art (first art of the account lets go)
I’m no good with backgrounds
*scout noises*
I imagine Scout just using the "my dad is dead" excuse to avoid facing consequences. until he uses it on Spy of course. Scout's figured out that if he ever mentioned his dead dad to Spy he'd never bug him for the rest of the day. I wonder why.
ooh! there’s something in the directory known as Wal-World, and when I searched it up, it led to a website that “gave us access to the legal world”. and based on my limited knowledge of the legal system, cases are what’s argued in courts. the case directory may be referring to cases that were argued in some sort of universal court.
So if you go to the source code of the 404 page on the USA website, you can see it’s the background without the animated circles. I opened it in a new tab and I thought I saw Themis, the Greek personification of Justice. It seems I wasn’t wrong. It’s pretty common for Themis sculptures to be in places like courts etc, USA didn’t use it without reason. I wonder why they used one of the Earth’s symbols for all of the different aliens and species from all across the multiverse to see (its probably nothing lol, just a design choice to establish USA as a institution of justice or something) @canceltheact the Ancient Greek theme continues…
it's as if you never existed at all
Working on different versions of Plastic man
(i’ve never played tf2 past the tutorial so excuse me if I get some ideas wrong. also, i’m no good at explaining)
So how does HP work in a more “realistic” way?
Each mercenary would take a sort of endurance test where they would be shot multiple times to see how long they could last while suffering from bullets/melee weapons. However long they can survive for and still move around while hurt would determine a number of HP they’d have. (with respawn on of course)
Then each gun would be measured to see which does the most damage, which would determine damage points.
Once the HP reaches 0, they would be killed immediately through some sort of respawn technology, since once 0 HP is reached then the mercenary would either already be dead or hurt so badly that they couldn’t move at all. Leaving them alive at that point would be idiotic since they can’t do anything.
This system does have flaws though, since if someone was on 1 HP they’d be hurt VERY badly, but because their HP isn’t at 0 they’d be left alive and unable to respawn. So they either limp around and try to keep fighting, or someone needs to finish them off. Most would choose to keep going since running into the opposing team would finish them off.
(anyone under 5 HP will limp around everywhere looking for the enemy team so that they can die lol)
I’d say the Administrator knows about this but since most people choose to get up and keep “fighting” she doesn’t care much for it.
it’s like christmas morning
(low quality I’m sorry!) i just imagine archimedes as like a carrier pigeon/dog that takes organs from the enemy team and gives them to medic because medic reasons i guess. usually only takes bones because those are the only things it wont destroy with it’s beak lol.
*laughing.jpg* otherwise known as wishfulapotheosisa blog for me to keep to myself and occasionally deal AOE damage to people around me. i rarely reblog things.also on twitter. have fun finding me.
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