While the stars were still in ISAT, Did they have a loop helping them or not?
they did not :3
they were forced to go through their timeloop without a guide, without anyone to talk to. instead, they would talk to the Favour Tree. spending some time each loop to regain their thoughts and speak their mind aloud in order to organise the ever worsening mess of their mind. so when they were thrown into Traveler's world, when they finally had someone they could talk to, it almost dulled the pain of losing their family, if only for a moment.
Stars wants to do everything he can to help, to give Traveler that voice to talk to that he never had, but his broken mess of a self can only do so much good before it hurts them.
them talking to the Favour Tree is actually why they decide to stay there in Traveler's world!! that tree brings them a small semblance of comfort, of familiarity, like how a wounded animal clings to its final breath. they make it a place of comfort for both Traveler and themself :)
(given this is a swap AU between SAAP and ISAT, if basically swaps the "roles" of each world. the siffrin's swap places, but so do their celestial forms. instead of Siffrin, Loop, and Bigfrin, you get The Traveler, The Stars, and The Supernova :3 woudlve been funky to keep Loop around but ultimately i decided against it)
some numbers have certain feelings for me
even is sharp and odd is soft. 0 is room temperature soda. 2 and 9 are cold and warm water respectively. 1 is memory foam. 8 is a wooden cube. the 5x table is all stagnant air.
couldnt tell you why. they just Are
after doing nothing but play rain world: the watcher for 4 days (bar monday i had to go to college sadge) and i have now completed the whole dlc as it currently stands. i have many thoughts
alright. starting with the generic spoilers
first up, the beginning. HOLY FUCK I ADORED THE BEGINNING OF THE CAMPAIGN. i wish my clipping software wasnt broken so that i couldve clipped my reaction to That One Chimney Canopy Room. literally as i was climbing i was speculating on when in the timeline Watcher was (my thought was around hunter/gourm) and then Boom. rot jumpscare. i am The Rot Enjoyer so i was genuinely ecstatic. also the jumpscare of Hydroponics being in Industrial was rather funny
(also idk where else to mention it but all the drawn art for watcher is so gorgeous. the colour theory used is geneuinely breathtaking. the last frame of the intro cutscene is beautiful)
secondly, the world (or, what of one there is). being able to get lost in the world is something i havent been able to truly experience up until now (i didnt play any of base game or downpour blind) so it was delightful getting lost in these gorgeous and unique regions.
and aether ridge i suppose
i really dont think aether ridge was a good choice for a modded inclusion. i mean just off the top of my head i can think of several Better regions with better maps that they couldve used. but like. thats also a handful of regions amongst TWENTY THREE. THAT IS MORE THAN THE REST OF THE FUCKING GAME. INSANE. so many regions that i straight up didnt see two of them in my first playthrough
i do wish the world has at least some interconnectivity like in base and downpour. i miss the cohesive and grounded world but also that is just Not what watcher is about so its alright. its still cool regardless. also the implications of some regions being timeline variants of others??? hell yeah
thirdly, the new creatures. fuck barnacles all my homies hate barnacles
in all seriousness though, most of the creatures are cool additions (sea slugs my beloveds <3) i just wish there was some more interspecies interactions besides the moths throwing lizards around. itd make the world feel more alive. the barnacles also need a massive tweak they are just actually bullshit sometimes.
i ADORE the rotzards though. ough the pained noises they make,,,, i love them sm theyre so cool. i wish more creatures got rotted. i wouldve KILLED to see a rotted whale or loach. that one rotted void worm took me OUT
fourthly, the gameplay loop. the weakest part of the game. the total lack of any direction or assistance is upsetting. in base rain world you have the overseers to guide you, and in downpour you have your anchor points in FP and LttM. but here?? nothing. i didnt even know i needed to be finding the echoes until 8ish hours into my first run. i needed my friend to read me a guide for my second. the game needs to at least give the player hints or clues. i found a workshop mod that implements saint's echo ping and both me and my friend had such a better time playing after that. that should be a default setting
its even worse for the second ending. as i mentioned, my friend had a guide pulled up and walked me through it as spoiler-free as she could. and i would have NEVER gotten it blind. this combined with the sheer number of regions (as mentioned previously, twenty three!!!) honestly ruins the game. my friend almost gave up on the whole DLC because of it. i know they plan to start patching things in, and their first action should be implementing better guidance
also i didnt even know you could go through ripples at top karma?? or that you could warp without a karma flower (with consequences)??? the game just. didnt tell me. which i feel like it should because those are both Pretty Big Things
i do think that the gameplay loop could be genuinely fun with actual assistance. because i actually had fun finding the echoes after i got that mod.
and now, onto the ending specific spoilers, starting with the echo ending
WE GET TO ACTUALLY FUCKING SEE ANCIENTS????? LIKE WALKNG AROUND AND SHIT????? IM SO INSANE ABOUT THAT
the storyline of helping an echo detach themself from their wordly desires and move on is so sweet. but i did NOT know that was the story until the last region. it almost made the ending feel unearned. it felt a little shoehorned in tbh. but also like. i dont care WE SAW ANCIENTS WAHHHHH
also hey we watch an echo ascend. neat. i do have a theory that an echo can ascend (or at least move on) if their attachment to whatever desire binds them is destroyed (Four Needles disappearing after their body no longer exists at all) and can move around space and time in accordance to their desires (Rhinestones choosing to come to Undergrowth to appreciate the life thriving there) so. hell yeah more echo lore i LOVE echo lore
but you know what i love more than echoes. the rot
the second ending. is peak i fear. not only is the campaign progression significantly better and more impactful than the echo story, but the ENDING. OH LORD THE ENDING. again, i am The Rot Enjoyer so i was going INSANE at the whole world getting fucky. and dont even get me STARTED on the rotted base game regions. i could go on for hours about how genuinely fucking cool the rotted regions are.
and everything surrounding The Throne and the roterator (The Prince??) (me and my friends nicknamed them "Yapper") is insane. the rot gaining sentience???? and having a pure and genuine trust in their beliefs???????? holy moly. fun fact if you hit them with a spear they get happy that youre playing with them <3
i cant even put my thoughts of this ending into words because its just So Insane (also i experienced it like. an hour before writing this so my brain is still reeling) but my theory currently is that every single strand of the cycle will eventually fall to rot (as the echo says that "it all ends up like this" if you wrongwarp to a rotted region) and that we simply witnessed and assisted in the end of one of these strands. theres. more to that theory but i just Cannot words it yet. ill probably make a seperate post about it soon
overall, The Watcher is an inherintly flawed product that i hope gets fixed up and improved soon, because i did genuinely enjoy it and want more people to. outside of the region bloat and lack of any direction, the game is genuinely peak, but those two things really do just kill it unfortunately. it is deserving of its mixed reviews on steam, but i do hope to see that shift more positively as the rest of the planned content is added and QOL changes are made.
also fix those damn barnacles PLEASE
THIS IS SO GOOD DUDE I LOVE IT SM <3 OUCH OOF OWIE <3 ISA FRIENDQUEST MY ABSOLUTE BELOVED <3 /vpos
@isat-secretsanta-2024
GIFT FOR @rarely--motivated
i suffer, you suffer, we all suffer! ♡
happy suffermas! /silly
various doodles of me and my friend's dnd characters!!! theyre so silly to me <3
goobers
rememeber. when nothing is wrong you can make it wrong. the power is yours to make the situation as terrible as possible. dont give in to the situation. change the outcome. from neutral to worst. be the worst case scenario you want to see in the world. i believe in you.
man this guy is my favourite character (throws rocks at him) (throws rocks at him) (throws rocks at him) (throws rocks at him (thr
they/it/moonim literally saint rain world guys i swear /j
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