It's so funny being a shipper when you're aroace it's like you're an anthropologist, like hey fictional blorbos who live in my head let me study your bonds under a microscope and take notes on what happens when I throw Valentines Day into your enclosure
Abba night ✨
ok i read dandadan
タケウチ リョースケ on X: "ダンダダン https://t.co/vIa7PXnq5E" / X
Would you look at that? Another finished piece in less of a month, I'm on a roll this year!
Fun fact about me! Genshi Impact has consumed my life in every aspect except financially (thank god) for a good part of the past 2 years, and I have yet to draw anything for it except a few simple sketches on my sketchbook.
More random stuff about her under the cut because I wasn't really able to ramble about her yet :)
Story:
Her name is Solei, she's a cartographer from sumeru? Kinda?? It's a long story.
She's from a family of traveling merchants, and having a baby didn't exactly stop them from traveling across teyvat, so yeah, she was born in Sumeru, and she would go on to receive her vision there eventually by pure chance, but she spent the majority of her early childhood in Lyue and Mondstat.
Her father is fontanian, and her mother's heritage is a slight mystery. She may be the slightest, tiniest bit non-human, but who really cares anyway? The world is vast and mysterious and full of interesting things to learn, she doesn't have time to wonder why not everyone's ears are pointy or why people look at her the way they do.
From the Chasm to Dragonspine to Seirai Iland ( long before the vision hunt decre was ever stated), they went around the world looking for trouble and getting themselves out of every situation by sheer stubbornness. Until their travels brought them to the confines of the sumeru desert.
She grows up to be a femomenal navigator and travel guide. Her maps of teyvat are worth millions of mora, if not more, considering how rarely she actually parts with them. She leaves her family's merchant group to travel with a group of friends through more inhospitable parts of teyvat.
The sandstorm was picking up. They needed to get out. The sun was about to set, they were already hurt, their shielder was... they needed to get out! But the only vision user was knocked out, their archer was barely standing, and she was straining to have a coherent line of thought as is, besides, she wasn't a fighter.
She was barely thinking when her fingers curled around her claymore's handle. Not batting an eye as the storm around her went from scorching sand to freezing cold. She only came to when her sword lodged itself in the dragons eye, freezing it from the inside out. She would be impressed if it wasn't for the blood trickling down her face and the ragged breaths of her friend hanging onto her shoulder and the fact that they needed to get out of here!!
She has her claymore sure, but that was more of a precaution than anything, she was the navigator, she was the one that figured out the right path, she was the one that should have prevented them from ending up in this situation in the first place, bleeding and bruised in the middle of a sandstorm going against a ruined dragon, Archons dam it they needed to get out!
Travelers from all over teyvat might have come across her, with her trusty claymore at her side, a cryo vision hanging in her headband and a distinct lack of travel partners beside her. She can party like an animal and talk anyone's ear off about anything imaginable, but one thing's certain. She travels alone.
Her kit:
She's a 5 star cryo claymore DPS focused on the freeze and shatter reactions. I haven't really thought about the specific of her abilities, but in general:
Her skill is a cryo Aoe that infuses cryo to her normal attacks and raises attack speed (and maybe buffs something else I don't really know)
Her burst is a buffet cryo attack that sends a shockwave from the character every 1.2s that applies cryo and deals damage to nearby enemies for a few seconds (don't know how long)
Her attack effects are based on various navigation equipment, like a compas and a compas-card, specifically.
One of her passive talents would be giving the party a Crit rate% buff if every member of the party is of a different region
The other one would be that she can identify nation specialties in every nation ( but I don't think hoyo would actually release a character that could do that)
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If you read all the way through here, congratulations, you gain nothing but my imense gratitude and respect ( I was barely able to write all the way through this).
so ever since watching Wizards and RotT I've been deep in the rewrite/AU rabbit hole and decided to actually write my ideas down instead of just having them float around my mind
This is what I'd imagine a sort of magic hierarchy would've been like, created in central europe amd spread around the whole world during colonial times, i'd say magical creatures went into hiding around the same time as not to be used as instruments of violence basically
I'm also changing the dynamics between the Camelot characters & what the fantasy-political climate of the time was like
So for anyone willing to decipher my fugly ass hand writing, here are my surface level notes on what i'm changing the character dynamics into:
I've also been playing around with character designs, because - and please noone take this personally - i absolutely loathe what some character look like, especially the characters in Wizards, like, ugh... Armor design isn't my strong suit but maaan... Also, can I just say that Morgana looks whack af?? Like, girl's NOT from medieval times - not saying that my design is much better on that front, but it's not like this is my job or anything, i don't get paid for this, it's just for fun
I also changed Merlin, to... maybe smth more generic, but idk i like long, flowing fabrics and long haired old men, sue me
Additionally I've been taking notes on how I'd characterise the Arcane Order as I am not a fan of their treatment in canon
Bellroc is by far my fave of the Arcane order to think about, so i've got the most notes on them
I'm probs gonna be updating my notes on them as I go, but these are to serve as my personal guidelines on how to write them
I've also got these dumb doodles, the one on the left was done in the middle of the night while i was taking notes on the arcane order, the other ones were just character design exploration
Getting all my friends to watch DanDaDan~
Between shift shenanigans
Bonus!
Sometimes I do ship something and it's not unpopular its just that fanon harbors enough popular misconceptions to make the content frequently unreadable. So I will be like "can I have my ship please" and the internet will go "sure! here are a thousand results!" and I will go "is it actually my ship or is it some guys who are basically totally different characters in all meaningful ways that someone is having masquerade as my blorbos?" and the answer is yes often enough that I give up