Personwho1s - Personwho1s

personwho1s - Personwho1s
personwho1s - Personwho1s
personwho1s - Personwho1s
personwho1s - Personwho1s
personwho1s - Personwho1s
personwho1s - Personwho1s
personwho1s - Personwho1s
personwho1s - Personwho1s
personwho1s - Personwho1s
personwho1s - Personwho1s
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9 months ago
Artfight Attacks For @personwho1s And @punkbeetleart !
Artfight Attacks For @personwho1s And @punkbeetleart !

artfight attacks for @personwho1s and @punkbeetleart !


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1 month ago

Individual portraits

Individual Portraits
Individual Portraits
Individual Portraits
Individual Portraits
A Thousand Ways It Could've Gone None Of Them Stood A Chance

A thousand ways it could've gone None of them stood a chance


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1 year ago
Title card reading [Storyboarding Techniques: A Sequel to "Storyboarding Basics". Brought to you by NU Animation Club, Nov 2023]. A chibi drawing of Feeb holding a stylus waves in the bottom right corner.
Text reads: [Boarding Action Tip: Move characters in Z-space! Beginners have a bad habit of boarding in x and y only. Don't neglect moving in z-space! It can be dynamic and exciting!] A drawing of an axis sits above the text, showing a green arrow pointing up for Y (symbolizing moving up and down), a red arrow pointing right for X (symbolizing moving left and right), and a blue arrow pointing forward (symbolizing moving forward and back). Two examples are shown on the right, depicting Vash from Trigun Stampede drawing his gun. The first one shows him running to the left and drawing his gun, moving in X-space. It is more static and plain. The second one shows him running towards the viewer, drawing his gun when he gets close, moving in Z-space. It is more engaging.
Text reads: [Boarding Action Tip: Go close, then far. Bring the camera close to the character. Pull back without cutting. Moving the camera allows the viewer to feel like they're fighting, too.] The example shows Finn from Archmage Ascending holding up their magic staff, the camera close to where their fist grips the weapon. The second shot shows that the camera has pulled back to have Finn's whole body in view as they swing their staff downwards, causing an explosion.
Text reads: [Boarding Action Tip: lead the eye. Inevitably, action scenes have many moving parts. Use the composition & camera movement to guide the viewer's eye in the direction of the main motion.] The example shows Juri and Utena from Revolutionary Girl Utena engaging in a sword fight. As they move from the left to the right of the arena, the camera tracks their movement. Another smaller set of boards beside the example shows how the camera's view moves to the right, following the duelists.
Text reads: [Boarding Conversations: Perspective is power. The angle/perspective of the camera implies power dynamics. Low looking up: the depicted character has power over the viewer. High looking down: the depicted character is under the viewer's power.] There are two examples, both showing Makima from Chainsaw Man having a conversation with Denji. The first shows two over-the-shoulder shots, both characters on equal level, and is marked [NEUTRAL]. The second example shows Makima from the perspective of a low-placed camera looking up, so she looms over the viewer; and Denji from the perspective of a high-placed camera looking down, so he cowers under the viewer. The example is marked with a checkmark and the note [stronger sense of power imbalance].
Text reads: [Boarding Conversations: 180 Rule. The viewer must stay on the same side of the scene at all times. A way to test this is to make sure the character faces the same side of the screen (left or right) in every shot.] There are two examples, an incorrect one and a correct one, both depicting Dani and Dorian Wytte from Hooky having a conversation. The first example shows Dani on the left facing right, with Dorian on the right facing left. A small top-down diagram below shows that the camera sits on the right side of the twins. In the next shot, Dorian is now on the left facing right, and Dani on the right facing left. The diagram shows the camera has jumped to sit on the left side of the twins; this is incorrect. The correct example starts the same, showing Dani left facing right and Dorian right facing left. In the next shot, Dani is still facing right and Dorian still facing left. The diagrams show that the camera has changed its angle and position, but has remained on the right side of the twins.  This is correct.

some storyboarding techniques as a sequel to my storyboarding basics presentation. I focus specifically on tips for action and conversation scenes!

as always, these are general tips and tricks, but rules can always be broken. happy boarding! ✍️✨

1 year ago

#songofthesummer

11 months ago
More Pokemon Netsuke
More Pokemon Netsuke

more pokemon netsuke


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11 months ago
( ๏ 人 ๏ ) Nightmare Eyes ( ๏ 人 ๏ )

( ๏ 人 ๏ ) nightmare eyes ( ๏ 人 ๏ )


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11 months ago

Most drowning-based incidents are typically toss-ups between the Vast and the Buried- but this is absolutely the Buried. The Vast functions by making it's victims feel microscopic in the wake of something great and uncaring The people who made Oceangate happen had their egos inflated enough to think they could best the ocean with a game controller. The Vast ain't touchin' that.

this is such a random post but i just remembered that i first got into TMA because i kept seeing posts on tiktok of people arguing over which entity caused the Oceangate Billionaires Incident


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4 months ago
Speedran A Dragon

Speedran a dragon


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7 months ago

A real good game- but can be played real heavily. I recommend getting a feel for how dark your players are comfortable getting- and possibly include CWs/ get a good idea of your players’ hard nos and phobias. Boundaries aside, it’s a very good game that can sprout some excellent characters. I’ve mostly seen it run as one shots, which can be dramatic and can easily end in character death or cataclysmic failure if y’all like a trajedy. I’ve also seen some people try to run it as proper campaigns (thank you again to my wonderful DM friend [i’m sorry I never run anything man]) and that can bring out some real poignant and angsty character and relationship arcs. The seeds are laid in the ruins of broken men.

There’s also a CAIN official Discord, as well as a few channels for it in the LANCER Discord if you want more thoughts from more sources

But yeah- heavily recommend. I get to play my horrible son seeing good people die for no reason. It’s awesome.

anyone playing/running tom bloom's CAIN? i'm very normal about it & plan on running some sessions w/ some friendos & i wanted to get a feel of what others think about it!


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personwho1s - Personwho1s
Personwho1s

Hey, this is just my main page. Prolly where I'll post my misc stuff https://personwho1sabout.carrd.co/ https://www.instagram.com/personwho1s/ Check out my main project @ignicomic

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