spoiler ahead soooo,
hc pigsy witnessing xiaotian’s monke qualities when he was kid but doesn’t tell anyone (expect tang) bc he himself isn’t sure with what he’s seeing lol
You know I hate to say it but, Lloyd should’ve left the third oni mask where it was, because only those with oni blood can grab the mask/touch the flames, and as far as we know he’s the only person in Ninjago with oni blood… it literally showed us Harumi trying to grab it and failing…Lloyds a bit stupid, we love him though
I’m paying to force seven thousand strangers to see a photo of my late husband having fun with his dog. Tumblr Blaze is totally worth it. XD
Hello! I’m Simbones! *waves*
I created this challenge as I never play with Vampires anymore and I thought it would be great idea to combine general gameplay with Vampire generations.
This challenge is based on the same style of the Not So Berry challenge, which I love and I enjoy the general layout so I wanted to create a similar style challenge but with Occults. You don’t have to stick to any colours for this Challenge, I just wanted to keep the format the same. If you haven’t already, you can check out the NSB Challenge here.
You can follow my gameplay over on my blog @simbonez
Use the hashtag #shadowmoon to share your stories!
RULES:
There are some notes on some Gen rules, I have tried to explain as much as I can, but ultimately how you play this challenge, story wise is up to you.
Gender is not specific to any Generation, apart from Gen 2, where you must birth a son, a ‘male heir’ this will be the first born male. This ‘heir’ however is a false heir and will not be the heir to the next generation, Gen 3.
If a sim specifies that they have a coven, you must make a coven using the GTW group feature. You may put whoever in this coven, the only rule is that they vampires.
If another occult is mentioned in a Gen, e.g A Witch, give them the Vampire occult.
Money cheats can be used, but only to purchase a Gen’s first home, this must be realistic however, especially if they have money tasks in their rules.
If their is no career specified for a gen, you can choose if they have a career or not, such as the vampire aspiration gens.
Explanations:
Bloodline - a direct descendant of your selected sim.
Pureblood - a ‘true’ vampire, a sim that has not been turned, but is a descendant from vampire parents.
Coven - A group of vampires using GTW Clubs. If a sim specifies that they have a coven, you must make a coven using the GTW Club feature. You may put whoever in this coven, the only rule is that they are vampires.
Let me know if you have any questions! I haven’t yet play-tested, so let me know if you find any conflicts within the story line!
I hope you enjoy!
Generation One: The Founder
You’re a sim thats obsessed with everything occult. Born human, it is your ultimate dream to infiltrate the vampire kind with your own coven. Driven by your desire, you want to train and produce as many vampires in your bloodline as possible.
Traits: Bookworm, Perfectionist, Genius
Aspiration: Vampire Family
Rules:
Complete Vampire Family Aspiration
Must Start as a Human Sim
Be Turned by a Vampire
Master Vampiric Lore and Parenting Skill
Have 4 Children of your Bloodline
Generation Two: The Dark Sheep
Being brought up with a large family has meant there was a lot of competition growing up. Secretly you just really want to please your parents. However you have become obsessed with the dark arts and it has made you power hungry, you want to be the ultimate high priest no matter who you have to step on to get there.
Traits: Kleptomaniac, Snob, Ambitious
Aspiration: Master Vampire
Rules:
Produce a Male ‘Heir’ to your Coven (Have as many children to achieve this, but you must have at least 2 children, this ‘Male heir’ will be a false heir.)
Master the Master Vampire Aspiration
Master Logic & Pipe Organ Skill
Marry a ‘Pureblood’ Vampire (A Vampire that has not been turned but of vampiric descent*)
Generation Three: The Rebel
Always walking in your siblings shadow, you were not chosen as your parents heir to their empire. It has made you despise your vampiric culture and everything your family stands for. You wish to steer your life as far away from it as possible. You love herbalism and pour your heart and soul into your life away from the darker forms of vampirism. Unfortunately your curse will remain with you, making your love for the outdoors a dream.
Traits: Loves outdoors, Vegetarian, Good
Aspiration: Good Vampire
Career: Gardener
Rules
Master Gardener Career
Complete Good Vampire Aspiration
Complete Herbalism Skill
Live outside of Forgotten Hollow
Consume Plasma Fruits as much as you can and live by your vegetarian values.
Keep your occult a secret from your Children & Spouse
Generation Four: The Icon
On your ‘young adult’ birthday, you stumble across an old occult book, and you find out about your parent’s origins. Suddenly you begin to make sense of where you came from. You visit forgotten Hollow and realise that everyone is dressing in the 18th century, this town needs a makeover.. STAT.
Traits: Neat, Materialistic, Creative
Aspiration: Leader of the Pack
Career: Style Influencer
Rules
Master Style Influencer career
Master Leader of the Pack Aspiration
Makeover 10 Vampires from Forgotten Hollow using the makeover chair
Create and run your own Elite Coven of Vampires.
Release your mother of her immortality using the Ultimate Vampire Cure drink and make her mortal. (You must make the drink yourself)
Generation Five: The Recluse
Always surrounded by flamboyant parties and guests, you are abit of a loner and prefer the company of familiars. You live a simple life and only have what you need. Your family and cats.. lots and lots of cats.
Traits: Loner, Geek, Insane
Aspiration: Friend of the Animals
Career: Writer
Rules
Master Friend of the Animals aspiration
Master writing skill and Pet training skill.
Marry a ‘Witch’ (*as we do not have witch occults, use the vampire occult)
Produce a litter of kittens from your cats
Volunteer as a family 3 times
Generation Six: The Gifted
Half Vampire, Half Witch, you are gifted from a very small age. Your powers are unlike others at your age. Your parents told you however to only take what you need, but you often use your powers for personal gain. Neither Vampire nor Witch coven’s don’t want anything to do with you, but you’re happy just playing your guitar and looking after your kid.
Traits: Music Lover, Self-Assured, Romantic
Aspiration: Musical Genius
Career: Entertainer
Rules
Master Musical Genius Aspiration
Master Guitar Skill
Have one child with a human sim
Never Marry or Move in a partner
Generation Seven: The Mother
Growing up you were the apple of your parent’s eye. You always had everything you ever wanted and your parent tried everything they could to make it happen. As half human and half occult, you are unable to carry vampiric spawn to full term. You insist on having a vampire baby and choose to conjure one instead, no matter the consequences.
Traits: Childish, Insane, Neat
Aspiration: Successful Lineage
Career: Painter
Rules
“Conjure” a vampiric baby (you can cheat this after adopting a child and make them a vampire*)
Master Successful Lineage Aspiration
Master Wellness Skill
Master Painting skill
Only wear dresses for your entire life
Generation Eight: The Enigma
Nobody really knows where you came from, you’re abit of an outcast.. nobody really trusts your magical origins. Conjured by magic, you often wonder if there is a reason for your existence. However you are naturally skilled at vampiric lore beyond your age level and you don’t know why. A dark illegal coven takes you under their wing and you never look back.
Traits: Hot headed, Mean, Active
Aspiration: Public Enemy
Career: Criminal Career
Rules
Cheat Vampiric Lore skill to 8
Master Criminal Career
Complete Public Enemy Aspiration
Adopt 2 guard dogs
Have a home worth at least £200,000 Simoleons
Generation Nine: The Fairytale
Being brought up in a Coven Boss household wasn’t the greatest for your love life, an overprotective parent meant you’ve always had your nose in a book and have dreamed of your very own romance story. Wishing someone would save you from a life of crime you will do whatever it takes to find your true love.
Traits: Bookworm, Romantic, Jealous
Aspiration: Soulmate
Career: Arts Critic
Rules
Master Writing & Piano Skill
Master Arts Critic Career
Run away from home as a Teen
Be a Grade A student at School
Marry a Human Spouse
Generation Ten: The Ultimatum
You have had a privileged upbringing and are well aware of your Human & Vampire roots. You are extremely talented in Potion Making and think it may be your true calling. You love creating potions and your Vampire side. However you must make a difficult decision. Do you give in and become a legendary Potion Master, or do you give it all up for true love?
Traits: Cheerful, Self-Assured, Outgoing
Aspiration: Master Mixologist
Career: Culinary
Rules
Master the Mixology Skill
Have a Neatly kept garden at your home
Fall in love with a Human Sim
Observe the death of your Human Lover (*This can be cheated if desired)
Create the Shadow Realm potion to bring them back to life
Live an eternal life
Do you like the rainbow? Do you like the idea of playing with berry Sims but hate berry Sims? Do you want to mess around with aspects of the game you’ve never used before? Boy, do I have the challenge for you!
Welcome to the Not So Berry Legacy Challenge, a ten generation legacy with a focus on bright colors and new experiences.
Basic Rules:
Each heir must represent the color of the generation (i.e. hair, makeup, clothing), but brightly colored skin is not necessary (these aren’t actually berry Sims, that’s the joke). Of course, this is optional but a big portion of the fun.
The colors of the spouses don’t matter as they aren’t part of the challenge. Unless otherwise stated you can do whatever you please with them.
Money cheats can be used, but not excessively. Suggestion: use freerealestate for your first home, but no cheats afterward.
You may live wherever you please unless something is specified in the rules of a generation.
Every generation is supposed to complete both the career and aspiration of the heir unless explicitly stated otherwise.
Keep the lifespan on normal.
If you play this challenge and want to share it with us, go ahead and post with #notsoberry so we can see!
My good friend @alwaysimming and I kind of created this challenge on accident, but I think it turned out pretty great. We wanted to make something that forced us to play with parts of the game we’ve never explored before. Hopefully you’ll have fun too. You can follow our gameplay on @mintiphresh and @lea-fey (pronounced “minty fresh” and “leafy”)!
Keep reading
The autism won. Here’s a (rough) pattern for the plushies! Go ham!
Here’s a link to another post I made about fabric types and colors to use!
(Sorry bout that! I didn’t have materials with me to do measurements. But on the bright side that means you can scale it however you want. If you want a point of reference, the official plushies are, in TOTAL, 6 inches tall.)
Closeups:
Have fun! If you ever decide to use this please feel free to ping and show me :)
So My au is basically, I took Ninjago and I replaced all of the characters with Dreamsmp characters and changed a few key details. I will elaborate in future post and I might just make a blog dedicated to this
You know what, screw it *drops Dreamsmp Ninjago au* Dreamsmps your Ninjago
I think I just had a prophetic dream about the Qsmp????
It started with phil logging on and being in the wall house but it looked different(?) and he turned around to see two Eye workers in the wall house. He starts to freak out (for obvious reasons) yelling “How did you get in!?!? You don’t have permission!??” And then quickly goes to the nest to see that ANOTHER TWO EYE WORKERS ARE BURNING IT DOWN!!! He only barely manages to get Sheyanne and Tallulah out of the fire, and they all start running. The eye workers chase them, at some point attempting to knock phil into a cage trap, which he barely manages to avoid and keep running, as the eye workers still try to continue to knock him into it. Shortly after some federation workers show up and fight off the eye. Workers will fill Sheyanne and Tallulah continue to run and that’s about the point when I realized it was a dream because in the dream he was streaming at like 2 AM and that’s unusual for him so. IDK, if I’m just suffering from QSMP withdrawals, but it was a strangely vivid dream.
I’m taking my stand today. Reblog this post if you believe Ninjago needs to stop making snakes the antagonists. Not only is it getting tiring, like please just pick something else for once, but the serpentine were redeemed like, in S4. Leave them alone for godsake.
Disaster Parents to the Rescue! (Aww Baby’s first overstimulation meltdown🧡)
Shadowpeach Bio Parent AU (PREV / FIRST /)