I can add a small bit of info on her. I believe she’s lived in my fort since 106-107, but I’m not exactly sure, I’ll try to crack open legends later to search for her & Kulet later. I’m pretty sure the 2 other older kids are also born in the fort?
As for the small potrait/fort sprites, in my experience DF Premium only generates a dwarf sprite for a creature if it visits one of your forts or is encountered in adventure mode. In my experience I can’t say I’ve seen a creature in adventure mode and then checked them in a fort without them being there, like a relative. As far as I know all my “living relatives” for my dwarfs that have sprites all migrate with them.
Ustuth has a few relatives and such that are historical figures without sprites, and I’ve never seen a creature in fort mode that wasn’t a historical figure, only in Adventure Mode have I encountered non-historical figures with sprites. Presumably because all figures at a Fort automatically get names in case you click them and therefore are saved as historical figures
Did you find your missing baby?
Not yet. Kulet is still missing. I admit my schedule has been rough for playing DF as of recent, and my most recent time has been spent on a new fort (The Sea Adventure, a Sinister Ocean/coastal embark). Kulet is from my 4th Fort (Idk the name it was too long). Short summary of my forts though:
1st Fort, Bustmoment: -Tutorial embark. Went fine initially, set up large bedroom complex, good dining hall, and food/alcohol production. Decent traps for surface entrance. Lack of understanding of how Fortifications work lead to bad usage of them, and ultimately made the surface defenses scary to operate. Meanwhile I breached the first cavern layer and only the first, and got involved in a nasty war on Olm people, that kept dragging my dwarves into the lake. Eventually after losing a major military engagement, I dropped the save and made a new world. (I didn't know about Retirement at the time)
2nd Fort, Steelfortress: -The infamous war on birds started here. Embark was a neutral badlands with high savagery & a light aquifer. Aquifer posed no challenge and I was within a year having settled with all three caverns pierced, and a decent magma forge set up. Traps and such were more aggressively deployed, and there were more than a few battles (Internally referred to as the "Great Cavern Wars" against Ant-People) to carve out certain areas underground for farming. Ultimately what drove me to abandon this fort was a 9 month long battle against giant flying agitated wildlife. During that I built up a decently large and armored military, which while incapable of fending off the birds, was apparently itching for World Domination. (More on that later. Though also on another post of mine)
3rd Fort, "Lake of Something" (Name forgotten again): -Having felt a High Savagery was too much & Light aquifers too easy, I searched for a heavy aquifer and got a lake location I liked. After starting the first year, and trying to dig down, I almost immediately hit the heavy aquifer and got stuck for over a year trying to get things stable, and set up a method to pierce the aquifer before beginning to build the fort proper. Unlike the previous forts which had surface trading depots, I decided to move this one underground. Like other forts before and after, I then began to quickly dig towards the bottom, and set up small areas within each cavern to work in, or blocked them off after discovering them. Ultimately nothing particularly notable happened that sticks out in memory, but the fort was ultimately abandoned due to the Cave Adaptation fix update rolling around. Knowing most dwarves had likely developed it in this fort, I decided to take a break from Fortress mode, and play some Adventure mode.
(Which I decided to retire my second fort, as my save of it was in the worst condition of the three, and I originally wanted to retire the fort by "Succumbing to internal invaders" or similar but a standard retirement was an option and I viewed as more desirable)
4th Fort, Desert Mines of Good (or something): -After playing around in Adventure Mode in the 2nd fort's world, I got an itch to start a new fort again, and was talking with my brother. We ultimately came to pick a fort in a Good and Neutral biome cross between "Desert?", badlands and Grasslands. Among world history, as it shares a previous fort, I decided to embark from that Civ again. Just to find out when the Liason came by, that 2 of my 3 dwarven neighbors were at war with me. Going through Legends mode further told me it was my Civ that seemed to have started the war, with all attacks coming from my prior fortress after I retired it. The whole time I was trying to rescue kidnapped children from Goblins in Adventure Mode, it turns out my fort was just attacking EVERYBODY. I played this one until around 1-2 weeks ago, when I began wanting to try messing with some mods for the first time.
4.5th fort, Some volcano Fort I think?: -I had a friend over and I was talking about DF, as you do, and he got curious about the game and wanted to see what it was like. So I booted the game up, showed world gen, we picked an embark, and then retired it to go to it in Adventure Mode. We then made an ideal character for him, and then foolishly rolled up a Worm Man with over 100 pet worms, and crashed the game. I haven't talked with said friend yet, and was gonna play in that world when talking with them.
5th Fort, The Sea Adventure: -That leaves us with our current fort. It's a sinister oceanic embark, and I brought a few adventurers there, including a Dwarf-me, a dwarf-version of my brother, and an anomalocaris (one of the mods) woman of one of my roommates (And their cat as a pet cat, who died to Goblins). Originally the plan was to grow Sliver Barbs & catch Precambrian Arthropods for an aquarium, but I don't know how to do the later half. The Roc attacks have been on this fort.
I caught that “Soup Store” reference. I’m reblogging solely because of it
You kind of have to wonder, if 2B had been drawn out over a full season, just how long they could have sustained these two not speaking to each other
The worst part is I read the backstory and it didn't click until I made it plot relevant.
I’m willing to bet it won’t be long before there’s fanfic recreations of points 12 and 14.
The way the crew usual way of coming up with a story was to think of some normal situation and then add something magical and crazy. “Sock Opera” was used as the example: first they came up with an idea of Mabel trying to impress her puppet-obsessed crush with puppet show, and then they began brainstorming weird things that might happen. Some of the earlier ideas included Mabel getting super-knitting powers and making living sweaters, and puppets coming alive and attacking Mabel (Alex even made a drawing of that).
Soos never tasted alcohol in his life. As for Stan… Well, there’s the reason his nose is this color.
There will be more about Ford’s (mis)adventures beyond the portal in the Journal. Alex couldn’t talk about it much, but he gave a little teaser: Ford was thrown into a dimension, that was controlled by Bill (or his lackeys); there, his top priorities were: 1) learn to survive, 2) make a weapon capable of destroying Bill; on his journeys Ford made many friends and even more enemies and eventually became an interdimensional criminal. There will be a wanted poster for Ford in the upcoming Journal (and even more “Rick and Morty” references)
The journal will also have more info on Ford’s & McGucket’s adventures during their youth.
One of the chapters in the upcoming choose-your-own-adventure book will reveal something important about Bill’s dying message.
Giffany is still alive, she managed to import here code somewhere, before her disc was destroyed. Again, more on that in the Journal.
Originally, Soos was supposed to go by his full name (Jesus), but Disney advised against it, thinking that some people would accuse the show of blasphemy. But the decision to give Soos shortened name backfired, since many people thought his name was “Zeus”.
Originally Bill didn’t have a surname, but Disney again advised against it, since they were afraid that people behind the character “Mr. Bill” might sue them for copyright infringement. So Alex came up with the name “Bill Black”, he thought it sounded cool and mysterious, but it turned out there was a some real guy with that name, and Disney was afraid he might sue them. All the other names Alex came up with were rejected for the same reason. Eventually, one late night, Alex was coming up with ciphers for the upcoming episode and thought “What if I just name him Cipher?”. The rest is history.
There was a scene in “Sock Opera”, that had to be cut for time, where Bill claimed, he was behind many great minds of the history, like, for example, helping Isaac Newton discover gravity and helping Stanley Kubrick fake the moon landing.
Bill can never go back to the place he came from. Alex also hinted that there may be more about his origins in the Journal, although not much, since Bill is the kind of character that benefits from being mysterious.
Dipper’s real name is NOT Michael, Alex, Mabel or Bill.
There was supposed to be a sub-plot in the finale, where clones #3 & 4 would try to kidnap Dipper and go back home with Mabel instead of him, but it was cut due to being too confusing.
Alex is talking with Disney about making some Gravity Falls comics, although nothing is concrete yet.
One of the ideas for the sixth “Mabel’s Guide” short was “Mabel’s Guide to Death”, in which her pet caterpillar gets eaten by a bird, and she talks about coping with death. The idea was rejected for being too morbid. The replacement idea - “Mabel’s Guide to Smiles” - was deemed offensive by Disney, since Mabel was going to visit local prison and try to teach inmates to smile. Although Alex might upload the storyboards for this rejected short online some day.
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(View the other chapters here [Chapter 1][Chapter 2][Chapter 3])
Chapter 4:
Despite Prismo warning he couldn’t bring Ford home, he had done it. Fortunately Ford had done so without the use of the Dimensional Portal. It’d been a year and a half since he’d been stranded, but at last, he was back in Gravity Falls.
It was one of those rainy summer days in a part of the woods he recognized as fairly close to his house. He could get back and resume his life where he’d left off. The first thing he intended to do was to disassemble that damn machine that’d sent him on this trip in the first place! After that, he’d give Stanley a piece of his mind, probably using his fist, since that seemed to get through to Stan.
Ford reached the clearing where he’d built his house, but something seemed off. There were a bunch of signs pointing to his house labeled “Welcome to the Murder Hut!” and “Admission only $20.” Some of the signs advertised a “Madame Mystery.” Ford also noticed several other new decorations outside his house, such as the beginning of a totem pole around his antenna, and numerous satellite dishes of his had been taken down too. Over the Back door was a sign labeled “Tours” and over the side entrance was “Gift Shop.” Ford stormed up to the front door and knocked on it urgently. He was fairly cross at this point, but he heard footsteps approaching the door. The door was swung open grandly by a woman in quite the unique sense of style. To put it simply, she was dressed in what looked to be a cross of business woman and like how mom used to dress. She was probably the one called "Madame Mystery" since she seemed to be going for some kind of psychic look.
Her looks however, were not the thing that surprised Ford, that was her reaction. Her eyes immediately lit up and she swept him up in one of the biggest hugs he’d ever seen. She’d managed to physically lift Ford off the ground and was swinging him around with her eyes squeezed tight against the tears rolling from her face. “You don’t know how much I’ve missed you Dipper,” she said.
The name filled Ford with instant dread for a simple reason. He wasn’t Dipper, and he didn’t even know who this Dipper person was. He didn’t know how to break it to her. As she opened her eyes and took another look at his face and it turned out he didn’t have to.
She instantly dropped him, and her bright and cheerful tone was suddenly icily cold when she spoke again. “You’re not Dipper. Who are you and where is my brother?”
Ford was struggling to put the pieces together and remained silent. The woman looked angrier than Ford had felt earlier. “WHAT AREN’T YOU TELLING ME? YOU HAVE TO KNOW WHERE HE IS!”
Ford looked so helpless as he just starred sadly at that woman who seemed to lose so much energy shouting at him. She was on the verge of tears.Her voice quavered as she asked him again. “Just give it to me straight, okay? I’m already lost without him.”
After a moments silence the woman’s emotions finally won over her. She leaned over a nearby counter and burst into tears. Ford could make out “I failed you again” and “I’m so sorry” from repetition alone. Whatever happened to her was obviously traumatic.
Ford was never good dealing with emotions, especially other people’s. He decided his best course of action would be to let her cry herself out, and then ask her what was wrong. After that perhaps he could see if she could help him out of this dimension.
It took a while for Madame Mystery to stop crying. After she finally stopped, she excused herself to the bathroom to wash off her face, and rejoined Ford in the kitchen. Her eyes where still red and puffy from crying. She did her best to smile as she sat at the table with him. It just wound up looking fake. “As long as you’re here, you’re my guest. You want anything to eat or drink maybe?”
“Just water would be fine. I think we have some more important things to talk about.”
Madame Mystery nodded her head and left the room. A moment later she returned with a glass of water for Ford, and what looked like a glass of apple juice for herself.
Ford begun, “So can you tell me your name, and who this ‘Dipper’ is?”
Madame Mystery nodded, “My name is Mabel Pines. Dipper’s my brother, my twin brother. ”
There were many things Ford expected to hear. but that was not one of them. From the look Mabel could see on his face, this was quite obviously not one of them.
“Sorry, it’s just that... my name is Stanford Pines, and I have a twin brother too.”
It had been an hour since he’d arrived. Ford and Mabel had reached some pretty similar conclusions about their universes. Some differences were irrelevant while other differences led to a few interesting revelations. The first Ford had was that judging by the shooting star design she had on Mabel seemed to be one of the symbols from Bill’s wheel. When Mabel handed him Dipper's journal the silver pine tree with the carefully painted '1' told a similar story. The similarities to him didn't end there as apparently Dipper had fallen through his own portal, which meant he'd most likely made his own deal with Bill. The portals themselves might even be the same design. At this point Mabel and Ford had moved down to Dipper's lab, the entrance cleverly hidden behind a vending machine by Mabel.
“So after your brother disappeared, what exactly did you do?” Ford asked.
“For the first couple of weeks I spent all my time down here as I tried to fix the portal. After a while I was forced to go out into town and they wound up noticing I looked similar to my brother. I put out the idea that he’d gone off into the woods to look for something and left the shack in my hands. A missing persons report went out, the case went cold about a year ago. They thought I might have been responsible for my brother's disappearance, which meant sitting through quite a bit of investigating. Their final conclusion was I got too shaken up by the whole ordeal. I think there's still reason to believe they'll come back and arrest me. If it comes to that I don't think Dipper will ever come back.”
She looked at Ford with tears in her eyes and continued, “I need to be there when he gets back! I need to tell him I’m sorry!”
Mabel had begun to cry again but she pulled herself together and asked Ford, “Can you fix the portal, please?”
Ford knew full well fixing the portal would be a bad idea, but she was so fragile he couldn't just say no. A functional portal might also get him home. Should the world take priority, or two world-weary souls?
After a long pause, Ford looked at Mabel and said, “I’ll try my best.”
After taking a look at the portal and Dipper's journal one large, terrible conclusion was clear. Dipper’s portal was very different from his own, and he’d have to have all of Dipper’s journals if he even wanted to have a hope of fixing it properly. Looking at the consoles there were circuits there that he had no idea why they’d be there in the first place! It was as if Dipper was given an entirely different set of schematics to build off of. Or maybe he just thought differently when it came to solving the problems that were inherent in Bill’s original design. The best he could do would be to jury-rig it and hope that it holds together for long enough to get Dipper here to fix it himself. Plus there was a significant risk of him creating an interdimensional rift if he did that.
Since Ford had moved out of the theoretical zone, Ford had learned a bit more about interdimensional physics in the past year and a half. Despite not being able to get it to full efficiency he could likely minimize the danger. He rewired as much of it as he understood and jury rigged a few new things. One component that might prevent a rift and another that would hopefully create a stable portal to Dipper through a link to his bio signature.
After three days he was ready to show his hard work to Mabel. He really hoped that this would work and bring back her brother. Then perhaps he could get home himself.
“So Ford, before we fire this thing up, I wanted to give you this.”
Mabel held in her hands a crimson red sweater.
“It's a gift for all you've done for me. I know it won't be enough, but thank you.”
Mabel gave Ford another hug as he wondered if these invasions of personal space were going to be a multidimensional trend. He flipped a few switches on the control panel as a steady hum emanated from the portal. Ford entered the portal room then called out, “Mabel, stay back and watch the controls for me, okay?”
“Okay Ford. WAIT THERE’S A WARNING LIGHT!”
The call came out too late though. The portal sent off a dangerous wave of energy, temporarily stopping gravity. Ford floated up and got a clear view of an electrical explosion from the control room along with the sickeningly familiar feeling of being dragged toward the portal. Ford screamed out in distress, “NO, NO, NO, NO!”
Gravity had seemingly recovered for Mabel, who was now running into the room with a rope. "I'm not letting this happen again!" she shouted while throwing an end of it to Ford.
He caught the rope and could feel Mabel trying to pull him back in. Sadly it was clear that if she kept at it she'd get pulled in herself. “Shut it down! Don’t worry about me! Stopping the portal from destroying the shack is more important!”
Mabel looked up at him with tears in her eyes. "No, I can still save you! The lever's just a few steps back, I'll shut it down, I can make it!"
Ford knew there wasn't a chance of that happening. She probably knew too and simply wouldn't admit it. “I’m going to let go, and you’re going to push that button, okay?”
“NO!”
“I’m letting go in 3!”
“PLEASE!”
“2!″
“DON’T!”
“1!″
“YOU CAN’T DO THIS!”
“0.″
With that Ford let go. Mabel fell far back and landed right next to the switch. He felt himself being sucked into the portal again. There was only one thing left for him to say. "I'm sorry."
A moment later he was gone. Then the room became completely silent as Mabel shut down the portal.
…
GIRL. HOW MUCH SHIT CAN YOU OWN?!
Hey girl...maybe share some shit for the rest of us?
I successfully signal boosted to my one follower. I’ve accomplished all that I can. I’m sorry if you think this is spam
Aka stuff I have extra of that I’m selling! I’ll be selling them at the price I purchased them for, with discounts via multiple purchases. I’m selling this now due to my trying to get enough money to afford the set I really want for my birthday in a few months, and to pay off various debts owed. Right now, all products for sale are Doctor Who products, but I’ll likely start selling others once I start getting them in. Price is exactly as I paid for them strictly due to the shipping costs here. Some of these I’ve seen sold for more, others sold for less. Best you know that now. Can be purchased via paypal, or I can place them in a listing on Ebay strictly for you. Just let me know the preferred method. Won’t ship until after I’m paid, will ship as soon as I can just afterwards! Dvds are shipped in envelopes, wrapped in bubble wrap, the figures will be shipped in boxes, mini boxes taped shut, and the boxes will be stuffed with paper and/or bubble wrap as protection. As a collector myself, I understand the importance. If you don’t live in the U.S., I’ll likely have to charge extra for shipping. Apologies on that count. Likely cannot accept payments or ship out for another week or two. Will place item on reserve if you request it.
Keep reading
Here she is, three of her kids are on the same tile as her. I remember reading your prior message, and thought it was smart. Unfortunately none of her kids show up on there. Everything lower is just water smears all over her body. I presume from a recent bath, as that's her most recent memory, and she's still holding the soap. Also of note, in the process of trying to find her again, I tried searching for Kulet by name in the citizen's menu, but she doesn't show up.
Like Kulet still has a name and image. So presumably she "Exists" within the fort?
Still, it and other things got me interested in looking over her personality and history and such.
I'm sorry about what happened at Steelfortress (100-105)
Did you find your missing baby?
Not yet. Kulet is still missing. I admit my schedule has been rough for playing DF as of recent, and my most recent time has been spent on a new fort (The Sea Adventure, a Sinister Ocean/coastal embark). Kulet is from my 4th Fort (Idk the name it was too long). Short summary of my forts though:
1st Fort, Bustmoment: -Tutorial embark. Went fine initially, set up large bedroom complex, good dining hall, and food/alcohol production. Decent traps for surface entrance. Lack of understanding of how Fortifications work lead to bad usage of them, and ultimately made the surface defenses scary to operate. Meanwhile I breached the first cavern layer and only the first, and got involved in a nasty war on Olm people, that kept dragging my dwarves into the lake. Eventually after losing a major military engagement, I dropped the save and made a new world. (I didn't know about Retirement at the time)
2nd Fort, Steelfortress: -The infamous war on birds started here. Embark was a neutral badlands with high savagery & a light aquifer. Aquifer posed no challenge and I was within a year having settled with all three caverns pierced, and a decent magma forge set up. Traps and such were more aggressively deployed, and there were more than a few battles (Internally referred to as the "Great Cavern Wars" against Ant-People) to carve out certain areas underground for farming. Ultimately what drove me to abandon this fort was a 9 month long battle against giant flying agitated wildlife. During that I built up a decently large and armored military, which while incapable of fending off the birds, was apparently itching for World Domination. (More on that later. Though also on another post of mine)
3rd Fort, "Lake of Something" (Name forgotten again): -Having felt a High Savagery was too much & Light aquifers too easy, I searched for a heavy aquifer and got a lake location I liked. After starting the first year, and trying to dig down, I almost immediately hit the heavy aquifer and got stuck for over a year trying to get things stable, and set up a method to pierce the aquifer before beginning to build the fort proper. Unlike the previous forts which had surface trading depots, I decided to move this one underground. Like other forts before and after, I then began to quickly dig towards the bottom, and set up small areas within each cavern to work in, or blocked them off after discovering them. Ultimately nothing particularly notable happened that sticks out in memory, but the fort was ultimately abandoned due to the Cave Adaptation fix update rolling around. Knowing most dwarves had likely developed it in this fort, I decided to take a break from Fortress mode, and play some Adventure mode.
(Which I decided to retire my second fort, as my save of it was in the worst condition of the three, and I originally wanted to retire the fort by "Succumbing to internal invaders" or similar but a standard retirement was an option and I viewed as more desirable)
4th Fort, Desert Mines of Good (or something): -After playing around in Adventure Mode in the 2nd fort's world, I got an itch to start a new fort again, and was talking with my brother. We ultimately came to pick a fort in a Good and Neutral biome cross between "Desert?", badlands and Grasslands. Among world history, as it shares a previous fort, I decided to embark from that Civ again. Just to find out when the Liason came by, that 2 of my 3 dwarven neighbors were at war with me. Going through Legends mode further told me it was my Civ that seemed to have started the war, with all attacks coming from my prior fortress after I retired it. The whole time I was trying to rescue kidnapped children from Goblins in Adventure Mode, it turns out my fort was just attacking EVERYBODY. I played this one until around 1-2 weeks ago, when I began wanting to try messing with some mods for the first time.
4.5th fort, Some volcano Fort I think?: -I had a friend over and I was talking about DF, as you do, and he got curious about the game and wanted to see what it was like. So I booted the game up, showed world gen, we picked an embark, and then retired it to go to it in Adventure Mode. We then made an ideal character for him, and then foolishly rolled up a Worm Man with over 100 pet worms, and crashed the game. I haven't talked with said friend yet, and was gonna play in that world when talking with them.
5th Fort, The Sea Adventure: -That leaves us with our current fort. It's a sinister oceanic embark, and I brought a few adventurers there, including a Dwarf-me, a dwarf-version of my brother, and an anomalocaris (one of the mods) woman of one of my roommates (And their cat as a pet cat, who died to Goblins). Originally the plan was to grow Sliver Barbs & catch Precambrian Arthropods for an aquarium, but I don't know how to do the later half. The Roc attacks have been on this fort.
Honestly this works for every ship that isn’t Allurance
VLD season 8 in a nutshell, everyone
A blog about colony management simulators apparently nowadays. Used to do some fan stuff back in the day, but haven't in a long time. Mostly about Dwarf Fortress right now. Might also feature Oxygen Not Included or Deep Rock Galactic
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