dont worry about him hes immortal
Day 17: Achievement: The Chieftan
Save me!!! Save me!!!!
so I dug my really old slugcat OC out of the basement, but I have no idea what to name this guy. Any name suggestions? :,)
(I mean I could just name them "the jellyfish" but that feels way too obvious)
close up of the coloured doodle:
had this idea for a fae creature
and also the little guys they send to go find them lost hikers or something
can't read all of this yet cause I've only gotten one of the endings
I already got that the watcher was probably a kid from the toy room ending, but this made me realize spinning top was a child too nooooooðŸ˜ðŸ˜
I dont wanna be bawling about this ending a second timeee
The Abandoned Children of The Watcher DLC (a ramble)
(Spoilers ahead, obviously, but this is just a quiet sort of pondering I've been having with myself, feeling an ache so profound where the child in me - lost and afraid and so, so cold - resides.)
I love the thematic change that the Watcher DLC presents us with. I know it's been a point of complaint for many, and to each their own, but I can't help but feel that throwing aside these painful, heartfelt themes, writing them off as rushed design is doing the beauty of the tale that we've been given a disservice.
Rain World - the base game - felt primal. You are an animal, wandering the world - eating, fighting, running and dying, thinking and moving like a rat in a maze, the maze being a god you could never truly hope to understand. And why would you? You have a family to find, and even they are soon forgotten in the pressure of the cycle, drowned out by the rain and the echoing, burning call of the Void.
The Downpour DLC was much more narrative-driven. It was character-based and iterator-focused, putting emphasis on these dying gods that feel less like gods and more like abandoned children, growing in their lonesome and their bitterness, losing themselves in their self-destructive tendencies until there's nothing left but metal slag and somewhat-organic rubble. That seems to be a repeated theme, here.
The Watcher DLC feels much more... personal.
A tale of two children, abandoned, never made to grow up. The Watcher themselves, so plagued by naiveté, busying themselves with toys instead of confronting what the little lost echo tried to tell them.
Spinning Top searching endlessly with a tragic sort of fervor for any evidence that anyone ever missed them, never having been taught the weight of what they were supposed to do, only doing what others did, what they were taught was right, and nothing more. A child, a little girl playing with spinning tops and plushies, made to ascend through that "white door" and leave the reality that they had just barely begun to set foot in behind.
The Prince, even, simply… learning. Growing. A toddler, smashing and breaking and rotting all in its path with delight, seeing what he's doing as something so wonderful. The tragic part about it is that he truly does - for all that he represents, he means well, but the Cycle is callous and omnipotent and cares not for the wishes of a mere child.
A cold, golden hand, marked with an X and sprouting flowers from its palm.
An endless repeating pattern that will consume you utterly if it so wishes.
ah I love signal spires. don't mind the tear in reality
TYY
I have a tendency to diy brushes, my main rending brush is a VERY modified chalk brush, it looks like this lol
I don't use the less pen pressure = less opacity thing with this one cause I mostly paint with it and the colour mixing setting I have do a similar effect
generally 99% of the brushes I use have texture, idk why, makes my art crunchy I like how it looks lol
I made a few like, tutorial pages?(idk what to call these) with my main brushes and a bit of an explanation of how I use them :)
(you have to zoom in to see this stuff properly, I hope the quality is not too bad lol)
+ extra notes
tbh I'm honoured that someone would try to recreate part of my artstyle XD. take what you want from this, i hope it helps :D
Bri hOW do you get the lighting and effects that you want?? Genuinely it’s delicious and I need to know how you do it
uh so the thing is I started writing an answer to this and realized there's a lot I could explain but I don't want this post to be ridiculously long, you just can dm me if you wanna know more :]
SO in short, For the lighting I put a lot of gradient map and tone curve filters over my base colours. Idk what program you use, but I use CSP(clip studio paint), these are the particular filters that I use:
I think most programs have these? ik procreate and ibis have some but I haven't used other programs in ages sorry haha
you can just google if your program has them and how to use them :)
idk, I don't really have a set way I do the effects, but I can talk about some stuff I do
I only use airbrushes with textures, so that how I get glowing effects to look like they do
if I want something to really glow I use colour dodge or add(glow) as blending mode on the layer
If I want an effect to be especially vibrant, I use vivid light, colour dodge and glow dodge
Also what exactly do you mean with "effects"? you asked this after my last post, so I assume that post prompted this question. like do you mean the big 4 pointed spark? the gold effects ring in the background?? the voidspawn? the wobbly portal thing?? I can explain how I did those things, I just don't know exactly what counts as an effect lol
ALSO also, ty for the compliment <3
rainy day
RW art month day 29: the watcher
death and the moths
(my OC Zeapher)
|| he/they || autistic and adhd || digital Artist ||mostly oc art and rain world + ocasional other random fanart
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