stared at this design so long my friend on a call thought I fell asleep
it doesn't sit right with me but I actually feel if I touch it some more I will ruin it AUGHH
this made me cry so now i need everyone to see it
Okay a couple people have been doing this and it seems like a lot of fun soooo... spin this big wheel of tf2 lore characters and then vote:
Bonus points if you tell me who you got
Propaganda
Saotome Rama:
- There is nothing Cis about the premise of Rama
- A character that can switch between "girl" form and "boy" form is any multigendered person's dream
- Often times when Rama is in "girl" form they still identify as a boy, though occasionally they will also call themself a girl in their head or even out loud even when it's to people that know their secret so there's no real reason.
Rasputin “Raz” Aquato:
- The way Their family talks about them being psychic is BIG "transphobic/homophobic/etc family starting to unlearn their bigotry" vibes. At various levels
- Their older brother is VIOLENTLY angry about them being a psychic in a way that feels close to transphobia. Believing that it's a choice and when pointed out the dad is psychic he says "It's a phase!"
- Mom is obviously still holding anti-psychic biases and would rather not talk about her family members being psychic, even if she's much more polite about it
- Older sister is not ready to come out as a psychic yet, saying that she's "not ready to break Mom and Dad's heart" (like Raz did)
- Dad has awkward enthusiasm about psychic stuff to try to mend the relationship between the child he hurt and to connect with them
- There's a dialogue option where you can try to out the older sister as a psychic, and the Dad responds with "She'll come out when she's ready"
- Models his haircut and style after his favorite male celebrity
2024 : Getting carried away by the latest fad :: 2025 : Getting carried away by the latest fae
Makes sense, to me :))
@squ1g33 , and uh, anyone who wants to!
Consider yourself tagged if you are reading this:
Make this picrew of yourself
Take this uquiz (How Fandom Would See You If You Were A Fictional Character)
Thank you for the tag @machiavellli !
School isnt even a real thing that i have to do. I am a mouse on a farm. Scampering. Eating grains and such.
I've said that organizational dysfunction should be a villain more often, mostly because of my belief that we need stories that give us information about how to deal with the biggest actual problems we, as a society, face. It's just very hard to write a story about organizational dysfunction that includes actually beating the organizational dysfunction.
But there's one place where organizational dysfunction does have an opportunity to show its villainous nature: videogames. Specifically, management videogames, where making decisions about organizational goals and who to hire is already central to gameplay.
Now, the average "management" game is not really about management per se. Everything is hyper abstract, you have a god's eye view, and you have ultimate authority over everything that you do. You are still looking for weak links and problems to correct, but a lot of that is pathing issues (if the game has that) or restructuring physical space.
So a management game that's about organizational dysfunction would be one where you're the new boss, looking to right the ship, and it would need to be an opaque organization, one where you can't just look inside someone's mind and see the "takes credit for others' work" trait.
I guess when I put it like that, I'm imagining something that's more like a detective game, as you do interviews and comb through piles of documents. And it's not as simple as "fire the bad people", because often those people are pulling a lot of weight, that's one of the reasons they've stuck around for so long, and replacing them is genuinely a hit to the company's ability to do ... whatever it's trying to do.
(Definitely also possible to do this same thing set in a government agency, a non-profit, or any other organization, though the actual problems will look at least somewhere different.)