This looks so cool! There are only so many human designs for Pokemon that feel like they fit the original Pokemon. This evolution line is one of them!
Pokemon Humanization Project
Fuecoco
Crocalor
Skeledirge
Guys, help. This Tumblr User is on to something. Look at this pic of Lord Shen from Kung Fu Panda 2.
There are no hearts anywhere on his tail feathers.
The Chameleon is canonically a Lord Shen fangirl.
THAT why the Chameleon nabbed Lord Shen from the Spirit World despite not being a kung fu master. She isn't just obsessed with Po, she's also obsessed with him!
Context below the cut
I have been looking for pictures like this. Someone needs mama cuddles.
Yearning for the mother's embrace
Sometimes, we break through and create awesome stories by asking questions.
Other times, we get a breakthrough because we ask ourselves if we are asking the right questions. When it comes to pacing, this is one of those times.
Pacing isn’t all about action. It’s about making sure that everything you write advances the story, even the quiet moments.
Instead of asking whether a scene is exciting, ask whether a scene is important.
Does it develop the plot?
Does it develop your characters?
If it does one of the above, then it's important and will fit into the pacing of your story. If it's important, that makes it interesting. If it's not important, it will be boring — and that's what pacing is all about.
Has anyone ever had a Pokemon deck where they clearly promote ONE Pokemon card to the best in the deck, but in reality it is the mostly unlikely Pokemon to be OP? I'll go first.
My Flaming Charizard deck my brothers gave me. The box is Charizard, the mat is Charizard, the engeries are fire so Charizard can use his awesome ability; the coin that decides my fate? Charizard.
Which card causes my brothers to tremble in fear?
The Queen. Specifically, Niodoqueen who was put in there SOLELY to counter any water types poor Charizard can't take out.
Wonder how she EARNED her title as Queen? Check out the card and do the math.
Guess how many evolution Pokemon are in my deck? Guess how many are in the field by the time Nidoqueen shows up? Hehe...
Okay, okay, doubt the ability to get Nidoqueen powered up right away? Her base form has "Call for Family" which allows me to call for ONE basic Pokemon and put it on my bench, which is supposed to be used to set up Charamander to Charizard. It proceeds to build up an entire team from which I find the evolutions to evolve (Somehow Charizard doesn't show up till LATER!) which often result in Nidoqueen having FOUR evolved Pokemon on the bench. 50 + 50 + 50 + 50 + 10 = 210 damage.
In other words, thanks bros for giving me the power to take out your Dragonites!!!!
[ID: Hollow Knight and Ghost asleep on the floor. /End ID]
Hollow Knight is the silliest looking animal I have ever seen I love them so much
Horse,,, .
Please let this be true!!! Thrushpelt needs more appreciation!
So I was looking through the Minor Characters of River, and....
This is the spirit that promises Mistystar is safe. Presumably the spirit that came to pick her up.
I started wondering who this was, since it seems like we will never know. I looked through cats close to Mistystar to see if anyone had green eyes. I looked through all her relatives, even her mentor and 2 dead apprentices, no one had bright green eyes.
Perchkit has either blue or green eyes, but they aren't described as bright. Crookedstar has green eyes as well, but again, not bright.
You know whose are bright green?
(from a writer of ten years)
So you’re back in the writing trenches. You’re staring at your computer, or your phone, or your tablet, or your journal, and trying not to lose your mind. Because what comes after the first quotation mark? Nothing feels good.
Don’t worry, friend. I’m your friendly tumblr writing guide and I’m here to help you climb out of the pit of writing despair.
I’ve created a character specifically for this exercise. His name is Amos Alejandro III, but for now we’ll just call him Amos. He’s a thirty-something construction worker with a cat who hates him, and he’s just found out he has to go on a quest across the world to save his mother’s diner.
One of the biggest struggles writers face when writing dialogue is keeping characters’ dialogue “in-character”.
You’re probably thinking, “but Sparrow, I’m the creator! None of the dialogue I write can be out of character because they’re my original characters!”
WRONG. (I’m hitting the very loud ‘incorrect’ buzzer in your head right now).
Yes, you created your characters. But you created them with specific characteristics and attitudes. For example, Amos lives alone, doesn’t enjoy talking too much, and isn’t a very scholarly person. So he’s probably not going to say something like “I suggest that we pursue the path of least resistance for this upcoming quest.” He’d most likely say, “I mean, I think the easiest route is pretty self-explanatory.”
Another example is a six-year-old girl saying, “Hi, Mr. Ice Cream Man, do you have chocolate sundaes?” instead of “Hewwo, Ice Cweam Man— Chocowate Sundaes?”
Please don’t put ‘w’s in the middle of your dialogue unless you have a very good and very specific reason. I will cry.
Yes, the girl is young, but she’s not going to talk like that. Most children know how to ask questions correctly, and the ‘w’ sound, while sometimes found in a young child’s speech, does not need to be written out. Children are human.
So, consider the attitude, characteristics, and age of your character when writing dialogue!
If I’m reading a novel and I see an entire page of dialogue without any breaks, I’m sobbing. You’re not a 17th century author with endless punctuation. You’re in the 21st century and people don’t read in the same way they used to.
Break up your dialogue. Use long sentences. Use one word. Use commas, use paragraph breaks. Show a character throwing a chair out a window in between sentences.
For example:
“So, you’re telling me the only way to save my Ma’s diner is to travel across five different continents, find the only remaining secret receipt card, and bring it back before she goes out of business? She didn’t have any other copies? Do I have to leave my cat behind?”
vs.
Amos ran a hand over his face. “So, you’re telling me the only way to save my Ma’s diner is to travel across five different continents, find the only remaining secret recipe card, and bring it back before she goes out of business?”
He couldn’t believe his luck. That was sarcastic, of course. This was ironically horrible.
“She didn’t have any other copies?” He leaned forward over the table and frowned. “Do I have to leave my cat behind?”
The second version is easier to digest, and I got to add some fun description of thought and action into the scene! Readers get a taste of Amos’ character in the second scene, whereas in the first scene they only got what felt like a million words of dialogue.
DON’T OVERUSE DIALOGUE TAGS. DON’T. DON’T DON’T DON’T.
If you don’t know what a dialogue tag is, it’s a word after a sentence of dialogue that attributes that dialogue to a specific character.
For example:
“Orange juice and chicken ramen are good,” he said.
‘Said’ functions as the dialogue tag in this sentence.
Dialogue tags are good. You don’t want to completely avoid them. (I used to pride myself on how I could write stories without any dialogue tags. Don’t do that.) Readers need to know who’s speaking. But overusing them, or overusing weird or unique tags, should be avoided.
Examples:
“I’m gonna have to close my diner,” Amos’ mother said.
“Why?” Amos growled. “It’s been in the family forever.”
“I’ve lost the secret recipe card, and I can’t keep the diner open without it!” She cried.
“The Bacon Burger Extreme recipe card?” Amos questioned.
“Yes!” Amos’ mother screamed.
“Well, that’s not good,” Amos complained.
vs.
“I’m gonna have to close my diner,” Amos’ mother said, taking her son’s hand and leading him over to one of the old, grease-stained tabletops with the ripped-fabric booths.
Amos simply stared at her, frozen in place. “Why? It’s been in the family forever.”
“I’ve—” she looked away for a moment, then took in a breath. “I’ve lost the secret recipe card. And I can’t keep the diner open without it.”
“The Bacon Burger Extreme recipe card?”
“Yes!” She still wouldn’t meet his eyes, and her shoulders were shaking. “Yes.”
Amos sat down heavily in the booth. “Well, that’s not good.”
The first scene only gives character names and dialogue tags. There are no actions and no descriptions. The second scene, however, gives these things. They give the reader descriptions of the diner, the characters’ actions, and attitudes. Overusing dialogue tags gets boring fast, so add interest into your writing!
So! When you’re writing, consider the attitude of your character, vary dialogue length, and don’t overuse dialogue tags.
Now climb out of the pit of writing despair. Pick up your pen or computer. And write some good dialogue!
Best,
Sparrow
Help me ya'll. I actually wrote the fanfic about this premise.
*Sees adorable headcanons that Baby Hornet was a biter and declared Uncle Lurien to be her favorite chew toy.*
Me: "Ahh...that's so cute. I should write that sometime."
Lurien: "How about please no?!?!"
Me: "You'll survive! Besides, it will give you a resistant to spider vemon. "
*After some time, decides that Blue Morpho Butterfly would be perfect for Lurien. Makes him one.*
*Finds out that Blue Morpho Butterflies are poisonous. *
Me: "Wait? What?!"
*Doubles checks that fact. Finds out that almost all animals avoid Blue Morphos after eating one due to the butterfly being quite deadly thanks to poison.*
*Notes it says quite deadly.*
*Doubles checks size of said animals. *
*They're like small mammals and birds, quite a few sizes bigger than Lurien. *
*Expect for the dumb human who swallowed a Blue Morpho.*
*Checks Hornet's size again, who is many sizes SMALLER than Lurien.*
*Realizes that Hornet is 100% teething toddler who sees everything as a chew toy and can't control her vemon yet.*
Me and Lurien: "Oh no. "
The wet cat tree.