War & Economy Beta 0.0 Released!

War & Economy beta 0.0 released!

But initially i wanted to release my game on Google Play or Steam as well but it turned out that i can't create a dev account there because they doesn't accept bank cards from my country

Then i decided to create a buymeacoffee account but it turned out that all payment services that it uses are blocked for my country

And yes, itch.io also doesn't accept my card

So there's no way to get money for selling my game

This world is so fair 🥰

PS: of course, i can sell my game in rustore but i think no one uses it

More Posts from Greedychapa and Others

7 months ago

This bot attacks random enemy cells and displays distance from border to every cell (the darker is cell, the closer it's to border).

The algorithm for calculating distance from border (enemy cells) is needed to find the safest cell for constructing buildings on them

Currently its algorithm doesn't work very well and doesn't calculate diagonal distance. I could have time to do this but i'm too lazy. This is very hard and i have to do this later ;-)


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1 year ago

I'm currently creating my own file format to use it for create game localizations.

File text:

I'm Currently Creating My Own File Format To Use It For Create Game Localizations.

Processing result:

I'm Currently Creating My Own File Format To Use It For Create Game Localizations.

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9 months ago

pre-beta 2.0 released!

You can install it right now:

I'll write devlog about all additions and changes on itch.io today or tomorrow

Why did i have to reschedule the release?

I watched the @brickwall04's video about my game and found some text problems and bugs. So i decided to fix them but i couldn't make it in time, so i decide to reschedule the release

This a video about fixed problems and bugs:

And also i decide to block the end turn button for 2 second after pressing it to prevent players from skipping turns


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1 year ago

Unfortunately, I'm not much of a painter 😔

Last Picture This Year. Happy Holidays, Guys!

Last picture this year. Happy holidays, guys!

10 months ago

Now text in entry fields will scroll if it doesn't fit. Also the selected entry field and its message will appear at the top of the screen on Android and IOS (i made this also on Windows to show it to you)


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1 year ago

Added attacks and their descriptions. But I still can't decide on the names of stats.


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1 year ago

I've added players stats. Now buildings generate growths which, in its turn, generate scores. But I have problems with the text.

I may not publish a new post next week because I'll be busy with other things and the workload, that I want to do, is very big.


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10 months ago

Added background for entry field errors. Also name entry field has become taller and now they can accommodate the letters j, g, q, y (yes now you can tell q from g 🥳)

Added Background For Entry Field Errors. Also Name Entry Field Has Become Taller And Now They Can Accommodate

And now entry field don't disappear in release bundles (yes this problem wasn't only on Android)

This is interim-2 and i'll post it in my discord server within the next hour


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1 year ago

The tutorial is done! It turns out just writing a text and taking screenshots is long and difficult (it took me more than 3 days (including the previous week)). Also added a scrollbar but it only shows progress, i can't use it to navigate the page.


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1 year ago

Results of the year

I started developing this game in early november. During these two months I managed to do:

Game interface

Build mechanics

Game localization system

For now, the game confirms the word "economy" in its name.

All gameplay at the moment:

My plans for the first half of next year:

Add attack mechanics and confirm the word "war"

Add pause menu

Start alpha game test

Add main menu and settings

Add sounds and ambient music

I'll try to spend as much time as possible developing the game and post to tumblr as often as possible.

Happy New Year!


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greedychapa - Chapa
Chapa

Defold Engine gamedev; Lua and Python programmer

111 posts

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