I have a dragon inside of me who is very concerned for the cracking I can hear from my jaw almost constantly while I talk.
That dragons voice is almost completely spoken over by the three gremlins and a duck in a trenchcoat that think my jaw cracking to the beat of whatever song I'm singing is utterly hilarious.
no matter what I say on this website just imagine it's in a Megamind voice and you'll be reading it like how I said it in my head while I was typing
I'm thinking Jack, because he knows that can't by games or toys, that stuff can't go with them into an alternate dimension, so he likes to laugh as Zvezda tries to get Luna to let him buy the teddy bear.
Luna would rather be anywhere else, because between Jack being a dink, Neggero/Negra passing out in the car, and Kolasi fussing over supplies, she's the one who has to keep Zvezda from buying the whole toy isle while simultaneously keeping Jack from encouraging Kolasi to overspend on food and clothes.
friend group: tag the oc that thinks dragging the others to walmart is a fun time, and the oc that would rather be anywhere else
You have a lot of OCs that intrigued me but I gotta ask about Michel. How did they get raven wings?? Why do they have a parasite?? Does the parasite like… talk?? Is it humanoid?? A lotta questions about them on the brain
Well, Michel was born with raven wings, a tail, and raven talons. Being chased from place to place because of them, and being too scared to actually make connections to people because he’s being chased. Having to hide his animal parts in order to go anywhere among people safely.
As for the parasite. Well...
When Michel was a teen, he did a lot of research about powerful items/creature that can give stuff to you. You know, like a magical macgufin. His goal being to understand them, and create with them a place that was safe for people like him to live in.
He ended up traveling to different places to find these things. One of the ones he looked into was Gungy, who could protect, heal, and teach those he had made a deal with.
Michel, not knowing what he was getting into, thought that looking for Gungy would be a great idea. The book never mentions what type of deal (nor did it mention he was a parasite), and Michel was sure he could work something out with the being.
So, he went looking for him. But Michel gave up after a while, and went home thinking he had wasted his time.
He hadn’t.
Gungy talks to him in his head. He enters the body through the ear, and has partial control over a person. The weaker their mind, the easier he can manipulate them.
Gungy, in all his glory, is kinda like a spoiled prince with a dirty mind, and a strange amount of pop-culture references at his disposal. Wich is funny, since he’s from a high fantasy midieval-esque story.
Michel ends up losing control to Gungy at one point, and the two end up one mind in the fight of who had controll.
As for the deal, Gungy gets a place to live.
Hope that answers your question :D
I heard someone say once when I googled "how to draw attractive people" that "the best way to draw attractive people is to draw someone you find attractive", and to that I say I'm ace and the closest thing I have to a type is: thicc/fat woman, musclular woman, the comic-relief-but-can-be-serious-when-needed guy, and twink.
I'm trying to draw a conventionally attractive muscular dude. This information is not helpful to me.
Forgot colour meanings!! Those are important!
—
Red/Pink: Love, frustration, rage, passion. Red exlusively; vigor, hereditery, survival. Pink exlusivley; trust, physical security, cuddles, pure.
Orange: Anxiety, well-being, health, imagination, gut feelings, rebirth/the cycles of life (cause fire/Phoenix).
Yellow/gold: Power, desire, fear, guilt, doubt, accomplishments, will, joy, the seeking of truth.
Gold exclusively: higher plains of being, ego projections.
Green: Compassion, life, grief, mediation, sense of time, peace, inner streangth, greed, growth.
Blue: creativity, self expression, happiness, depression, calm, wisdom, deep emotion.
Light blue exclusivley: Icyness, bartiers, lightness, fun.
Purple/violet: Obsession, intuition, dreams, humility, spirit, misanderstood/standings.
Magenta exclusively: rest, academic.
White/grey: Liberation, bliss, empathy, wisdom, knowlede of truth, initiation, imbalence, secretiveness. White exclusively; pure.
Black: Protection, birth, magic, death, secretiveness, sacrifice, impatience, inner sight.
—
A lot of these meanings I got from the “ancient animal speek” book, and from chakras, the rest though are mostly my perception of them.
Okay, so awhile ago I was messing around with my older sister’s pens, when I stumbled across a little doodle person that I really liked drawing. After awhile, they became a whole lil species I made called doodlights (in my mind’s eye they’re always glowing), and I now wanna make one for as many people as possible. So yeah.
This is the reference sheat for appearences of a doodlight.
Crochet sizes.
Character colours (Andrew is the first dark doodlight, so rather than black/grey they just called them _Andrew.)
If you have any questions, message me and I’ll answere them.
Please.
once again asking all my followers how many followers you have! i wanna know if i'm right about the amount you have lol
I have an idea for a genre of game.
idk what medium the games would be in, I guess whatever supports it, but anyways.
So you have a few different povs, and a few different characters that the pov isn't in. Kinda like those games where during the different chapters you play as different characters, but with a twist: You don't control the character, the character in the chapter has near full control over their own actions, you just talk to them and guide them. My thoughts on how this would work would be like; you see a room full of different objects, character goes to walk past one that catches your eye, you go "oh, wait, what was that? Go look, on the table there!" And the character (depending on their personality) will either go look for what you're trying to find, or will ignore you.
You playing the game would only have proper control during "possessions": Short periods of time in which one or more players can take over the character's body and steer them in the right direction or walk them through pain that would have otherwise debilitated them or even to do one of those quick time events in a combat situation. Of course possessing a character has consequences on mental and physical health and how they're viewed by others, but sometimes that's necessary.
Also, the characters you're able to guide/possess would be the only ones able to hear you, either that or the characters are only able to hear you when it's their turn to be guided.
It could also be done so that one person is in control of one character and other people are guiding that player, to add to the fun and maybe make it easier to make as a video game.
I have no idea if this concept already exists, but I think it would be cool!
(d-eh-ss-air-eh-ben, d-ell-nn, r-ehh-tay-yes-may) "To live immpossibly."
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