- 1. feed the mom, access inventory, 2. take babies and raise. most animals won’t be like foxes when fully tamed, though a few will
also tomatoes and corn’ll be in naturality lol
paragraph 3: i. love. fossils. and. archaeology. that was probably my first foray into all the crazy stuff MC modding could do, in probably 2017 or so. and don’t worry! prehistorian’s dinosaurs (for the most part) will spawn naturally, with fossils reserved for rare skins and some boss-summon material (ooo!)
paragraph 4: great question! i started playing MC in… maybe 2014-15 or so??? my memory’s pretty foggy, but i remember the new launcher and polar bears and thinking the new aquatic update was BIG NEWS. as for modding—i discovered that world maybe 2016-17-18 territory.
i had a big family server (that i’m trying to get running again) with one lonely mod- DrZhark’s MoCreatures! along with F&A Rev., MoC was another mod-codifier (modifier?) of sorts- it cemented the idea of “holy crap, these people are bending MC to their will!! HOLY CRAP!!!” that led me to learn Blockbench in… mid 2021?? granted, i had some art experience before then.
since i’d consider myself a relatively good writer, i came up with these huge master lists of creatures and features (which i’ll eventually publish as fully-fledged prox mod bibles). it’s been a real lesson in creativity, coding, and a whole bunch of other stuff! someday i might make a proper modeling tutorial for how to make a semi-decent animal model, since there’s literally nothing out there in proper Mojang style lmao
thanks for the ask! like i said before ask as much stuff as you want i love answering questions!
-prox
are the rats & possums in the same mod? Im assuming the dinos are separate lmao but will they be compatible? Idk how mods work actually so sorry if thats a stupid question. also whats the third mod you mention in your bio?
hey thanks for the ask! i’m currently working on 3 mods- one about nature and stuff (naturality), one about mythological creatures (mythos), and one about prehistoric animals! mythos is the one i’m still cookin’ up, the one in my bio! hopefully, all mods will be compatible with not just each other but with other mods.
what i mean by that is they might have cross-compat with other mods (like Vazkii’s Quark) and with themselves (Prehist deinon eats Natur rat).
and yes, Possum and Rat/Mouse are all from naturality! bonus fact- all of these mods are gonna be on 1.20.1 to begin, but will hopefully be back ported to 1.18 and 1.16.5! the only requirements for these bad boys is an animation engine called GeckoLib, which is necessary because the 3D program i use (Blockbench) isn’t the best for rigging and animation (gotta do some trigonometry). feel free to ask me some more stuff!