Check out all the places you can get my poses, follow, and support me at my link hub: adorkastock.com/hub
hii! do you have or could you please make some pose references with a bow? :D
Hi there! :3
I don't have a lot right now but maybe this helps!
(Please note that I have no experience whatsoever. :'D)
I highly recommend @blumineck if you are looking for accurate (and fun) archer poses.
You can also check out the amazing packs that David and Kyle made:
Have a great day! 🌺
my friend asked for anatomy tips and somehow i ended up making a detailed guide for them... so i cleaned it up to share here too. hope it helps if you're struggling w/ drawing arms!
***these are tips i've picked up from various sources + my own observations. NOT professional advice. only use this as a rough guideline!
A platycerium ridleyi dryad, made with 8 random pencils, pens and markers on hot press watercolour paper.
Acting is reacting! Here's what that means when I storyboard:
1. New information comes in,
2. Brain understands the information,
3. THEN the emotions hit.
Because your brain takes time to process what a thing is! it's the emotional equivalent of a double take--you see a thing, but don't understand the significance it has until your brain processed what it was seeing. messages have to get passed from your brain's input and output stations, and those get reflected in a changing facial expression!
Absorb, Understand, then React. And the pacing of each step, and how BIG the emotional change is will be the secret sauce to unique character performance!
Here's some examples from my TMA 159 storyboards!
Some people have asked me if I can publish my mapmaking tools. So I developed a software. 🙂
Here is the result:
In your view/experience. is the rate of "incompleteness" among webcomics more or less the nature of online personal projects as a whole? Or is there something specific to webcomics like laboriousness, audience expectations, relative medium infancy or whatnot?
well for one thing webcomics has changed significantly in the last ten years. it used to have a much lower barrier for entry, just get a smackjeeves account or set up a website with a wordpress plugin. starting a webcomic when i started my webcomic vs starting a webcomic now are totally different experiences.
so i can only speak to people who started their webcomics roughly ten years ago. and roughly ten years ago a lot of us were a whole lot younger with a lot more time and energy to spend on a comic for free. this part is probably still somewhat true for new artists.
but then you get older. your ideas change. your skill develops and the old stuff isn't as good. or you don't have as much time, you got a day job. unless you're one of like five people on earth your webcomic is not paying your rent. you need to make money. your shoulder hurts. you're 30 now. you're struggling to make updates on time between whatever else makes you happy and what else you need to do to live. you wrote this story when you were 21, you don't relate to it anymore, you have different ideas, you've grown up, your audience has noticeably dropped off from the peak, social media managing is hard, you have to go to work, you're so tired, all the time.
it's a lot of things.
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