I'm a little bit late but happy new year :))
might not be hyperfixating on Kirby as much but I wanted to honor the fandom that had my brain in a headlock for basically most of the year
me me me
look man idk wtf this kind of aesthetic is called still but it is so Gender!!!!!!! i need to look like this
I can not remain silent no more. I've been really, really into Papa Louie series lately, and made a bunch of images. I played these games in my early childhood and had NO IDEA it's customers had actual personalities, let alone plot and lore ðŸ˜
It all began with me randomly buying freezeria deluxe on steam, until I got curious about Rhonda and... ☠☠☠let's just say my top favorites are her, mr. bomboloni, professor fitz, and radlynn "8) (AND RADLEY TOO GOD I LOOOOOVE RADLEY)
me when i wanna talk about my special interests but i got the vampire autism where you gotta invite me to talk about smth first, otherwise i wont say shit or dont know what to say because i feel like im annoying
i am actually insufferable once I get comfortable with someone
hey roykissers
to celebrate the release of pizzeria deluxe i did what any normal fan does and wrote x reader fanfiction
have fun xoxo
ok a couple nights ago I had a dream where a Radlynn Tumblr rp blog existed where OP really shipped Radlynn x Tohru
...I don't really ship unless self-shipping counts so no idea where that came from
also think there was a part where, like. Scooter was my girlfriend for some reason but she wasn't talking to me and I was like :(( yo is something up?? but I couldn't find her in the giant ass house we were staying in
has ANYONE ever had a papa louie dream?
I would love to hear
see you in 2023!!
hii sorry for bothering, but how did you rip the parts for allan? me being the fool i am tried to wing it and downloaded jpexs and messed around and found myself wholly lost... i think your stuff is super cool and you inspire me a lot !! so i just wanted to reach out and see if you were okay w/ sharing the process? thank you
i have no idea what the most elegant way to do it is, but this is what i was able to figure out on my own:
first you need a swf of the game you want to rip the sprites from.
then you'll need a swf decompiler, i also used jpexs so that's what i'll be using in this example too
first, load the swf file into jpexs
you'll see a bunch of folders. This one, labeled "sprites" is where we'll be ripping from. But if you open the folder, you'll probably notice there's a lot of sprites to sort through. We specifically only want Allan, so we need to find his sprites specifically.
go to the "tools" tab up at the top, then hit the binoculars icon that says "text search". From there, we're gonna type in "allan" then press okay. It may take a few minutes to search through the entire file, just wait for it to finish.
After that, a new small window will pop up with all the search results. We're gonna click on one beginning with "customer_Allan" (it doesn't matter which one) then click on the "go to" button at the bottom.
it's going to take you to another part of the project file, you'll notice in the red box here all of Allan's various parts are listed. Right now we have his body selected, so the text on the right is showing us the data related to that part. If we look at the data, there will be a bit of yellow text near the top that begins with "symbol" and ends with a number. That number is what we're looking for. In this case, it's 592.
If we scroll back up in our project, back to the sprites, and we locate sprite 592 and select it, we can find Allan's body. It'll likely be flashing through the different alt styles when you click on it, that's normal. Once exported, you'll have each of those alt style bodies. In order to export it, we just have to click on the "Export selection" button here.
from here you can choose the file type you'd like, and what size it'll export at. I was exporting mine at 2000% but that's likely overkill for your needs. I wouldn't recommend exporting them at anything less than 500% though, as otherwise they will come out rather small.
And that's really it. Just repeat the process for each of Allan's pieces and then reconstruct him in the program of your choice.
There are some issues with the rips, you might notice in between the solid blocks of color on the sprites are transparent gaps. You can either fill those in yourself, or export them at a very large scale and size them down. Unfortunately, I haven't found a way to export them without the gaps yet