Quick little video tutorial! This is a method I use to block in shapes when I’m fighting the urge to polish my lineart at an early stage, especially in rough concept art that doesn’t actually need polished lineart.
I group two layers in photoshop—a rough sketch, and a flat color—and then carve out the negative space by painting into a mask on the group, instead of filling in the positive shapes. From there I can start painting and adding shading into that group, knowing that I’ve already locked down a good initial silhouette for the object/character:
It feels like oil painting, and I end up finding silhouettes/shapes in a way I wouldn’t if I was obsessively cleaning up the linework first. Digital art has a tendency to veer towards cleanliness/polish, so I love finding little opportunities for happy accidents and a bit of mess!
I used it on my unicorn piece last month, for instance, which I think would have lost a lot of its dynamism and charm if I had worried too much about doing a full ink pass:
Hope this is at all helpful! It’s not a method I use 100% of the time, but it really helps move my process along when I do need it 👍🏼
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Thinking about a duct tape wizard
I see, so I've just installed Maya this evening, while there's Adobe After Effect, Photoshop, Vegas pro and a bunch of games already in my laptop and causing me enough problem, especially when I accidentally use some of them at the same time?
Well, how bad could it be?
Momtagne and his very, very, VERY late teens kid.
@incorrect-r6s
I might be drawing something like this a lot more often since these gave me lots of inspiration lol