Hydration
Plot: The players meet an Hydra in the middle of the desert, wounded and burned, she begs for help to return to a place with enough water for her to live peacefully. Your player can see that: some of her scales are missing and the skin is burning red due to the sun, the Hydra can’t move on it’s own because her legs were cut, then a metal disc was placed on the burnt meat and finally sealed with long nails into the legs of the Hydra, the number of her head is significantly higher than what expected because to survive the heads had to eat each other.
The Hydra tried to move with her heads but it’s simply too difficult and dangerous since the sand burns too.
Give to one of the player a magic compass to know where to find a large body of water or make that they just know that.
The Hydra can speak Common, because she learnt it when she was little.
The Hydra is now Neutral Good, because she was sent into the desert by a sorcerer who put her there for torture for what she did to his village, now she’s sorry and aims to become a better Hydra.
You can choose the name of the Hydra, make the players decide because she never had one or call her Varixia or Molly
If they help her the Hydra will give them:
Her blood (= health potions), All the scales that fall due to the sun (=armor material), the teeth of the heads that the others will eat (=arrow head or jewellery), the heads of the eaten parts (If kept like normally it can sell high because it’s a valuable trophy, but it can even be modified a bit with the help of the Hydra to make it a powerful shield that one time per round can use a bonus action of the holder to bite an enemy in a 5ft radius).
And the players will be able to eat with the Hydra (yes, eat the Hydra’s heads, but she’s cool with it)
Inspiration:
Hydras are described as reptiles, roam around places with water like swamps and have a swim speed of 30ft.
Gleep Glorp
Description: A small, tiny, mini octopus. It goes gleep glorp. It makes you slightly more squishy and bouncy and glorpy.
Functionality:
+5 ft to your max jump
Advantage on grappling enemies
Roll a d4 if you get hit by a bludgeoning weapon (3d6 damage = 3d4, 1d20 damage = 1d4) the result is the damage that the attacker receives as the weapon bounces back from your glorpious body.
You must feed Gleep Glorp.
A hungry Gleep Glorp can leave to find a better owner or threatening you by revoking your gleepy privileges.
Inspiration: Gleep Glorp @the-lumpfish-king
Race: Mimic
Class: Druid (Circle of The Moon)
Description: A mimic who can turn into animals too. Has learnt Common by living for a bit with human farmers as a cat (to eat the mouses)
Name: Sparklefluffy Whiskertoes
Inspiration: I just wanted a funny first-character for my trans best friend who is in love with shapeshifting
Paper Knife
Description: A piece of paper with a drawing of a knife. The piece of paper can’t be burned or destroyed as long as it has charges. Per each charges used, the knife drawn gets more and more covered in blood. Recharges every day.
Functionality: 23/day you can touch the piece of paper and point at an enemy that immediately suffer 1d4 piercing damage, or 1d6 if outside of combat (this action starts combat)
Inspiration: @trilliath’s mom
I was explaining to my mom about how tumblr is excited for the ides of march tomorrow, and celebrating the assassination of a corrupt politician etc. etc. and she goes, "Oh! So what do we wear!"
And I said, "IDK a knife?"
And she said, "Ohh, I don't think I can get away with that at the conference. But I know, I'll draw a picture of a knife and carry it around in my pocket and get a giggle out of it whenever I look in my pocket!"
Anyway my mom's brilliant and I think we should all carry paper knives tomorrow.
I’m both these people and I hate it
there is an IMAGE in my HEAD and i cannot DRAW IT. hatred and rage.
This is a PERFECT way to introduce D&D to a party of newbies.
Maybe make the child mute (so that they cannot say their own name, escaping the oldest trick in the book) or simply make them very nice to the fairies and respectful of the nature thanks to, idk, a grandma Druid.
If you take the grandma Druid you can make that since she was very rich thanks to her adventures, some bandits kidnapped the child to have for ransom. Then the Grandma, knowing the relationship with the fairies that his grandson had, asked for their help.
For 10+ years a child goes to a forest to play/talk with the fairies there despite local legends of their sadism/cruelty, and afflicting fates worse than death. So when the now 16 y/o child is abducted, the traffickers find out not all local legends are BS when the fairies come for their “pet”.
I’ll counter attack,
Invisibility but it breaks if people don’t know where you are
Invisibility but it breaks if you do anything except attacking
Dagger of Betrayal
Description: an old looking dagger, clearly made by someone very experienced in the craft, a red unidentified gemstone in its handle emits an ominous dim light
Functionality: A dagger that deals 2d12 additional damage to those who see the wielder as an ally and charmed enemies.
Inspiration: I’m going to have so much fun today
Cat of Many Cats
Description: A cat that the party can see randomly during their journeys, if they get too close, the cat disappears behind a corner or another obstacle. The second time the party meets the cat, they feel a sense of familiarity looking at the cat, and that will happen only with the Cat of Many Cats. It doesn’t speak if talked to with a spell, it has immunities to be charmed, paralysed, frightened etc etc.
Functionality: Each time the Cat appears in front of the players roll 1d4 and add the result to a value called Cat Value (X). Every night that the players spend in a relatively safe and warm place (inn/tavern/tents/ etc etc) roll 1d20, on a 5 or lower, the Cat will appear outside (the party can’t know that but a cat could be on the outside side of the window or meowing from outside, alarming them). When the party/a player goes out to look for the Cat, they will see a number of times equals to the times that the Cat appeared at the players, after 1 minute of seeing them or after that every player see the cats, whoever saw them falls asleep/in trance for 5 minutes.
Upon awakening the players will receive X Temporary Hit Points. After losing all the X THP, the players feel the same familiar warm of when they saw the cat and gets a Bonus Feature called Cat’s Eye (only those who saw all the Cats and get the THP in the first place).
Cat’s Eye:
+2 to Animal Handling, +2d6 Temporary Hit Points after identifying an Illusion as an illusion, +1d6 to all the spell you cast involving Illusions (Minor Illusion, Invisibility, Mirror Image, Disguise Self, etc etc)
Inspiration: the tweets above, reblogged and inspired by @ur-daily-inspiration which makes perfect sense.
Lystrosaurus
Description: A fucking Lystrosaurus
Inspiration: Get recked meme above
she/her 🏳️⚧️ 20Send me random posts and memes and I’ll turn them into D&D homebrewSomehow 99% of my stuff is cat-related
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