Someone stole the walls
And Tenryuu
E-4 ate half my buckets by the time I found a way to reliably kill the boss. Final kill went incredibly smoothly as I had planned on using a different fleet through the night battle nodes. Lv1 Kirishima did really well and the 3 battleships protected Nagato long enough for her to dump Type 3 shells at night for 300+ damage.
Parallax originated as a 3D action platformer where you played as a special operations cat doing battle with the evil dogs. It shifted to anthropomorphic animals and then to kemonomimis where they are at now. The gameplay also changed from a Sonic Adventure-like game with jets to a First Person Shooter, more akin to Halo.
The first written content for Parallax is from back in 2005, a stats page with weapons and vehicles names, damage and capacity, after was a walkthrough style campaign synopsis, complete with terrible spelling. Many of the items have been renamed and almost everything, if not everything, has been rebalanced. Balance then heavily favored the Cats (Cazanans). Now I feel the weapons are fairly well balanced against each other, a few exceptions being weapons I have not worked with much, semi-redundant weapons and when vehicles are involved.
In 2008 I started making a web comic, because web comics were cool, so as to help make some brackground for the Parallax universe. It is called Parallax Beginnings, in reference to how it was to take place before the main game storyline. Updates have been extremely slow and infrequent. It stopped several times for several reasons. This last stall was so as to design the characters and equipment more completely before getting too far along and having mighty morphin power armor, as seen by Church's black and red armor. It also gives me time to rewrite much of the comic's story without the need of retconning anything.
I got into those awful forum RPGs around that time as well, resulting in a Parallax RPG on the comic's forum. Be Advised the quality of posts in that time is horrendous. The RPG was run with little to no planning and acts as a semi-canon instance of the universe where I would play around with ideas and keep things I liked. Much of the resulting content is not canon, making the Parallax RP a bad reference for Parallax canon. Things that are maintained in canon from the RPG are Hellen's Point, Steve and Steve's Stuff, Sergio (The Invincible) and Quaran. It has been one of the largest contributors to the setting's background.
More recently I got the idea of "What if my characters were in a Dota?". The result was a rather large influx of new characters. Before that, the "Newest Character" was Erika Keenly, who quickly stole Main Character position in the comic and general character development from Ryan (O')Connar. Erika has not and will not have an appearance in the comic for quite some time and she is already the most developed character. The New Newest Character is actually the result of a school project. The unnamed Not-Mokou in need of a redesign. Her story is untied to the Cazanan-Dronok war, but I intend to have it tie together in the FPS, along with making her a boss.
I would quite like to make a Wiki, however I'm not sure what all I could put on it at the moment without it being mostly plot spoilers.
I'm gonna give windows 10 a try and if I don't like it I know my recovery discs give me a fresh install of 7
Big meaty claws
harbingerofcookies replied to your post “alright lads its time, what should i doodle”
Draw Passionlip and her huge… hands
Went to Planet Comicon downtown
It was pretty neato
The COG soldier I never got the character's name and the announcer just kept calling him 'The Bear'. He got second place I believe overall. Ornstein got first for video games. ODST guy never joined up, just there to hang out with COG guy and the Mandalorians were in the Star Wars area taking pictures.
Cut out the holster as I couldn't think of any way for it to hold a wide array of weapons and still be quick and easy to use. Probably gonna go with magnets instead.
OOOMG
Why is Stardust Crusaders so damn long? It’s longer than Part 1 and 2 combined! Part 1 was cool, Part 2 was really fun then Part 3 just felt like it was dragging after a while.
We got confetted on and they started building the last set, hiding it behind a curtain which kept inflating like a hot air balloon