New Vid!!

New vid!!

Comic by @daikaiju-arts <33

More Posts from Kangaroomaze and Others

1 month ago
Zipped Up Is An Indie Animated Series Targeted Towards Children Ages 10 To 12.

Zipped Up is an indie animated series targeted towards children ages 10 to 12.

When we say we’re creating a safe space for our young audience, what does this mean?

A safe space isn’t a physical space. When we say safe space, we mean that the pilot and the story we are trying to tell is safe for all ages, especially younger audiences.

We encourage our audience to be creative, have fun, and enjoy the characters we are introducing to their screens!

In a time where adult animation is on the rise, it is important that our young audiences have something to watch as well!

Although we understand that the internet can be a scary place, we hope that this series will inspire children of all ages to be kind to one another, creative, and accepting.

TL;DR, our audience’s safe space lies within the pilot itself, and we cannot wait to share it with you sooner rather than later!

Children are our future, so let’s create something that will further inspire them together! Support us on Kickstarter and help us reach our goal:

https://www.kickstarter.com/projects/bliptoons/zipped-up-the-animated-pilot/


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5 months ago
My Digital Circus OC + Old Design ^ Here's Some More Art
My Digital Circus OC + Old Design ^ Here's Some More Art
My Digital Circus OC + Old Design ^ Here's Some More Art

My Digital Circus OC + Old Design ^ Here's some more art

My Digital Circus OC + Old Design ^ Here's Some More Art
My Digital Circus OC + Old Design ^ Here's Some More Art
My Digital Circus OC + Old Design ^ Here's Some More Art
My Digital Circus OC + Old Design ^ Here's Some More Art

Ragatha Hug :'(

6 months ago
A comic featuring the characters Odile and Siffrin from the game In Stars and Time. Odile is a tall older woman with light skin, straight black hair pulled into a bun, rectangular glasses, and a long coat with large sleeves. Siffrin is a small, androgynous, young-looking adult with light skin and chin-length wavy white hair with the ends dyed black. He has an eyepatch over his left eye and is dressed in a white cloak.
Panel 1: The two are talking while sitting on the floor of a dark brick room with motes of magical light floating around. Odile is looking at Siffrin with a relaxed posture and a neutral face, while Siffrin is looking down and away from her with a sad expression. He asks, “What you said earlier, do you really care about...? … Never mind…” The speech bubble font gets smaller as the text goes on. He’s fidgeting with the brim of his wizard-like hat resting on his lap.
Panel 2: The camera angle shifts to point towards Odile, who’s narrowed her eyes at Siffrin with a stern expression. She says, “Siffrin,” in bold text with an angular speech bubble. Siffrin flinches and ducks his head. The camera being on his blind side means you can’t see his eye, but his eyebrows are pinched together and his mouth is pressed into a wavy line. He grips the brim of his hat harder.
Panel 3: The camera angle is the same, but now Odile’s face is softer and sympathetic. She says, “Of course we care about you,” with a round speech bubble and regular font. Siffrin’s shoulders have slumped and he looks more relaxed, but his head is still hung with a sad expression. He’s still firmly gripping the brim of his hat.
Panel 4: The same camera angle. Now Odile is reaching up to grab her own speech bubble from the previous panel. It still says, “Of course we care about you,” and it’s deforming like it’s made of cloth. Her mouth is closed, indicating she’s not actually speaking. Her eyes are sharp and intimidating, and she’s maintaining intense eye contact with Siffrin. Her posture has shifted like she’s getting ready to stand up. Siffrin has whipped around to look up at the speech bubble and his face is no longer in view. He’s leaning away from Odile slightly.
Panel 5: The camera has shifted to a high angle slightly behind Odile, who is now up on her knees looming over Siffrin. She’s gripping the “Of course we care about you” speech bubble by the tail and has it raised up behind her head, preparing to swing down and hit Siffrin with it. Her loose coat flares out behind her from the motion. Siffrin has stumbled and is lying on his side, staring up at Odile with his eye and mouth wide open in shock. He’s trying to scramble away from her while shielding his head with his arms. The hat that was on his lap is now on the ground between the two, and his cloak is bunched up awkwardly underneath him.

2024 September 14th

Do you ever wish you could beat into a character's head that they're loved? Because I sure wanted to beat Siffrin during my first playthrough of In Stars and Time. Then I thought about that figure of speech too literally, laughed at my own joke, and now here's me using Odile as a proxy to do just that. :)

I absolutely adore Odile's "you will be safe and happy and that is a threat" approach to emotional support. Her and Siffrin's dynamic in general is just chef's kiss.

Sorry about your hat, Siffrin, but it was destroying my panel composition when I tried to put it on your head.

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For being rusty with art I'm really happy with this! That last panel in particular was very new territory for me but I think it came out good! I'm happy with the movement between panels in general. And look at me! Drawing backgrounds!! Wahoo!!

I drew these panels incredibly out of order, so you can see my art style and amount of effort fade in and out as you read, lmao. I tried to stay authentic to the game's style, but sort of gave up and let my style bleed through on the action-y panels. It just felt right. Gives it emphasis. :P

I'm new to writing screen reader image alt text, so feedback is welcomed. Sorry again to Siffrin because I forced myself to he/him them only to avoid confusion, but it felt bad! My fellow they/he, I have wronged you.

Time spent working on this comic was...... 33 hours and 18 minutes. I blame the rust, learning how to draw these characters on the fly, and figuring out the perspective on those bricks, oh my god.

Have some close-ups of my fave panels as thanks for clicking the read-more, mwa

Odile's intense glare from panel 4.
Siffrin crumpled on the ground from panel 5.

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5 months ago
Finally Drew Some Abstragedy I Love Them,.. Webcomic Artists Can Relate.

Finally drew some abstragedy i love them,.. webcomic artists can relate.

(read my webcomic pls @rocketchip-comic :3)

3 months ago

Video essay by Jellybox about what's good and bad about indie animation!

Wanted to share this in case it's helpful to anyone wanting to pursue making animation independently. It's also for fans of indie animation who may want some insight into how an indie studio works, why indie cartoons are always selling merch, why release schedules are often erratic, etc.

I also wanted to clarify the video's context, because it seems to have been somewhat misconstrued in some circles. Not long ago, WGA and SAG strikes, followed by TAG negotiations were very much in the news, shining light on the struggles the artists, writers, and actors in the Hollywood studio system are facing. In response, the words 'just go indie' have been tossed around quite a bit lately.

Gene and Sean at Jellybox approached us a few months back explaining that they were planning to make a video about the realities of running an indie studio/producing indie animation, largely in response to that 'just go indie' attitude. They were curious if we'd be willing to share our experience, including information about actual costs and the various difficulties and complications we've encountered. We said yes! We'd like for people to know what it's like. As much as it might look appealing next to the currently very broken studio system, indie has its own set of problems, and we think it's a good idea to be transparent about that because talking about problems is how you begin to address them.

Of course, while you get creative freedom and you have no shareholders to appease with indie production, the primary struggle you're always going to face is funding…and funding avenues are limited. Banks aren't eager to hand out business loans to freelance artists making cartoons, for instance. Social media algorithms reward frequent updates you can't swing with hand-drawn animated content, so you can't rely much on things like AdSense. You can't really insert sponsored ads into your animated videos without being too obtrusive. You can take on client work, but that interferes with your ability to focus on own animated project. Crowdfunds can be great for seed money, but they're also a ton of work to fulfill, and fulfillment itself will tend to eat up a considerable amount of the funds you've raised. Once your animation is produced, there is no well established way to sell the animated episode itself like there is for, say indie games sold on Steam. So, while we consider ways to try to make the terrain a bit more hospitable to indie creations, if nothing else, let this explain why productions rely a lot on merch drops!

-----------------

And hey, if you're an animation fan, consider supporting the independent productions you enjoy, whether you're tossing a few dollars their way, buying their merch, or just mentioning them to friends:

The Far-Fetched team is launching a crowdfund very soon to help them complete their pilot!

Video Essay By Jellybox About What's Good And Bad About Indie Animation!

The Monkey Wrench team is killing it lately, and they deserve so much more fanfare than they've gotten!

Video Essay By Jellybox About What's Good And Bad About Indie Animation!

And of course, thank you to the excellent folks at Jellybox for starting an important conversation!

Video Essay By Jellybox About What's Good And Bad About Indie Animation!
1 month ago
I've explained how to divide a rectangle into even thirds to three board artists on the team in the last couple days, so hey, if YOU don't know how to do it, then here's how! pic.twitter.com/mXvIeXS0MY

— summerskeet (@dumbbitchskeet) July 1, 2019

really helpful technique ^ once you know how to divide by halves and thirds it makes drawing evenly spaced things in perspective waaay easier:

Really Helpful Technique ^ Once You Know How To Divide By Halves And Thirds It Makes Drawing Evenly Spaced
Really Helpful Technique ^ Once You Know How To Divide By Halves And Thirds It Makes Drawing Evenly Spaced
7 months ago

Anyone can help!

Anyone Can Help!
Anyone Can Help!
Anyone Can Help!
Anyone Can Help!
Anyone Can Help!
Anyone Can Help!
Anyone Can Help!

(Real pen the last picture)

It is important for EVERYONE to know how to help ANYONE. Not everyone can give them selves their medicine under every circumstance. Be educated, help out.

In the last year, i have gotten about five new violent allergies from foods i used to be able to eat. Next time i eat a fruit, my throat could close. I may not be able to inject myself. My boyfriend and i played with my trainer pen for like 30 minutes. He knows how to inject it. I know how. This is important.

1 year ago
kangaroomaze - I exist to look at stuff!

TADC storybook AU

I made another page here

3 months ago
RagaPom Summer Vibes.😎 Yeah I'm Missing Summer Already... 😥

RagaPom summer vibes.😎 Yeah I'm missing summer already... 😥

This was really challenging to paint, but I think it turned out really well. I used a bunch of reference but it was still insanely hard to get the right atmosphere.

I have the Time-lapse up on Patreon, so if you'd like me to continue doing challenging stuff like this, supporting me anyway you can is much appreciated :)

Commissions are also open too.

Hope you enjoy!

2 months ago

i love the ocean and jellyfish, i love gangle, so i combined them because i can!

I Love The Ocean And Jellyfish, I Love Gangle, So I Combined Them Because I Can!
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kangaroomaze - I exist to look at stuff!
I exist to look at stuff!

In my mid 20's

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